Planets "new system" (satelities, levels and bonus
Posted: Thu Jun 01, 2006 12:40 pm
well i did the math, and even with the low level, the planet bonus is too expansive to worth it, so i reccomend some changes, here r my sugestions.
1- they r too easy to take, i think the Defence Structures shoude be changed as defence satelities, and they will be in the orbit of the planet, if they got attack and the planet stole they will go the next of u planet and if u have no more planets they go to u main planet.
u can send the satelities freely amoung u planets, but they can only defend 1 planet each time
i run the prices, to get 1 bill def in:
normal weapons cost 6 bill naq
in satelities cost 16,7 bill naq, so the atual prices is OK!
the lost, every time u got attack u lost:
if the power of the attack is less than half u planet defence, u lose nothing
if the power of attack is between half u defence and u defence(att defended) u lose 1% of u satelities
if the power of attaker is bigger than u def u lose 2% of u satelities
if the power of the attaker is 2 times biger than u defence u lost 5% of u satelities.
i think that will make the attack/defend of planets much more Fair!!
about Levels, sizes and bonus:
The actual bonus r terible, they dont add nothing our power and r way too expensive
my sugestion is change it completaly
levels:
every planet will have one level of development ,that will go to 0 for 50, and each level will add one bonus in u acout.
the fist level will cost 50 mill naq, and will increase 10% each level
that means the lv50 will cost 7,5 bill naq, and to go to lv 0 to lv50 will cost 58 bill naq
price(lvx)=50000000*(1,1)^(X-1)
planet size:
each every 10 level u will be able to mak u planet grow, there r 5 sizes.
tiny: planets to lv0 to lv10, u must pay 100 mill to upgrade to smal
small: planets to lv10 to lv20, u must pay 500 mill to upgrade to normal
normal: planets to lv20 to lv30, u must pay 5 bill to upgrade to above averange
above averange: planets to lv30 to lv40, u must pay 10 bill to upgrade to huge
huge: planets to lv40 to lv50, u can't upgrade anymore
Bonus per Size:
well that the part will help the small players, every size of planet will give u a fixed bonus!
sice now u have multiple planets every time u go to war or have to defende u planet or go in coverts mision, u will have help from u friends to anothe planets
that how its will work, every planet will send u X troops to help u in att, def or covert as the
tiny: send u 100 troops to attack/defence and 300 more spys/anti-spys
50 more UP, 1 Mill naq more per turn
small: send u 250 troops to attack/defence and 750 more spys/anti-spys
100 more UP, 3 Mill naq more per turn
normal: send u 500 troops to attack/defence and 1500 more spys/anti-spys
150 more UP, 5 Mill naq more per turn
above averange send u 750 troops to attack/defence and 2250 more spys/anti-spys
200 more UP, 7 Mill naq more per turn
huge: send u 1000 troops to attack/defence and 3000 more spys/anti-spys
250 more UP, 10 Mill naq more per turn
* the spys/anti-spys r in the same level r u troops
**the attack/defend have they weapons, and u not pay the rapair for that, same power as u powerfull weapon.
*** if any troops die, u will recruit another soldier from that planet automaticaly, without cost!
Bonus per Level:
this one is for the medium and large players, will help the noobs too.
since now u have more planets u can focus more in u attack/def and covet, bacause now u r leaving u planet knowing u have some else to look at u family and friends
so u r more inspired to go to WAR, and as powerful u Planets r more isspided u will be, so:
each planet level will add 0,01% in each u status (attack, defence, covert and Income(more business, more profit, more naq))
so u will get a bonus up to 0,5% in each status per planet.
so thats basicaly my idea, u can think 5% bonus is too much, but to maximize 1 planet will cost:
16 bill in sizes upgrades
58 bill in levels, since now u have one great aset in u acount, u will spend lots of naq in defence, so
25-50 bill in satelities to defend u planet
so it safe to say each planet will cost 100 bill naq to be maximizade, so 1 trill naq to get 5% in each status ins'n that cheap, in matter of fact is very expansive
and again, we can lose the planets in 1 hit, its kind risk!!
if u(forum) like my idea, i reccomend u set all planets to small and Lv0. when u upgrade the site!
and again when u go out for search to a planet u can find planets in every size but the LV will be the lowest of the category.
i mean, if u go out and find one HUGE planet it will be i the lv40, if its above averange will be lv30!
and again the market of planets will be kind more easy with my system, u can take u defence and let some get the planet u wish!
so based on the cost of the upgrades i already did one table of costs
tiny planets, will et u some work to get, so i say planet value 1 bill
small planets will cost u about 1 bill to update from tiny to small, planet value 2 bill
normal planets will cost u about 3 bill to update from small to normal, planet value 5 bill
above averange will cost u about 10 bill to update from normal to above averange, planet value 15 bill
huge planets will cost u about 25 bill to update the above averange to huge, planet value 40 bill
lv50 HUGE planets, will cost u 75 bill to upgrade all planets, planet value 80 bill
* this values r without any satelities
1- they r too easy to take, i think the Defence Structures shoude be changed as defence satelities, and they will be in the orbit of the planet, if they got attack and the planet stole they will go the next of u planet and if u have no more planets they go to u main planet.
