Thoughts regarding 'Ascension Era's'
Posted: Sat Jun 14, 2014 4:43 pm
Not too sure if its been brought up before but its very linear if you look at the long run. Having a cap on tech and covert levels too a very minimal effect really does restrict what you can potentially achieve and how you intend too spend your naq towards the end of the era.
You can pretty much foresee how everyone will stand regarding covert and AC ranks with the cap limitation on techs, the only mathematical permutation you have too decide on is whether too ascend or not towards the end and take the chance with the extra 3 covert levels whilst sacrificing quiet a few million units.
Thus leaving you with 3 stats too sink all your naq into, though you could fault some for sinking their naq into stats rather than UP at the start of the era. But with the theory of ascension and enlightenment, would it be possible too integrate UP into unlocking more fortifcations, more techs, deem it a sense of discovering more knowledge through schooling. This too can result in a very direct form of gameplay so integrate g&r as a form of multiplier or in someway force people too maintain a decent rank rather than idling and doing little too nothing for 2/3's of the era. Its a rough idea.
Just thought id throw it out there and get an idea how people feel regarding the whole thing, would love too hear some suggestions regarding the matter or any ideas. Enjoying Quantum atm, would love too get more players involved, perhaps a shake up might stirr the pot.
You can pretty much foresee how everyone will stand regarding covert and AC ranks with the cap limitation on techs, the only mathematical permutation you have too decide on is whether too ascend or not towards the end and take the chance with the extra 3 covert levels whilst sacrificing quiet a few million units.
Thus leaving you with 3 stats too sink all your naq into, though you could fault some for sinking their naq into stats rather than UP at the start of the era. But with the theory of ascension and enlightenment, would it be possible too integrate UP into unlocking more fortifcations, more techs, deem it a sense of discovering more knowledge through schooling. This too can result in a very direct form of gameplay so integrate g&r as a form of multiplier or in someway force people too maintain a decent rank rather than idling and doing little too nothing for 2/3's of the era. Its a rough idea.
Just thought id throw it out there and get an idea how people feel regarding the whole thing, would love too hear some suggestions regarding the matter or any ideas. Enjoying Quantum atm, would love too get more players involved, perhaps a shake up might stirr the pot.