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Attack Turn Increase

Posted: Tue Jun 21, 2005 3:42 pm
by Defenestrator Loki
Just a thought:
An increase to attack turns similar to that of unit production.

Posted: Tue Jun 21, 2005 3:55 pm
by TheoX
NOOOOOOOOOOOOOOOOOOOOOOOOOOOO

For the simple reason everyone on top will get there turns upgraded and then youl never get them out of power, and the powerfull will stay powerfull and the weak will stay weak

it just wont work

Posted: Fri Jul 15, 2005 1:19 pm
by CobraKie
I agree with Theox but maybe there could be a limet to the amount of uprades to your turns

Posted: Fri Jul 15, 2005 1:55 pm
by BombedDeer
Or you could do what I do and sell your turns to people for naq!

Posted: Fri Jul 15, 2005 2:13 pm
by CobraKie
how much u sell them for??

Posted: Fri Jul 15, 2005 2:18 pm
by BombedDeer
The best offer

Posted: Fri Jul 15, 2005 2:24 pm
by [SGC_ReplicĂ…tors]
doesnt trading go to the market anyway bad idea like prevoius post and that would drive prices for turns down because they well be so abbundant......

Posted: Fri Jul 15, 2005 3:31 pm
by Saturnine
BombedDeer wrote:Or you could do what I do and sell your turns to people for naq!


This is the best solution to your predicament Loki. If you would like more turns per turn, play quantum. This Proposal to increase them is completely absurd and unreasonable!!

Posted: Fri Jul 15, 2005 4:36 pm
by Treebeard
It is fine the way it is. Any changes will screw it up.

Posted: Sat Jul 16, 2005 5:50 pm
by Lord Sokar
nice thought but bad idea srry :(

Posted: Sat Jul 16, 2005 6:01 pm
by Man of God
yeah. its not bad, but it does have some flaws. no offense.