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Planet Defences

Posted: Fri Nov 22, 2013 8:35 am
by Caprila
[-> Lifted across, from today's admin meet.

Cap on platform defences, relative to the planet's natural defence. Think in terms of, how your attack planets can only provide a % of your 'natural' attack power.

Tossed around numbers were 300-400% boost, so for example :

[16:02] <~Support> If I have a 1T planet def, 1 Platform can make it 5T (4T add); 2 can go to 9T (2x4T), and 3 13T (3x4T).

Since natural planet defence is already capped at 3T, would provide a max bonus (using that, completely under discussion ratio ), bonus of x3 12T platform = 39trils.

Some of the reasoning why :

[spoiler][15:56] <~Support> And why should they all be massable? :)
[15:56] <odin> not saying they should or shouldn't be
[15:56] <~Support> Everything becomes massable again eventually. :)
[15:56] <~Support> ;)
[15:57] <&Paul> even Feri's defence
[15:57] <&Paul> XD
[15:57] <~Support> Eventually. >_>
[15:57] <Kjarkur_> that's how it should be
[15:57] <Kjarkur_> if you spend massive resources and time + effort into building something
[15:57] <~Support> That's how it is. Planet defences have a maximum.
[15:58] <Kjarkur_> it should take the a lot of planning and resources to be taken down
[15:58] <~Support> Platforms don't. Hence the discussion about tieing platform defences to existing planetary defences.
[15:58] <odin> you mean giving plats the same limits as normal planet defences?
[15:58] <~Support> No.
[15:59] <~Support> Platform providing their power dependent on the planet defences.
[15:59] <c2> every planet is massable
[15:59] <odin> ah got ya
[15:59] <Kjarkur_> similar to planet bonuses then
[15:59] <~Support> Power = power. ;)
[15:59] <odin> yeah kj
[15:59] <Kjarkur_> would make sens[/spoiler]

[16:07] <~Support> Because planet defences are capped.
[16:07] <~Support> Having uncapped platforms makes no sense.

I kept my post short today :P

Re: Planet Defences

Posted: Fri Nov 22, 2013 9:53 am
by IFLuX
planet defences are ok as they are :) if you build up 10 T def most of planets should be safe :) well we have exceptions :D

Re: Planet Defences

Posted: Fri Nov 22, 2013 10:40 am
by Lu Bu
i thought planet defenses were not capped right now? im pretty sure there are some players with over 10T planet defense.

also can someone explain howp latforms behave differently than natural defense? i thought platforms were easier to destroy than natural defense

thanks

Re: Planet Defences

Posted: Fri Nov 22, 2013 10:51 am
by reborn
A cap on the platforms would make sence

cap for normal defence is
mind bloweringSize: mind blowering (max defences: 1,000,000,000)

unless I missed it on my page were u can upgrade it more.

300-400% seems more than fair, I would of thought 200% would of been more than enough tbh though.

Re: Planet Defences

Posted: Fri Nov 22, 2013 11:02 am
by Lu Bu
That cap is far more than 3T lol. im just wondering where that number came from.. :roll:

Re: Planet Defences

Posted: Fri Nov 22, 2013 11:04 am
by Duderanch
You sure it's not 3t RAW planet def?

Re: Planet Defences

Posted: Fri Nov 22, 2013 11:04 am
by Lu Bu
Duderanch wrote:You sure it's not 3t RAW planet def?

There are many planets that have well over 3T raw defense..

500,000(Def: 1,500,000,000,000) mind blowing

mind blowering (max defences: 1,000,000,000)

if maxe defense was 1,000,000 that would be 3T raw max

Re: Planet Defences

Posted: Fri Nov 22, 2013 11:10 am
by reborn
Its 3 Bil capped. Noone is hitting that anytime soon, I think its just to stop ppl putting platforms on 0 or low defence planets , but the platforms being so huge.

Kind of to balance out u can only be 2-3 or 4 times the size of your natural defence.

Re: Planet Defences

Posted: Fri Nov 22, 2013 11:11 am
by Lu Bu
Gotcha - thx reborn

Re: Planet Defences

Posted: Fri Nov 22, 2013 11:59 am
by Juliette
Yeah, was wrong about 3T cap; 1B defences cap, so 300T raw defence.
For the purpose of the discussion, the raw cap is not all that relevant though.

The idea is exactly as reborn says:
reborn wrote:I think its just to stop ppl putting platforms on 0 or low defence planets , but the platforms being so huge.
Kind of to balance out u can only be 2-3 or 4 times the size of your natural defence.

It's just a draft idea for people to bounce ideas around about. :)

Re: Planet Defences

Posted: Fri Nov 22, 2013 12:28 pm
by MaxSterling
Juliette wrote:Yeah, was wrong about 3T cap; 1B defences cap, so 300T raw defence.
For the purpose of the discussion, the raw cap is not all that relevant though.

The idea is exactly as reborn says:
reborn wrote:I think its just to stop ppl putting platforms on 0 or low defence planets , but the platforms being so huge.
Kind of to balance out u can only be 2-3 or 4 times the size of your natural defence.

It's just a draft idea for people to bounce ideas around about. :)
I thought that the whole reason platforms were implemented in the first place was to take people by surprise and splatter unsuspecting fleets.

Re: Planet Defences

Posted: Fri Nov 22, 2013 2:49 pm
by High Empty
The planet defense COSTS Increase at certain ranges
that's the difference

Planets+ plats up to about 15 tril are not safe at the moment.
except for the fact that you can only have 10 or 11 planets.

Re: Planet Defences

Posted: Fri Nov 22, 2013 4:35 pm
by Ritalin
High Empty wrote:The planet defense COSTS Increase at certain ranges
that's the difference

Planets+ plats up to about 15 tril are not safe at the moment.
except for the fact that you can only have 10 or 11 planets.
11 planets? how do you get 11 planets?

Re: Planet Defences

Posted: Fri Nov 22, 2013 7:57 pm
by Richard B Riddick
*Ritalin wrote:
High Empty wrote:The planet defense COSTS Increase at certain ranges
that's the difference

Planets+ plats up to about 15 tril are not safe at the moment.
except for the fact that you can only have 10 or 11 planets.
11 planets? how do you get 11 planets?
send ms out, while it is out make a planet, if your MS brings a planet back after you make one, you have 11 planets

tbh this sounds like an idiotic idea, plats are easier to mass the reg defenses

this would also kind of defeat their purpose, plat's job is to lay in wait for unsuspecting attackers

any planet ingame is currently mas-sable, there are fleets at 1.5 t power (that i know of, may be even bigger by now), IMO i think that planet defenses are underpowered at this point and defenses really only keep planets safe from weak account snipers, if you think about it, the planet defenses have not changed, yet the average fleet power is about double to triple what they were bk then

Re: Planet Defences

Posted: Fri Nov 22, 2013 10:04 pm
by Ritalin
~Guerrero~ wrote:
*Ritalin wrote:
High Empty wrote:The planet defense COSTS Increase at certain ranges
that's the difference

Planets+ plats up to about 15 tril are not safe at the moment.
except for the fact that you can only have 10 or 11 planets.
11 planets? how do you get 11 planets?
send ms out, while it is out make a planet, if your MS brings a planet back after you make one, you have 11 planets
Thanks for the heads up mate :smt047