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Sharing Command of Motherships *REJECTED*

Posted: Sun Jul 14, 2013 9:41 pm
by Bioflick
okey. Everyone got a MS. What about you get a function on your ms to allow alliance members to be 2end/3end in command of your ship, but not be able to repair it.

Re: Mother..

Posted: Sun Jul 14, 2013 10:01 pm
by Z E R O
so what is this for? just for decoration?

Re: Mother..

Posted: Sun Jul 14, 2013 10:08 pm
by Bioflick
No, i was thinking of the ones lets say i allow acces to a member, like the alliance management thingy, they are able to use my ship. But they dont have access to repair it. Like remotely control it, going in with theyr own and my ms. Basicly to make more benefits for ppl in alliances to get more alliances and more teamwork ..
Just an idea. And i have not been thinking over this. Was hoping you guys would do the thinking xD

Re: Mother..

Posted: Sun Jul 14, 2013 11:11 pm
by ~Odin~
Bioflick wrote:No, i was thinking of the ones lets say i allow acces to a member, like the alliance management thingy, they are able to use my ship. But they dont have access to repair it. Like remotely control it, going in with theyr own and my ms. Basicly to make more benefits for ppl in alliances to get more alliances and more teamwork ..
Just an idea. And i have not been thinking over this. Was hoping you guys would do the thinking xD
This could be abused if someone has access to say 3 MS's they could sign in and if they were being attacked they could use other people's motherships as "human shields" to avoid their MS from getting damaged and also saves on that person having to pay to restore or use their MS.

People could effectively send their MS out and instead of using their MS they could just use other peoples MS's effectively wasting their naq which they had to use to re-stock the MS. I don't like this idea. However if you can come up with any actual decent idea's that would work and not use something that could be used to abuse other peoples motherships.

***On a side note how about actually thinking about some stuff before just posting it? This way you would give people to go on more and perhaps understand your goal a little better, it would also assist in getting your post off the ground a little better.

Re: Mother..

Posted: Mon Jul 15, 2013 1:29 am
by ~Dä Vinci~
you should add ship to the end.. some of us were expecting pics ..

not a fan of lending ms out and dn't think admin will be either he rarely changes anything about and still no update to remove weps..

Re: Mother..

Posted: Mon Jul 15, 2013 9:13 am
by Bioflick
I dont think the word abuse can be used since you choose who the ppl you want IC, or if you want someone at all.. The idea might be rusty, sorry for posting before overthinking it. Will try to come back with more :p haha tom ;)

Re: Mother..

Posted: Mon Jul 15, 2013 10:03 am
by Sniperwax
Would be fun to allow an MS to sit on a friendly location of your own choosing. It disappears entirely for 24 hours when moving from location to location. Adds a bit of strategy and surprise. Gives smaller alliances some wiggle room to fortify a stronghold or two as a strategic reserve. A bunch of fighter jets protecting Air Force 1 lol.

But yeah....not sure if you'll ever see this theory craft discussion go viral.

Re: Mother..

Posted: Mon Jul 15, 2013 10:04 am
by Guild
still no update on bloodrealm, making game suggestions is pretty pointless nowadays

Re: Mother..

Posted: Mon Jul 15, 2013 10:54 am
by wasmguy
Guild wrote:still no update on bloodrealm, making game suggestions is pretty pointless nowadays
Please keep it on topic

There is way too much scope for abuse here, either as odin said, in a defensive manner to protect their own/save naq or in an offensive manner with 3 massive MS's working in tandem creating havoc. The only way I could see it working is if each MS had a power restriction, or an overall power cap (or both) but that said I am not in favour of this suggestion

Re: Mother..

Posted: Sat Aug 17, 2013 8:49 pm
by turkey_junior
wasmguy wrote:
Guild wrote:still no update on bloodrealm, making game suggestions is pretty pointless nowadays
Please keep it on topic

There is way too much scope for abuse here, either as odin said, in a defensive manner to protect their own/save naq or in an offensive manner with 3 massive MS's working in tandem creating havoc. The only way I could see it working is if each MS had a power restriction, or an overall power cap (or both) but that said I am not in favour of this suggestion
If those 3 ms's work together we could just have you come and put them in place :P JK

I only like the idea bc then smaller groups would still be able to fight the larger MS's

Maybe make it an alliance perk so that it can only be used X amount per week

Re: Mother..

Posted: Sat Aug 17, 2013 8:56 pm
by Master Rahl
wasmguy wrote:There is way too much scope for abuse here, either as odin said, in a defensive manner to protect their own/save naq or in an offensive manner with 3 massive MS's working in tandem creating havoc. The only way I could see it working is if each MS had a power restriction, or an overall power cap (or both) but that said I am not in favour of this suggestion
I like to power restriction, and maybe a preamount of naq (inbank) to be used for repairs. but I think this is a long shot.