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Planet safty timer
Posted: Fri Jun 02, 2006 6:27 am
by ph30nix
I think it would be a good idea to add liek a 1 or two 2 "saftey" to when you find planet cause i had just found a planet the other day to only have it stolen not 3 seconds later just as i was about to put some defense on it byt the time i clicked on planet details it was gone people are too pschyotic right now over planets need at least 10 minutes to get them ready i mean
Posted: Fri Jun 02, 2006 6:36 am
by An_Hur
I totally agree with you... but if your ship find the planet and returns it during the night and you're sleeping, you'll just see the message on the morning and find it stolen anyway...
I don't know if it is possible to know exactly when a report has been read but it could be that a planet couldn't be stolen before we actually know that we have a planet...
Posted: Fri Jun 02, 2006 6:44 am
by J.S.
I agree too but with maybe a hour or 6
Posted: Fri Jun 02, 2006 7:37 am
by Kerrus Magrus
actually, why not give it a planet specific ppt.
Posted: Fri Jun 02, 2006 8:56 am
by ph30nix
planet specific PPT would be HORRIBLE to try and code i would think but your ship is gone for 24 hours so all you have to do is be on when its supposed to get back i send mine out at lunch at work so next day at lunch i just log on and while im eating wait for it to come back

but the other day no sooner then i clicked to upgrade it BOOM gone and i lost it by like 10 mil attack.......... if i had chance to ugprade the planets defenses i so woulda saved it..
to be safe they could even make none of your planets capturable for like an hour and say like
"the planets in this system are too unstable for you to safetly move at this time as they have not yet fully entered a safe orbit"
Posted: Fri Jun 02, 2006 9:09 am
by An_Hur
I think your MS can be gone a maximum of 24h... I sent mine yesterday at 16h00 and it will be back today at 13h15... So if it find a planet, it could also be lost when Il logged back at 16h00 tonight...
I'm don't like the specific PPT for planet. But I would rather put a 24h hold on planet. So little player could at least try to upgrade their defense.
I lost mine as soon as I got out of Ppt... damn it...
Posted: Fri Jun 02, 2006 9:26 am
by ph30nix
yea to be honest planets are turning out to just be something to make the bigger players bigger.... ive found like 3 planets (all attack planets so no big loss) one i lost by barly anything only cause my MS was gone i took it back when i came back it was then taken by a rank 12 person with over 1bil fleet

no way my measly 100mil could stop that actualy only the first planet was taken by someone under rank 200
Posted: Fri Jun 02, 2006 3:50 pm
by Rukia
well, planets r nearly indefensible so dun plan on keeping it unless u pour tons of naq into it. 3bil isn't even enuf to keep a planet!
Posted: Fri Jun 02, 2006 4:53 pm
by The Foo
it should be a 24 hour hold. that way noobs get a bit of what the planet has to offer untill it gets nicked LOL but noobs could wait untill every high rank has 10 planets
the foo

Posted: Fri Jun 02, 2006 8:32 pm
by [SGC_ReplicĂ…tors]
Nope.....in about a weeek everybody will have planets...and this will blow over where in the grab all u can grab pahse right now
Posted: Sat Jun 03, 2006 10:36 am
by gooseman the first
id say mabye a turn at most, 5 min is pleanty