This was done in the past, Robe pushed it through if anyone remembers (or remembers her).byrne_1 wrote:I think we should increase the power of ascend hits, and increase damage can be made.
But, to counter this, we could increase 5 hits before you can be descend for everybody.
There are too many account that are undescendable.
Time to re balance the game.
This doesn't really fix anything, it just delays what happens again. People grow, toc becomes ineffective.
The core problem is something along the lines of this:
- significant attack requires a fair time to defend
- anyone purposefully descending (e.g vendetta, war) is typically active on both servers (both parties).
- decrease the time it takes is unfair for a massive disruption of an account but allows a greater liklihood of it working, which after dedicating 12 hours to prep you would want it to.
- Increasing toc only works for a short time.
So the power of the attack is practically static. The other variables, toc and by extension time it takes are very sensitive and can't be changed much. So that brings the common suggestion:
- we change the power of the attack so it's not as significant and shouldn't need as much dedication. We can do this by adding another type of lesser descension.