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Tournament Number 50: Zombie Plague

Posted: Sat May 09, 2015 3:50 am
by Sol
We'll we're here. Tournament number 50.
12,654 player stats. 41 people have the GotA title. A total of 7 tournaments have been made and a lot of code to go with it! Numerous prizes given out as well.

A brief look suggests the top 3 seasoned players are:
1. Nightlight with around 46 tournies played
2. ABC with 41 tournies played
3. Sol with 37 tournies (no surprise) tied with talloak at 37

Most kills (not including that server race war):
1. Butcher of course!
2. ASJ with 70
3. Instigator with 56
4. Tomas with 45

Not bad.

Re: Tournament Number 50: Zombie Plague

Posted: Wed May 13, 2015 12:42 am
by Sol
Ideas to think about for future ZPlagues:

1. Should people be able to hunt zombies (get booted on second death?)?
2. Should players have their stats reset when they get turned into a zombie?
3. Should zombies have any other limitations? Slower LF refill/faster turn generation?

Re: Tournament Number 50: Zombie Plague

Posted: Wed May 13, 2015 12:04 pm
by reborn
Sol wrote:Ideas to think about for future ZPlagues:

1. Should people be able to hunt zombies (get booted on second death?)?
2. Should players have their stats reset when they get turned into a zombie?
3. Should zombies have any other limitations? Slower LF refill/faster turn generation?
1. Hell yes, if ppl are bad from dying we should be allowed to kill them before they try and kill you.
However I do think say a cd of say 12 hrs maybe seems fair from them turning before u can target them and kill them. You give them time to regen some force.

2. Well u did die, your past is in the past so now u have to start a fresh. Be more active this time :D

3. 50% of what your was getting before, you did die in the first place so some kind of punishment would be expected, would expect Zombies to move slower they have no brains for themselves they have to eat others :D.