Page 3 of 4

Re: 2016: ongoing

Posted: Sat May 21, 2016 12:34 am
by ombre
Well in that case... :) Lets wait and see what future changes will bring. ;)

Re: 2016: ongoing

Posted: Sat May 21, 2016 1:44 pm
by reborn
The P2P even if over trade cap your UU doesn't come back it just wrong, I know what u was trying to fix cus I told you. This is your own UU/Naq/turns to being with.

But what u have done wasn't needed on the p2p UNLIKE the broker. Its your uu the can only get that UU one way, if u have raided it and then put it on market, u can NOT then go raid more ur still classed as being raid cap.

Surely this uu should some back, if it is not bought.

Just like naq that should come back too, which it does not, and I bet its same for turns aswell.

What I told you was on p2p u need to stop ppl accepting big trades putting u over the trade cap, IE if your 380 mil army size and then accept a 390 mil trade.

You don't have any time limit to get UU/Naq back on the p2p, just a message saying your items didn't sell or was bought your stuff is now dead.......

Re: 2016: ongoing

Posted: Sat May 21, 2016 2:07 pm
by Comulous
uu, naq and turns should not vanish if not sold on the p2p market, which is what is happening atm. as its a market, so if an item is not purchased you need to get it back and not lose all your hard work in acquiring those items

Re: 2016: ongoing

Posted: Sat May 21, 2016 9:35 pm
by teesdale
so thats why the p2p has been empty :D

when you try and except a broker when you have 200m army, for another 200m units you get a message "that would put you over the current trade cap"... same thing is all that would have been needed for p2p...

the cap on amount you can put up is useless - as i can still got to 800m army with it, and people are just lossing all their goods for no reason.

Re: 2016: ongoing

Posted: Sun May 22, 2016 3:46 pm
by Support
Caps on trades and reclamation will be revisited early this week.


Please, poke holes.

Goals (so far, not conclusive):
Both Market mechanics:
- All open, expired and rejected trades count towards all caps. (Specifically Natural AT Generation Cap {5k} and Raid Cap {dynamic, 392M as of 20.05.2016}.)

Public Market:
- Observing trade max sizes, the following;
- Full ability to trade 'away' up to 500k ATs per trade at only the risk of 5% loss if the trade does not complete - implementing 24.05.2016
- Trading 'in' ATs - cap irrelevant, ATs on Public Market become Personal ATs - for a non-converting trade use the Private Broker - implementing 24.05.2016
- Full ability to trade 'away' Untrained Units
- Ability to 'cancel' and receive expired trades of Untrained Units up to, but not above Raid cap

Private Broker:
- Ability to broker 'away' Untrained Units regardless of cap
- Ability to 'reclaim' Untrained Units in trades, up to Raid cap
- Ability to buy Untrained Units up to Buy cap
- Ability to 'reclaim' any Attack Turns in Trades
- Ability to buy Attack Turns up to Storage Cap (10k)

Re: 2016: ongoing

Posted: Sun May 22, 2016 6:01 pm
by Ras al Ghul
Support wrote:Caps on trades and reclamation will be revisited early this week.


Please, poke holes.

Goals (so far, not conclusive):
Both Market mechanics:
- All open, expired and rejected trades count towards all caps. (Specifically Natural AT Generation Cap {5k} and Raid Cap {dynamic, 392M as of 20.05.2016}.)

