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New upgrade for attacking
Posted: Tue Jul 02, 2013 10:12 am
by sgwguy
I would very much like to see a feature where your damage is automatically repaired (at cost of course) after attacking someone. I am sure everyone can agree that going back and repairing weapons every time you attack for DMU before doing it again gets very tiresome and even more time consuming. Perhaps the feature has its own cost each time you wish to activate it in the game or it is expensive when you purchase it. I think this would improve the game for everyone and be less taxing on the server because hundreds of people wouldn't be backspacing to repair weapons a dozen times a minute as they continue to attack.
Re: New upgrade for attacking
Posted: Tue Jul 02, 2013 1:39 pm
by Sniperwax
sgwguy wrote:I would very much like to see a feature where your damage is automatically repaired (at cost of course) after attacking someone. I am sure everyone can agree that going back and repairing weapons every time you attack for DMU before doing it again gets very tiresome and even more time consuming. Perhaps the feature has its own cost each time you wish to activate it in the game or it is expensive when you purchase it. I think this would improve the game for everyone and be less taxing on the server because hundreds of people wouldn't be backspacing to repair weapons a dozen times a minute as they continue to attack.
If you are attacking defended targets a dozen times a minute I think you will have bigger problems than repairing your farming strike. Your odds of getting massed into oblivion + descended spike upwards if you do this often enough.
If you are attacking 0 defs then stop repairing every hit do it every 10 strikes or so. Perhaps you can try keeping a separate repair tab open and assign an 'auto refresher' plug in to it. Set it to refresh itself every 4 or 5 secs?
*Edit: If you are attacking defended targets routinely you should be constantly buying/selling strike weps to try and get your strike half a percent above their def. It slows you down a bit but then you get an absolutely fantastic DemiGod like my tier 4

Re: New upgrade for attacking
Posted: Tue Jul 02, 2013 1:56 pm
by Juliette
While we're at it, can I have a 'Win' button?

Re: New upgrade for attacking
Posted: Tue Jul 02, 2013 3:02 pm
by Sniperwax
Juliette wrote:While we're at it, can I have a 'Win' button?

No you cannot. You are already a winner Juliette
![[060.gif] :smt060](./images/smilies/060.gif)
Re: New upgrade for attacking
Posted: Tue Jul 02, 2013 4:27 pm
by ~Odin~
Sniperwax wrote:Juliette wrote:While we're at it, can I have a 'Win' button?

No you cannot. You are already a winner Juliette
![[060.gif] :smt060](./images/smilies/060.gif)
LMAO!
I want a whiskey button!
It doesn't require that much energy to repair your own weapons after an attack does it?
Re: New upgrade for attacking
Posted: Tue Jul 02, 2013 9:35 pm
by Mikgamer
Juliette wrote:While we're at it, can I have a 'Win' button?

For how cheap the repair costs of weapons are the suggestion has a point. Either add something like this or make repair costs something that actually matter. This game is already enough of a time sink as it is.