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1 simple question
Posted: Wed Apr 19, 2006 5:51 am
by urogard
the covert planets say they do covert plus produce own fleets.
i didn't see my fleet size increase at all over the past day (that's the time i've been monotoring my expansion rate and fleet number)
and i have over 60 of them.
does anyone know how fast they generate them, or is that a feature not yet implemented?
Posted: Wed Apr 19, 2006 8:15 am
by Flavar
you dont need weaps or so for them.. they are their own fleet that is used thats all
Posted: Wed Apr 19, 2006 11:33 am
by urogard
Flavar wrote:you dont need weaps or so for them.. they are their own fleet that is used thats all
why would spies need weps??
ok whatever. so there is no difference between those spies and normal main server spies?
why did they then put in, produces own fleets
Posted: Wed Apr 19, 2006 2:30 pm
by RepliMagni
halamala wrote:why would spies need weps??
ok whatever. so there is no difference between those spies and normal main server spies?
why did they then put in, produces own fleets
It means one planet produces one fleet....its just to add to the role play. You can't really send a whole planet to recon someone....you send their fleet to do it.

Posted: Wed Apr 19, 2006 9:39 pm
by Visentinel
Magni wrote:halamala wrote:why would spies need weps??
ok whatever. so there is no difference between those spies and normal main server spies?
why did they then put in, produces own fleets
It means one planet produces one fleet....its just to add to the role play. You can't really send a whole planet to recon someone....you send their fleet to do it.

Depends how big the planet is

Posted: Wed Apr 19, 2006 10:34 pm
by urogard
ok, whatever.
seems i understand now.
Posted: Tue Apr 25, 2006 11:31 am
by Anubis
you can look it at this way, you recruit a planet for covert you dont need to buy ships for them they provide those for themselves, 1 planet recruits 1 fleet i think its a bit hard to not disrupt nature for taking off with your planet to a different universe besides that i think its a bit hard to move an entire planet

Posted: Tue Apr 25, 2006 8:34 pm
by urogard
Anubis wrote:you can look it at this way, you recruit a planet for covert you dont need to buy ships for them they provide those for themselves, 1 planet recruits 1 fleet i think its a bit hard to not disrupt nature for taking off with your planet to a different universe besides that i think its a bit hard to move an entire planet

hey, come on you got your battle star. and it's a planet afaik. or isn't it
Posted: Wed Apr 26, 2006 1:27 am
by The Dalek Empire
Don't know about you, but my battlestar is a nebula-sized cloud of NanoTiMaster cells. Its hobbies include chess, scuba diving and consuming planets on a sub-atomic level. I call it Roy, for no reason I can figure out...