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Another way of thinking AT rates

Posted: Tue Dec 10, 2013 4:59 am
by Field Marshall
I don't usually go about pointing the obvious out to people, but AT prices are high and I want some cheaper ones, so I'm gonna **Filtered** with the market.

1k ATs = 2.0t naq per k

1k Black Market ATs = $1 per 3.4k = $0.295 per 1k

So the question is, what can you farm with 1k?

1k = 66.6 x 15 AT hit

1k (Hitting at 100b) = 66.6 x 0.1t = 6.66t

So, the last question is, what's this naq worth?

6.66t ( @ $0.06t) = $0.39

So, if you can sell your naq at $0.06 (of which there is a buyer actively looking for this rate) then you can make a sweet 24% profit, to which, you can use, to buy turns!

The beauty of which is, you will never have to go looking for turns...doesn't have to replace you looking on the forums for turns, but when your sitting there, looking for ATs and there are none...think again :smt115

Have fun farmers! :smt060

Re: Another way of thinking AT rates

Posted: Tue Dec 10, 2013 7:58 am
by dastupy
Field Marshall wrote:I don't usually go about pointing the obvious out to people, but AT prices are high and I want some cheaper ones, so I'm gonna **Filtered** with the market.

1k ATs = 2.0t naq per k

1k Black Market ATs = $1 per 3.4k = $0.295 per 1k

So the question is, what can you farm with 1k?

1k = 66.6 x 15 AT hit

1k (Hitting at 100b) = 66.6 x 0.1t = 6.66t

So, the last question is, what's this naq worth?

6.66t ( @ $0.06t) = $0.39

So, if you can sell your naq at $0.06 (of which there is a buyer actively looking for this rate) then you can make a sweet 24% profit, to which, you can use, to buy turns!

The beauty of which is, you will never have to go looking for turns...doesn't have to replace you looking on the forums for turns, but when your sitting there, looking for ATs and there are none...think again :smt115

Have fun farmers! :smt060
This doesn't work that way lol, at 0.06 cent/ trill and 0.3 for a k turns you effectively pay 5 trill naq/ k turns :?

I do agree turn prices are high, but I don't see this changing unless a few massive turn providers come along (as in xmas sales props)

Re: Another way of thinking AT rates

Posted: Tue Dec 10, 2013 7:59 am
by JasonJay
Hitting with 12 turns per an attack gives you 83 hits per a 1,000 turns. At your standard that's 8.3T per 1,000 turns. So $0.498 a 1,000 turns


Making it a $0.203 profit on black market turns and $0.378 profit on player market.

Re: Another way of thinking AT rates

Posted: Tue Dec 10, 2013 8:02 am
by dastupy
JasonJay wrote:Hitting with 12 turns per an attack gives you 83 hits per a 1,000 turns. At your standard that's 8.3T per 1,000 turns. So $0.498 a 1,000 turns


Making it a $0.203 profit on black market turns and $0.378 profit on player market.
I did hitting for 12 for a while, but the extra time it costs just isn't worth it imo

Re: Another way of thinking AT rates

Posted: Tue Dec 10, 2013 8:05 am
by JasonJay
66 hits per 1000 turns returns a profit of $0.105 on black market and $0.280 for player market. A bigger disparity.


Edit: This is ignoring running costs, for simplification.

Re: Another way of thinking AT rates

Posted: Tue Dec 10, 2013 8:33 am
by Field Marshall
JasonJay wrote:66 hits per 1000 turns returns a profit of $0.105 on black market and $0.280 for player market. A bigger disparity.


Edit: This is ignoring running costs, for simplification.
All my above presumptions were...as if you have high running costs, your naq stolen should be a lot higher but this only really affects 0 def farming at minimal naq hits.
dastupy wrote:
Field Marshall wrote:I don't usually go about pointing the obvious out to people, but AT prices are high and I want some cheaper ones, so I'm gonna **Filtered** with the market.

1k ATs = 2.0t naq per k

1k Black Market ATs = $1 per 3.4k = $0.295 per 1k

So the question is, what can you farm with 1k?

1k = 66.6 x 15 AT hit

1k (Hitting at 100b) = 66.6 x 0.1t = 6.66t

So, the last question is, what's this naq worth?

6.66t ( @ $0.06t) = $0.39

So, if you can sell your naq at $0.06 (of which there is a buyer actively looking for this rate) then you can make a sweet 24% profit, to which, you can use, to buy turns!

The beauty of which is, you will never have to go looking for turns...doesn't have to replace you looking on the forums for turns, but when your sitting there, looking for ATs and there are none...think again :smt115

Have fun farmers! :smt060
This doesn't work that way lol, at 0.06 cent/ trill and 0.3 for a k turns you effectively pay 5 trill naq/ k turns :?

I do agree turn prices are high, but I don't see this changing unless a few massive turn providers come along (as in xmas sales props)
Effectively, but if you have 0 ats for a whole day, in which you could be farming. You could still make a profit and are not at the whim of the sellers.

Sure, it's a lot less potential but it's not aimed at replacement but more additional :-k

...plus if your tax registered and can get a rebate if you are unemployed and your country allows it as a business entity...

:smt056

Re: Another way of thinking AT rates

Posted: Tue Dec 10, 2013 10:08 am
by ~Dä Vinci~
not really worth it

Re: Another way of thinking AT rates

Posted: Tue Dec 10, 2013 10:39 am
by Duderanch
Unfortunately not everyone spends $$ on the game and not everyone sells their naq for $$.

Re: Another way of thinking AT rates

Posted: Tue Dec 10, 2013 1:59 pm
by Field Marshall
Duderanch wrote:Unfortunately not everyone spends $$ on the game and not everyone sells their naq for $$.
Not everyone needs to read this then #-o

That said, if you had a paypal account dedicated to SGW. Then it wouldn't really be "spending money". Just exchanging resources.

Re: Another way of thinking AT rates

Posted: Tue Dec 10, 2013 3:50 pm
by Tetrismonkey
Wait money spenders farm? Don't you have a credit card that could just buy you the naq you need?

Re: Another way of thinking AT rates

Posted: Wed Dec 11, 2013 12:35 am
by Field Marshall
Tetrismonkey wrote:Wait money spenders farm? Don't you have a credit card that could just buy you the naq you need?
Wait. Tetris has a comment which he based on fact and not just the usual drivel coming out of his ass?

...oh, wait...no #-o

Re: Another way of thinking AT rates

Posted: Wed Dec 11, 2013 6:11 am
by Tetrismonkey
Field Marshall wrote:
Tetrismonkey wrote:Wait money spenders farm? Don't you have a credit card that could just buy you the naq you need?
Wait. Tetris has a comment which he based on fact and not just the usual drivel coming out of his ass?

...oh, wait...no #-o
But FM, you spend money on this game right?

Re: Another way of thinking AT rates

Posted: Wed Dec 11, 2013 6:42 am
by Field Marshall
Tetrismonkey wrote:
Field Marshall wrote:
Tetrismonkey wrote:Wait money spenders farm? Don't you have a credit card that could just buy you the naq you need?
Wait. Tetris has a comment which he based on fact and not just the usual drivel coming out of his ass?

...oh, wait...no #-o
But FM, you spend money on this game right?
Depends...to the question, yes. I do and have spent currency on the game. Have I spent earnings from my job and other disposable income. No.

This said, I imagine, you only hear one side of a story and assume your own presumptions.

Anyway, now I see your selling ATs, I've just realised I've been trolled...

Re: Another way of thinking AT rates

Posted: Wed Dec 11, 2013 7:40 am
by InR
i should start selling ats :smt047 3t perk 1k would be awesome :smt060