Public Market:
- Observing trade max sizes, the following;
- Full ability to trade 'away' up to 500k ATs per trade at only the risk of 5% loss if the trade does not complete - implementing 24.05.2016
- Trading 'in' ATs - cap irrelevant, ATs on Public Market become Personal ATs - for a non-converting trade use the Private Broker - implementing 24.05.2016
- Full ability to trade 'away' Untrained Units
- Ability to 'cancel' and receive expired trades of Untrained Units up to, but not above Raid cap

Private Broker:
- Ability to broker 'away' Untrained Units regardless of cap
- Ability to 'reclaim' Untrained Units in trades, up to Raid cap
- Ability to buy Untrained Units up to Buy cap
- Ability to 'reclaim' any Attack Turns in Trades
- Ability to buy Attack Turns up to Storage Cap (10k)
Much more inline with what should have been. :smt023

Re: 2016: ongoing

Posted: Mon May 23, 2016 8:37 am
by teesdale
Support wrote: Public Market:
- Trading 'in' ATs - cap irrelevant, ATs on Public Market become Personal ATs - for a non-converting trade use the Private Broker - implementing 24.05.2016
understanding correct that does this mean that AT both ways will become personal now?

by that i mean - where as before they only became personal if I initiated a trade of my naq in exchange for their turns - now if there is 35,000 on market in return for naq they will become personal too overriding the natural turn cap?
Support wrote: Private Broker:
- Ability to broker 'away' Untrained Units regardless of cap
- Ability to 'reclaim' Untrained Units in trades, up to Raid cap
- Ability to buy Untrained Units up to Buy cap
- Ability to 'reclaim' any Attack Turns in Trades
- Ability to buy Attack Turns up to Storage Cap (10k)
i have been reluctant to "poke" at this out of fear of losing 1bil uu :D

but so by the method done before of boosting army and turns, your saying it can still be done with turns above the storage cap (30k... or even 40k if you want to get ambitious) just not uu?

Re: 2016: ongoing

Posted: Wed May 25, 2016 2:31 pm
by Support
Public Market temporarily locked pending feature resolution. End time of all open (and in-transit) trades extended by 3 days.

Re: 2016: ongoing

Posted: Sat May 28, 2016 7:38 am
by ombre
Is 2,5x for GNR for p.i. PRIOR working in pergatory? I am prior in GNR range, but i still get 1 GNR point for turn. Isnt now 2.5*1 for ascension levels 1 - 9?

Re: 2016: ongoing

Posted: Sat May 28, 2016 9:14 am
by Heisenberg
ombre wrote:Is 2,5x for GNR for p.i. PRIOR working in pergatory? I am prior in GNR range, but i still get 1 GNR point for turn. Isnt now 2.5*1 for ascension levels 1 - 9?
You can only gain a maximum of 1 GnR maximum per turn in Perg

Re: 2016: ongoing

Posted: Sat May 28, 2016 12:15 pm
by redstorm

Re: 2016: ongoing

Posted: Sat May 28, 2016 11:59 pm
by ombre
Heisenberg wrote:
ombre wrote:Is 2,5x for GNR for p.i. PRIOR working in pergatory? I am prior in GNR range, but i still get 1 GNR point for turn. Isnt now 2.5*1 for ascension levels 1 - 9?
You can only gain a maximum of 1 GnR maximum per turn in Perg
thank you. :)

Re: 2016: ongoing

Posted: Thu Jun 09, 2016 2:34 am
by reborn
Support wrote:Caps on trades and reclamation will be revisited early this week.

Public Market:

- Ability to 'cancel' and receive expired trades of Untrained Units up to, but not above Raid cap
Does not work trying to cancel trade will not let u go back upto raid cap, u have to get rid of all ur UU it will still only let u go to trade cap.

With such an impressive population (462,763,239, including open trades) in your own realm, the units you sent out to be sold refuse to return. Max 590958904.11

Re: 2016: ongoing

Posted: Tue Jun 28, 2016 5:10 am
by Lu Bu
I'm having an issue logging in to ascended today - every time it says "invalid captcha" anyone else experiencing this?

edit: seems to be working now!

Re: 2016: ongoing

Posted: Tue Jun 28, 2016 10:49 am
by ~The Fallen~
Lu Bu wrote:I'm having an issue logging in to ascended today - every time it says "invalid captcha" anyone else experiencing this?

edit: seems to be working now!
still doing it..