Organizing Rankings by Relations/Add notes to enemies/allies
Posted: Fri Jul 21, 2006 9:42 am
i was just thinking, raiding would be made a lot easier if either we could organize our farms into different categories, such as an msn contacts list, or if we could add notes to beside their name or something that only we could read
this would be good for raiding because it could work kinda like the 3 field system that's is/was (no clue really if it's still used) for farming. (not sgw farming, like plants). like, if most of our raiding farms say are good to raid once ever 3 days, we divide them into 3 groups putting the numbers 1,2,or 3 next to/under their name. then we would be able to raid certain ones each day and know which ones we raided the day before/ will raid tomorrow.
now if one farm produced more than the others you could mark them as like 1,3 with 2 numbers or something
this is just kind of an idea i had, it saves the trouble of 1 turn attacks or covert logs to remind you if the person you've declared war with has enough UU to be worth raiding
also- i don't know if this happens to other people- but it'd help with remembering why you declared war/peace with someone... like some people randomly declare war/peace but others sometimes provoke you and i usually forget about those people... with this i could just mark him with why as soon as he declared war
and for people who both raid and farm, they could divide their 2 different lists so they didn't get them mixed up
this would be good for raiding because it could work kinda like the 3 field system that's is/was (no clue really if it's still used) for farming. (not sgw farming, like plants). like, if most of our raiding farms say are good to raid once ever 3 days, we divide them into 3 groups putting the numbers 1,2,or 3 next to/under their name. then we would be able to raid certain ones each day and know which ones we raided the day before/ will raid tomorrow.
now if one farm produced more than the others you could mark them as like 1,3 with 2 numbers or something
this is just kind of an idea i had, it saves the trouble of 1 turn attacks or covert logs to remind you if the person you've declared war with has enough UU to be worth raiding
also- i don't know if this happens to other people- but it'd help with remembering why you declared war/peace with someone... like some people randomly declare war/peace but others sometimes provoke you and i usually forget about those people... with this i could just mark him with why as soon as he declared war
and for people who both raid and farm, they could divide their 2 different lists so they didn't get them mixed up
