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2017

Posted: Thu Nov 09, 2017 7:34 am
by Support
(Re-)posting the re-compiled update log for 2017. This includes a number of updates in effect as of early this year, as well as more recent ones.

  1. Bug fixes
    1. Corrected application of Pergatory Limits (Thanks TJ)
    2. Corrected message on 'Trade Result'
    3. Race Change now processed (Thanks Caldrin)
    4. Corrected handling of Alliance PPT vis-à-vis Vacation mode
    5. Enabled refusing Alliance PPT
  2. New features
    1. Alliance rank now decided by a moving average of total power over the last 10 days
    2. Covert/AntiCovert ranks separated and individually calculated for total ranking
    3. Accounts can be manually deleted by their owner after 7 days of inactivity - no attacking, spying, sabotaging, public trading, private brokering, protection or in Bloodwar.
    4. On attack: occurrence of checkbox for Blood War now subject to Alliance Attitude. Managed by leadership. For now, attitude has no effects other than manipulating how far an alliance's Bloodmeter has to get before triggering the checkbox.
  3. Backend / Security
    1. Continual server optimization
  4. Convenience
    1. Market PPT restricted if more than 47 hours of PPT left.
    2. Full Planet overview available, "View All Planets" in Planet navigation menu.
  5. Natural Progression
    1. Technology costs rebalanced (12 years of growth)

Clarifications:
1.d.) Corrected handling of Alliance PPT vis-à-vis Vacation mode
Vacation mode can start 24 hours after the end of your last PPT.
Alliance PPT had an incorrect impact on this criteria - remedied.
1.e.) Enabled refusing Alliance PPT
Available from the 'Preferences' page, subsection 'Vacation Mode'. Toggle whether or not you wish to be included in Alliance PPTs. This setting is not tied to your alliance - it persists whether you are in an alliance or not, only you can change it. Your alliance leaders can not see your setting (this might change to further aid alliance management and timing). This feature is only available using Style 2017.
2.d.) Blood War checkbox setting management
Available from the 'Alliance Management' page, alliance leadership can now set a 'global attitude'. This publicly visible indicator ranges from (Extremely) Peace-loving to (Extremely) Combative, and directly affect the appearance of the Blood War confirmation checkbox (I'll say BWCC from here on) on attack. Attitude Control is only available to Alliance Management using Style 2017.
The 'Neutral' attitude, which is default for all alliances, shows the BWCC as soon as the Blood meter exceeds 80%.
The Peace-loving and Extremely Peace-loving attitudes show the BWCC when the Blood meter reaches 70% and 50% respectively.
The Combative attitude shows the BWCC when the Blood meter reaches 90%, and the Extremely Combative attitude removes the BWCC altogether.

As mentioned, the attitudes are visible on the Alliance Ranking by virtue of coloured alliance names, as well as on the alliance's member list as "Global Attitude".
Remember that changing the moment of appearance of the BWCC carries the risk of accidental Blood War.

Currently Attitude has no other effect than the BWCC threshold. This will change - in the pipeline are defensive / offensive bonuses/maluses, i.e. further sub-optimal choices to increase tactical depth.

Re: 2017 - ongoing

Posted: Thu Nov 09, 2017 8:41 am
by IFLuX
Oh i must love the change about alligance ppts .

Am i right JT . :smt050

Re: 2017 - ongoing

Posted: Thu Nov 09, 2017 9:07 am
by harchester
Loveeeeeeely!!! Implementing support.

Re: 2017 - ongoing

Posted: Thu Nov 09, 2017 10:23 am
by Tok`ra
A thought on alliance PPT, since it auto adds to your PPT time ifvyour on a regular PPT, prehaps have regular PPT do the same, this wouldn't really have any major impact other than saving a few clicks.

Re: 2017 - ongoing

Posted: Thu Nov 09, 2017 10:26 am
by Support
No. Alliance PPT only adds up to the maximum 48 hours. No PPT (except downtime-related) will exceed 48 hours.
Tok`ra wrote: Thu Nov 09, 2017 10:23 am A thought on alliance PPT, since it auto adds to your PPT time ifvyour on a regular PPT, prehaps have regular PPT do the same, this wouldn't really have any major impact other than saving a few clicks.

Re: 2017 - ongoing

Posted: Thu Nov 09, 2017 2:20 pm
by Tok`ra
Support wrote: Thu Nov 09, 2017 10:26 am No. Alliance PPT only adds up to the maximum 48 hours. No PPT (except downtime-related) will exceed 48 hours.
Tok`ra wrote: Thu Nov 09, 2017 10:23 am A thought on alliance PPT, since it auto adds to your PPT time ifvyour on a regular PPT, prehaps have regular PPT do the same, this wouldn't really have any major impact other than saving a few clicks.
ah ok, didnt know that about alliancr ppt

Re: 2017 - ongoing

Posted: Thu Nov 09, 2017 11:29 pm
by Duderanch
Any fix for the random auto kick around 00:00 game time yet?

Re: 2017 - ongoing

Posted: Thu Nov 23, 2017 7:17 pm
by Tok`ra
Any chance to get local times for when merlin/ppt end ?

Re: 2017 - ongoing

Posted: Fri Nov 24, 2017 3:38 am
by Quina Quen
Could we get the ability to sell weapons on mobile devices please?

Re: 2017 - ongoing

Posted: Fri Nov 24, 2017 1:51 pm
by Tok`ra
General Riviera wrote: Fri Nov 24, 2017 3:38 am Could we get the ability to sell weapons on mobile devices please?

Sounds like a browser issue, I can sell weapons just fine on opera on my phone

Re: 2017 - ongoing

Posted: Fri Nov 24, 2017 3:28 pm
by Quina Quen
Tok`ra wrote: Fri Nov 24, 2017 1:51 pm
General Riviera wrote: Fri Nov 24, 2017 3:38 am Could we get the ability to sell weapons on mobile devices please?

Sounds like a browser issue, I can sell weapons just fine on opera on my phone
I haven't used Opera since the days of Symbian OS :D

There's no reason the functionality shouldn't work in Chrome for Android, but, if you suspect it is a browser problem, I'll try something different in the meantime.

Re: 2017 - ongoing

Posted: Fri Nov 24, 2017 4:28 pm
by Seaborgium
Tok`ra wrote: Fri Nov 24, 2017 1:51 pm
General Riviera wrote: Fri Nov 24, 2017 3:38 am Could we get the ability to sell weapons on mobile devices please?

Sounds like a browser issue, I can sell weapons just fine on opera on my phone
Which style are you using ingame?

the new 2017 theme doesn't give the option to sell when using Android Chrome or Dolphin broswer.

Re: 2017 - ongoing

Posted: Fri Nov 24, 2017 4:52 pm
by Quina Quen
Even tried requesting the desktop version in Chrome and just get a weird looking mobile version, lol.

Re: 2017 - ongoing

Posted: Wed Dec 13, 2017 7:10 pm
by ~Odin~
Awesome work!

Re: 2017 - ongoing

Posted: Wed Dec 13, 2017 7:55 pm
by Seaborgium
General Riviera wrote: Fri Nov 24, 2017 4:52 pm Even tried requesting the desktop version in Chrome and just get a weird looking mobile version, lol.
This is due to it is coded to the size of the screen. No matter what you tell it to request, it goes based on the size it can fit.