Naq Slavers = Multi's?
- Moriarty
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- Moriarty
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Re: Naq Slavers = Multi's?
Please look into issue. I do believe these are multi's.
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- Goa'uld
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Re: Naq Slavers = Multi's?
Those are the new default race configurations when registering: Naquadah Slavers / Hologram Cloners / Imitative Robots / Militant Humans
These are pre-selected race configurations. You can change your race social structure, technology and bonus type in the game post-registration, as well as set a race name of your preference!
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- ~Odin~
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Re: Naq Slavers = Multi's?
What she said :pPreem Palver wrote:Those are the new default race configurations when registering: Naquadah Slavers / Hologram Cloners / Imitative Robots / Militant HumansThese are pre-selected race configurations. You can change your race social structure, technology and bonus type in the game post-registration, as well as set a race name of your preference!
The forces of harchester fought back with all they could, and managed to inflict 145,573,411,725,000 damage
The forces of harchester fought back with all they could, and managed to inflict 3 damage
The forces of harchester fought back with all they could, and managed to inflict 3 damage
TGW Annual Community Awards 2014/2015
Spoiler
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Re: Naq Slavers = Multi's?
~Odin~ wrote:What she said :pPreem Palver wrote:Those are the new default race configurations when registering: Naquadah Slavers / Hologram Cloners / Imitative Robots / Militant HumansThese are pre-selected race configurations. You can change your race social structure, technology and bonus type in the game post-registration, as well as set a race name of your preference!
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- ~Odin~
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Re: Naq Slavers = Multi's?
oh you tease :pPreem Palver wrote:~Odin~ wrote:What she said :pPreem Palver wrote:Those are the new default race configurations when registering: Naquadah Slavers / Hologram Cloners / Imitative Robots / Militant HumansThese are pre-selected race configurations. You can change your race social structure, technology and bonus type in the game post-registration, as well as set a race name of your preference!
The forces of harchester fought back with all they could, and managed to inflict 145,573,411,725,000 damage
The forces of harchester fought back with all they could, and managed to inflict 3 damage
The forces of harchester fought back with all they could, and managed to inflict 3 damage
TGW Annual Community Awards 2014/2015
Spoiler
- Moriarty
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Re: Naq Slavers = Multi's?
I had no idea we were changing the original race names Oh well.
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Re: Naq Slavers = Multi's?
As Preem Palver and Odin mentioned this was part of an update that went live June 20th of this year.
There are currently 144 Naquadah Slavers. (Random information.)
There are currently 144 Naquadah Slavers. (Random information.)