Demi-Gods
Posted: Mon Aug 19, 2013 4:02 pm
So, I have been mulling over a future change in demi-gods:
- Abilities that can be found will be approximately 44 soon (matched to 44 disabilities).
- Releasing some new demi-gods (if you wish to make some, I suppose I can give you a few quad per one you make...have to get in touch with me).
- Experience gained will be based on when the demi-god uses it's ability (so obviously it will have to be equipped).
Now I'm flipping up whether or not to implement this scenario:
- Demi's require upkeep somehow, obviously bigger/rarer they are the more upkeep they require. If you can't supply, they will disappear.
- Demi's can be descend attacked (with the player obviously repairing the demi-gods life force), although I may play this out as more of a mass attack (like the tourney) as demi-gods aren't truly ascended beings, they do however have life force.
- While the above makes them susceptible to loss, I would bump up how 'easy' it is to find demi's, increase skill level max, considering only allowing 1 to be equipped at a time - however removing the limitation of how many times you can switch per day (or just bumping it up to like 10-20 times).
Essentially this will give a wider spread to specialization and how many you can look after.
If you plan to reply, make sure you READ the posts entirety.
- Abilities that can be found will be approximately 44 soon (matched to 44 disabilities).
- Releasing some new demi-gods (if you wish to make some, I suppose I can give you a few quad per one you make...have to get in touch with me).
- Experience gained will be based on when the demi-god uses it's ability (so obviously it will have to be equipped).
Now I'm flipping up whether or not to implement this scenario:
- Demi's require upkeep somehow, obviously bigger/rarer they are the more upkeep they require. If you can't supply, they will disappear.
- Demi's can be descend attacked (with the player obviously repairing the demi-gods life force), although I may play this out as more of a mass attack (like the tourney) as demi-gods aren't truly ascended beings, they do however have life force.
- While the above makes them susceptible to loss, I would bump up how 'easy' it is to find demi's, increase skill level max, considering only allowing 1 to be equipped at a time - however removing the limitation of how many times you can switch per day (or just bumping it up to like 10-20 times).
Essentially this will give a wider spread to specialization and how many you can look after.
If you plan to reply, make sure you READ the posts entirety.