01[16:31] <Caprila> "Could, theoretically, make Nox disappear upon 'too much' aggression from the one relying on the Nox (sort of like reverse phasing; auto-war sets in at 300, could lose Nox completely after 3000), in line with the SG mythos."
01[16:31] <Caprila> Would take that to mean, after 1 account uses X AT in 24 hours, the nox do not offer their protection to that individual any longer.
[16:31] <kos> ?
[16:31] <&Paul> ^ thats an idea i can get behind
[16:32] <~Support> If you have a question, ask it. Question marks mean way too much.
[16:32] <fieldmarshall> I'd be surprised if you could reach 3000ATs within 24 hours with the phasing
[16:32] <~Support> And yes, that was the idea Cap.
[16:32] <kos> see prob solved...you can drop people ranks if you can sab attacks
01[16:32] <Caprila> 3k was just an example number
[16:32] <fieldmarshall> What is it's intention?
[16:32] <fieldmarshall> Improve raiding or for war?
[16:32] <~Support> Kos, if they have no defence, it sabs their strike. :\
01[16:32] <Caprila> no, its the other way around fm
[16:32] <~Support> Nox suggestion is for war.
01[16:33] <Caprila> if you use so many at's on a given day, your own nox is removed
01[16:33] <Caprila> not the enemys
[16:33] <~Support> 3k ATs used by 1 account.
[16:33] <~Support> Not on an account.
[16:33] <kos> ok your not getting me...
[16:33] <fieldmarshall> Oh ok, sorry, quick reading

[16:33] <~Support>

[16:33] <fieldmarshall> I'll let Kos finish
01[16:33] <Caprila> Ok so.. another example
01[16:33] <Caprila> lets say you go crazy active, and use 2-3k AT in one day. Raiding, attacking, massing etc. Should you, (the attacker) be able to use nox?
01[16:34] <Caprila> the suggestion is no, you are too aggressive, the nox withdraw their preotection
[16:34] <kos> nm
[16:34] <~Support> You wouldn't in the context of that suggestion.

[16:34] <fieldmarshall> One would presume as an aggressor, you shouldn't be invicible yourself. Stands to reason.
[16:34] <fieldmarshall> The NOX as I understand it is to protect those who aren't sitting at their computer.
[16:34] <fieldmarshall> If they are, why should they be protected.
[16:34] <fieldmarshall> I like it :O
[16:34] <~Support> The Nox protect everyone, but despise aggression.

01[16:35] <Caprila> they do indeed.
01[16:35] <Caprila> and suddenly, kos has gone very quiet

[16:35] <~Support> It's very SG.
[16:35] <fieldmarshall> Don't affiliate
[16:35] <fieldmarshall> They'll sue.
[16:35] <~Support>

[16:35] <fieldmarshall> Not that SG is a trade mark...
[16:35] <kos> cant explain what im thinking i guess
[16:37] <fieldmarshall> Would it have to be a manual reset?
[16:37] <fieldmarshall> Might be less favourable...
[16:37] <~Support> No, if you have used >3k ATs in the last 24 hours, you won't get it, it doesn't take you off Nox.. just doesn't apply.
[16:37] <fieldmarshall> Gotcha
01[16:37] <Caprila> At used each reset might be the easiest to monitor, after the new stats page comes in
[16:38] <~Support> As soon as you drop under 3k ATs in the last 24 hours, it will protect you again.

01[16:39] <Caprila> Could lead to some interesting things in war

[16:39] <fieldmarshall> The only issue I can see is, you will find less attacking in war.
[16:39] <fieldmarshall> If you attack somebody, you are effectively declaring war against the whole server.
[16:39] <~Support> lol, that's why 3k isn't the final figure.

[16:40] <fieldmarshall> Just making the obvious obvious...
[16:40] <~Support> It's just a spitball, would require some lateral thinking and evaluating.

01[16:40] <Caprila> ideally, it would encourage you to monitor your own aggression, and work more closely with your alliance. if you are near the cutoff, well you have 20 more in your alliance that can make the hits instead. rather than 1 person massing for all.
[16:40] <fieldmarshall> Yes
[16:40] <fieldmarshall> Very much like the 19 hits people do currently.
[16:41] <~Support> Oh, the bloodwar avoidance?

[16:41] <fieldmarshall> No, the war set avoidance
[16:41] <~Support> Ah, lol.
[16:41] <fieldmarshall> Hit 19x, no war set
[16:41] <~Support> Yeah, gotcha.
[16:41] <fieldmarshall> Pass to the next member to do 19x hit.
[16:41] <fieldmarshall> Kay
[16:42] <~Support> I suppose x numbers of hits on an alliance should set relation to hostile, meaning full war from alliance on another. >_>
[16:42] <fieldmarshall> That's bloodwar -_-
01[16:42] <Caprila> that would be hilarious though
[16:43] <~Support> Not really. Bloodwar requires 2 parties. This would just open up all of the alliance to more massing by the other side (and yes, make it more likely a bloodwar follows)..
[16:43] <fieldmarshall> Would be avoided like the plague!
[16:44] <fieldmarshall> Imagine, having a war setting for an entire alliance.
[16:44] <~Support> lol
[16:44] <fieldmarshall> Intertwine with Christmas bonuses.
[16:44] <&Paul> god why cant it be like the old days
[16:44] <&Paul> just one on one
[16:44] <&Paul> mass till you drop
01[16:44] <Caprila> something like, ~ 75% of aggression on another alliance = war setting, 100% = BR ?
[16:44] <~Support> And no BW warning when alliance relation is hostile.
[16:45] <fieldmarshall> LOL
[16:45] <~Support> >_>
[16:45] <~Support> <_<
[16:45] <&Paul> attack 5x in a row
[16:45] <&Paul> instant blood war
[16:45] <&Paul> do it right
[16:45] <fieldmarshall> Don't add further restrictions to alliances massing
[16:45] <fieldmarshall> They already scared of the bloodrealm as it is
[16:45] <~Support> You perceive it as a restriction.
[16:45] <fieldmarshall> I don't
[16:45] <fieldmarshall> They do.
01[16:46] <Caprila> speaking of warnings, is it necessary to make people tick the box, on every single attack over 80%? I know that gets a lot of hate
[16:46] <~Support> Only way you're going to get your alliance bank refilled quickly.
[16:46] <&Paul> necessary no but we like to make people complain
[16:46] <&Paul> by we i mean programmers
[16:46] <fieldmarshall> Refer to the 5x income planet boost above.
[16:47] <fieldmarshall> Alliance banks are full and ready
[16:47] <fieldmarshall> Anyway
[16:47] <fieldmarshall> Test the 3k AT thing on beta.