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automated repair system

Posted: Wed Sep 13, 2006 3:10 pm
by BL1P
something that repairs ya defences on home and planets

cost could be something like the nox insurance as a % of ya income

and ya could set it too take funds from your bank activating when you reach a setable % of your defences (90% 80% 70% etc etc etc)
the repair system could posibly check your bank and calculate if you can afford too set it etc etc


each planet would have its own repair thingy too set so the more you set the more its costing you per turn

Posted: Wed Sep 13, 2006 5:55 pm
by DarkAnubis
not bad, but would be kinda rigged. I favor it so faggot planet stealers cant steal my planets!!

Posted: Wed Sep 13, 2006 6:31 pm
by Balladbird
Sounds good to me

Posted: Wed Sep 13, 2006 7:11 pm
by Rukia
or setting aside an amount pre-paid. if the damage never comes then:

1. it stays for the next attack

OR

2. u lose it since the attack never occured

Posted: Wed Sep 13, 2006 7:16 pm
by Lord_of_Night
I am against... that would make massings more difficult! Sorry shiz...

Posted: Wed Sep 13, 2006 9:52 pm
by Saverslash
Its premise seems to be very similar to that of an autobanker. It allows you to play the game without actually being there and defeats some of the point. So I say no. But if I had to chose, Shizune's idea would probably work a lot better since it makes it so there is a risk. If you put away a couple bil naq because you think somebody is going to attack your huge def and then waste all the naq it would make people really think about it. Still, I say no.

Posted: Thu Sep 14, 2006 12:17 am
by Ston
well another thought. why not making the nox protecting our weapons? so whenever someone mass you, he wouldnt be able to destroy your whole def but damage them all down to 1 hitpoint. (massive repair costs instead of more expensive replacement costs)

this would actually make nox worth something. of course nox protection cost needs to be reconsidered cause 10% would be enough to cover that. maybe 50% of income instead.

Posted: Thu Sep 14, 2006 1:10 am
by Acheron
this idea completely defeats the purpose of Nox, and makes massings near impossible (ofc, you could still just steal your enemy's naq first, and then mass him, as i assume this will not take cash from the bank), so i am against this too.

Posted: Thu Sep 14, 2006 7:56 pm
by Rukia
Saverslash wrote:Its premise seems to be very similar to that of an autobanker. It allows you to play the game without actually being there and defeats some of the point. So I say no. But if I had to chose, Shizune's idea would probably work a lot better since it makes it so there is a risk. If you put away a couple bil naq because you think somebody is going to attack your huge def and then waste all the naq it would make people really think about it. Still, I say no.


exactly my thoughts

Posted: Mon Sep 18, 2006 2:28 pm
by BL1P
Shizune wrote:
Saverslash wrote:Its premise seems to be very similar to that of an autobanker. It allows you to play the game without actually being there and defeats some of the point. So I say no. But if I had to chose, Shizune's idea would probably work a lot better since it makes it so there is a risk. If you put away a couple bil naq because you think somebody is going to attack your huge def and then waste all the naq it would make people really think about it. Still, I say no.


exactly my thoughts



the idea would be that it cost you alot more than it would normaly too repair weapons

making naq and uu while your not online could also be considerd similar too autobanking as your making and reciving stuff while your not playing

my idea wasnt too alow players too totaly ignore the game and just gain stats while not loging in it was an attempt at sugesting a system that alows for players too pay naq towards a way of covering there weapons with naq they already have..

ie- naq made after the auto repair system was activated wouldnt be useable in repairs and the amount in ya bank or that you select from your bank would be used.

this wouldnt stop massing as if they gona mass ya they gona mass ya twice causeing 2 times the damage posibly that would normaly be caused

what it would do though is alow you maybe too have some leway in the amount of time away from your computer due too the thing we all suffer from called a real life

be it school, work, or just eating and sleeping

im sure its not just me that has too do a job that sometimes takes 12hrs and has no access too the internet during those periods..

something better than nox is needed and i thought this might be a sensible sugestion

Posted: Mon Sep 18, 2006 5:54 pm
by Alabrax
Thumbs down.

Posted: Mon Sep 18, 2006 8:13 pm
by Rukia
i like Bl1p's direction if it ever gets made...make it more expensive than normal to do it. and if the time limit runs out without damage then the naq is lost...

Posted: Thu Sep 21, 2006 8:26 pm
by Maltease14
... This would make massing more difficult as already mentioned, plus its sorta automating the game, which i am against.