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Way to kill Anti Covert
Posted: Wed May 24, 2006 10:48 am
by Su
Well, the AC was put in place to prevent people from having no defense and alot of strike and covert so that noone could do anything to them. Now it seems the same things are happening but with alot of AC. I think this needs to be fixed as well.
Posted: Wed May 24, 2006 10:49 am
by Kjarkur
Agreed.

Posted: Wed May 24, 2006 11:28 am
by JIX
yeah so we dont have another squall grrrr hate that boy

Posted: Wed May 24, 2006 11:32 am
by Tanen
deffo agree something needs to be done.
Posted: Wed May 24, 2006 11:43 am
by 311 [TA]
could we punish people in some way that have rank 10 anti covert and ranked 10k everything else?
I really dont know
but something needs to be done......
Posted: Wed May 24, 2006 12:11 pm
by Kjarkur
AntiAntiCovert perhaps?

Posted: Wed May 24, 2006 12:42 pm
by Radium
Adding new types of units only makes it more complex. Something needs done, but let us not make a new type of troop because that will just create another problem.
How about if the defense is overwhelmed the attackers go looking for assasins? What would need to be done to balance this?
Posted: Wed May 24, 2006 1:07 pm
by Saber
prohaps anti covert could work kind of like the mother ship where they over come the shields and then go looking for attack weapons.
Posted: Wed May 24, 2006 1:27 pm
by Su
Do AC Attack Other AC? Hmm sounds like we got an idea. Make it so when you mass someone with lets say 1m AC units 0 defense, 300% goes into hitting the AC just like people use AC to kill spies we can use AC to kill other AC, or Covert Agents to kill AC. There needs to be some kind of lost. or a way to bring them down.
Posted: Mon May 29, 2006 11:59 am
by 12agnar0k
i dont see why it needs to be gotten rid off. AC can only hurt you, it cant protect them like covert did. So if they put 90% of there income and uu into AC then its easy to take out everythign else, defense/covert/strike and they wont be able to do much to you without first breaking down your defense, btu how can they when you keep killign there strike...
Posted: Mon May 29, 2006 4:00 pm
by thunder
whats the diff, let people have only ac, without regular covert you ccan just sab there stuff anywho.
although there can be people with nothing but ac, i understand but its basically the same as poeple with just miners
Posted: Mon May 29, 2006 5:36 pm
by Rukia
let them hab only anti-covert...its useless & they'll lose a lot of units in attacks. can't beat the defense badly enuf then u lose more units they would if it was attack + anti-covert. like raggie said it not like it protects them from attacks or sabs
Posted: Thu Jun 01, 2006 3:48 am
by Don Lewis
Every unit should have a counter unit, so that the game has a better balance, this why i dont like miners too much. Whatever you do you cant harm them.
Posted: Thu Jun 01, 2006 6:37 am
by KGC
12agnar0k wrote:i dont see why it needs to be gotten rid off. AC can only hurt you, it cant protect them like covert did. So if they put 90% of there income and uu into AC then its easy to take out everythign else, defense/covert/strike and they wont be able to do much to you without first breaking down your defense, btu how can they when you keep killign there strike...
That's besides the point. Attack can't protect them either, but that can be sabbed away. No sta should be untouchable. I suggest creating a new attack option that kills AC agents. You beat their defense and then kill a certain amount of AC agants. If you create a totally new unit to counter AC, you will need to counter the new one with something else again.
Posted: Thu Jun 01, 2006 6:44 am
by Inferno™
That's a silly idea, this just goes around in circles..
First sabbing was put in to kill weapons, then anti covert was put in to kill covert, stopping sabbing, now you want something to stoip anti-covert???
I dont think this is a good idea at all... it has to stop somewhere.