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Dmu to Turns option

Posted: Sat Mar 19, 2016 6:18 am
by ~nyx~
As there is already a turns to dmu option available, why not have the reverse option.

Could still put a limit on total turns you can have.

Re: Dmu to Turns option

Posted: Sat Mar 19, 2016 11:51 am
by Vormulac
nice idea like that :smt060 :smt060 :smt060

Re: Dmu to Turns option

Posted: Sat Mar 19, 2016 2:51 pm
by Sol
I would be inclined to say no, or with heavy restrictions (max X a week).
You will find a lot of people giving each other dmu to trade for turns, a lot of 'family' and 'friends'.

Re: Dmu to Turns option

Posted: Sat Mar 19, 2016 3:13 pm
by ~nyx~
Sol wrote:I would be inclined to say no, or with heavy restrictions (max X a week).
You will find a lot of people giving each other dmu to trade for turns, a lot of 'family' and 'friends'.
i don't mind if its restricted, as the game is restricted for me as it is. due limited turns.
tbh I hadn't thought of the "friends/family" angle, and those pesky ngms.

Re: Dmu to Turns option

Posted: Sun Mar 20, 2016 4:56 pm
by Slaanesh
at least a DMU to wreckage turns xD I'd use that one.

Re: Dmu to Turns option

Posted: Tue Mar 22, 2016 12:44 am
by Arkenius
Sol wrote:You will find a lot of people giving each other dmu to trade for turns, a lot of 'family' and 'friends'.
This.

And also because, in my opinion, Ascended server does not need to turn into a second main server, where everything is too easy... :-D

Re: Dmu to Turns option

Posted: Tue Mar 22, 2016 12:36 pm
by Vormulac
shhh Ark i need ascended turns :smt100

Re: Dmu to Turns option

Posted: Wed Mar 23, 2016 2:47 am
by ~nyx~
Arkenius wrote:
Sol wrote:You will find a lot of people giving each other dmu to trade for turns, a lot of 'family' and 'friends'.
This.

And also because, in my opinion, Ascended server does not need to turn into a second main server, where everything is too easy... :-D
I agree with it not turning into a second main, although with the addition of demi gods its well on its way.

I just don't like not being able to play at all, due to the slower refill it has.

Re: Dmu to Turns option

Posted: Wed Mar 23, 2016 3:42 am
by Clockwork
~NyX~ wrote:I agree with it not turning into a second main, although with the addition of demi gods its well on its way.
How does the addition of Demi gods make the game similar to main :smt017

Re: Dmu to Turns option

Posted: Wed Mar 23, 2016 4:18 am
by Arkenius
in order to actually benefit from a demi, you need to put some serious work into it. Even with lvl 3-4 demis you can barely feel the difference in stats. 6% increase is nothing unless you build on a big scale, which most active players don't due to constant fighting.

So no... you are wrong. Just because we have demi-gods it does not take ascend on it's way to the piss easy level of main server (where you get raid capped in less than an hour and can farm hundreds of tril naq quite easy. and where one of the few parts where you have to work for it is when you mass through nox... lulz).

Re: Dmu to Turns option

Posted: Wed Mar 23, 2016 4:39 am
by ~nyx~
Arkenius wrote:in order to actually benefit from a demi, you need to put some serious work into it. Even with lvl 3-4 demis you can barely feel the difference in stats. 6% increase is nothing unless you build on a big scale, which most active players don't due to constant fighting.

So no... you are wrong. Just because we have demi-gods it does not take ascend on it's way to the piss easy level of main server (where you get raid capped in less than an hour and can farm hundreds of tril naq quite easy. and where one of the few parts where you have to work for it is when you mass through nox... lulz).
guess I'm an old fashioned girl as in I preferred both main and ascended before planets and demis. I also prefer game pre NG but that's neither here nor there.

Ascended is my preferred game, ( I log in there every couple of hours) but with a natural generation its more limiting than perg.