Wolf359 wrote:Secondly (as a player) - I prefer it this way as it makes spies more imprtant, and spy level less important - therefore those players who do not have a massive income / bank space etc etc blah blah, have an opportunity to more significantly increase their level through the use of spies.
yeah, i like that aspect as well - would require more balance from player's side between good covert and high risk and opposite. but thats just the covert part - i think it makes killing someones spies much too easy - not because people will have more spies, but because if you have a reasonable uu/miner reserve, you can hit everyone with very little anti covert level...
but basically part that i dont think this update was fair about is - we bought our spy levels on different terms then we have them now.
to take a real life example(which almost happened in my school):
we applied in high school knowing that graduation exam will be on school level( hence easier ), and after people were saying that graduation exam will be on national level(luckily - we went on the old terms, last generation that did as a matter of fact, while next one entered knowing that national level exam awaits them). point is, that we applied and entered high school knowing that on terms we entered wouldnt have something, yet almost we had, which would be very unfair. i think same analogy could apply here, as we all bought spy levels knowing exactly what effect they produce, and these effects were now changed, but our money is still in them.
Wolf359 wrote:It seems to me that the only people who have lost out are the ones with massive spy levels, but low numbers of spies (but spy level is NOTHING without spies).
i would disagree - they indeed lost much more, but id say all players lost, as they simply might not have bought next level and instead buy even more uu to train into spies(or miners or whatever), if they knew level they bought will lose good part of the meaning.
Wolf359 wrote:The update was good, and it was fair, as it means that overall power is now not too overly affected by simply buying the next spy level - simply downscaling covert by a fixed factor would not have the longer term affect that this new method has.
ermm, id say any downscalation of covert wont have long term effect - this update slowed the growth down a bit - but its still exponential.
this update would indeed be good and fair in my opinion also, if we had known what effect will spy levels have before of buying.
Wolf359 wrote:And I simply do not like the idea of giving everyone their naq back - surely it is easier just to invest a little more in spies??
i agree - it is far from perfect idea, it was just a thought. but seems to me that many people, whether "big" or "small" players(to some - getting level 20 is harder then it would be to get level 30 to others, so i dont think there would be much difference) would have not bought levels they bought, again if they knew
it would also get people a lot of naq "out of nowhere" and crazy amounts of uu could be popping up which would then be trained as either miners or spies with lesser levels and give way higher coverts then they were before.
Wolf359 wrote:And - it's quite a strange post - you put together two suggestions to change what has been done - but the poll is to ask whether the old method should be brought back. Wouldn't it have been more logical to vote on you r 2 suggestions, with a third 'leave it as it is' option?
i put the poll as yes/no because i wanted to get people's thoughts about covert level doubling covert again, and whether it would be done on one of other way i suggested - well, i considered that pretty much a techicality. in fact, both methods are pretty close together id say - because making level downscaled by say 4, would produce the same effect as downscaling by 16(2^4 - in fact it is that), only level numbers itself would be lesser...and whether its 10 or 100 or 16...is really technicality in my eyes.
Reeb wrote:Well if covert formulas are going to stay where they are at, then the spy level costs need to be adjusted accordingly. Makes no sense to have spy level prices double every time but not give the same results.
i disagree.
even if covert levels cost 4x more each time, and each gives only 10% additional covert action people would still buy them. why? because it always gets to a point where its more profitable buying next level then up your covert action by the same factor that level would give by adding spies.
to give an example:
level 1 costs 6 k naq
even if level 2 would cost 100k naq you would still buy it wouldnt you? even if it gives only 1% more...
because you could buy both levels by selling 1 uu
god wrote:although I agree with the thread author that it makes it too easy for people to just train mass quantities of spies to compensate for higher levels, I'm confused as to why it NEEDS to make sense? And why it doesn't make sense? right now, 2 levels double your covert... what doesn't make sense about that?
again, it makes perfect sense as it is - only problem it is unfair in my opinion.
Radium wrote:It seems to me the vulnerability of the current system is the fact you have to risk putting out so many spies. The more spies you have out the more that can and will be killed during times of war.
I personally do not like this part of the update, but that is not to say it is not a good one. Games need sinks in them. This creates a potential sink with lots of units getting killed from being spies.
i like the part where you need to find perfect balance. also, makes more point in wars, as to get some serious covert action you need to put more at risk now.
however -
heck im not gonna repeat my arguments
heh, this was way longer then i intended