u can send the satelities freely amoung u planets, but they can only defend 1 planet each time
i run the prices, to get 1 bill def in:
normal weapons cost 6 bill naq
in satelities cost 16,7 bill naq, so the atual prices is OK!
the lost, every time u got attack u lost:
if the power of the attack is less than half u planet defence, u lose nothing
if the power of attack is between half u defence and u defence(att defended) u lose 1% of u satelities
if the power of attaker is bigger than u def u lose 2% of u satelities
if the power of the attaker is 2 times biger than u defence u lost 5% of u satelities.
i think that will make the attack/defend of planets much more Fair!!
about Levels, sizes and bonus:
The actual bonus r terible, they dont add nothing our power and r way too expensive
my sugestion is change it completaly
levels:
every planet will have one level of development ,that will go to 0 for 50, and each level will add one bonus in u acout.
the fist level will cost 50 mill naq, and will increase 10% each level
that means the lv50 will cost 7,5 bill naq, and to go to lv 0 to lv50 will cost 58 bill naq
price(lvx)=50000000*(1,1)^(X-1)
planet size:
each every 10 level u will be able to mak u planet grow, there r 5 sizes.
tiny: planets to lv0 to lv10, u must pay 100 mill to upgrade to smal
small: planets to lv10 to lv20, u must pay 500 mill to upgrade to normal
normal: planets to lv20 to lv30, u must pay 5 bill to upgrade to above averange
above averange: planets to lv30 to lv40, u must pay 10 bill to upgrade to huge
huge: planets to lv40 to lv50, u can't upgrade anymore
Bonus per Size:
well that the part will help the small players, every size of planet will give u a fixed bonus!
sice now u have multiple planets every time u go to war or have to defende u planet or go in coverts mision, u will have help from u friends to anothe planets
that how its will work, every planet will send u X troops to help u in att, def or covert as the
tiny: send u 100 troops to attack/defence and 300 more spys/anti-spys
50 more UP, 1 Mill naq more per turn
small: send u 250 troops to attack/defence and 750 more spys/anti-spys
100 more UP, 3 Mill naq more per turn
normal: send u 500 troops to attack/defence and 1500 more spys/anti-spys
150 more UP, 5 Mill naq more per turn
above averange send u 750 troops to attack/defence and 2250 more spys/anti-spys
200 more UP, 7 Mill naq more per turn
huge: send u 1000 troops to attack/defence and 3000 more spys/anti-spys
250 more UP, 10 Mill naq more per turn
* the spys/anti-spys r in the same level r u troops
**the attack/defend have they weapons, and u not pay the rapair for that, same power as u powerfull weapon.
*** if any troops die, u will recruit another soldier from that planet automaticaly, without cost!
Bonus per Level:
this one is for the medium and large players, will help the noobs too.
since now u have more planets u can focus more in u attack/def and covet, bacause now u r leaving u planet knowing u have some else to look at u family and friends
so u r more inspired to go to WAR, and as powerful u Planets r more isspided u will be, so:
each planet level will add 0,01% in each u status (attack, defence, covert and Income(more business, more profit, more naq))
so u will get a bonus up to 0,5% in each status per planet.
so thats basicaly my idea, u can think 5% bonus is too much, but to maximize 1 planet will cost:
16 bill in sizes upgrades
58 bill in levels, since now u have one great aset in u acount, u will spend lots of naq in defence, so
25-50 bill in satelities to defend u planet
so it safe to say each planet will cost 100 bill naq to be maximizade, so 1 trill naq to get 5% in each status ins'n that cheap, in matter of fact is very expansive
and again, we can lose the planets in 1 hit, its kind risk!!
if u(forum) like my idea, i reccomend u set all planets to small and Lv0. when u upgrade the site!
and again when u go out for search to a planet u can find planets in every size but the LV will be the lowest of the category.
i mean, if u go out and find one HUGE planet it will be i the lv40, if its above averange will be lv30!
and again the market of planets will be kind more easy with my system, u can take u defence and let some get the planet u wish!
so based on the cost of the upgrades i already did one table of costs
tiny planets, will et u some work to get, so i say planet value 1 bill
small planets will cost u about 1 bill to update from tiny to small, planet value 2 bill
normal planets will cost u about 3 bill to update from small to normal, planet value 5 bill
above averange will cost u about 10 bill to update from normal to above averange, planet value 15 bill
huge planets will cost u about 25 bill to update the above averange to huge, planet value 40 bill
lv50 HUGE planets, will cost u 75 bill to upgrade all planets, planet value 80 bill
* this values r without any satelities
