Moons and Asteroids
Posted: Thu Oct 12, 2006 2:39 pm
this is a great idea and to coorect some ppl who thinkk they know everything ill tell u the facts: asteroids have orbits, pluto, aplanet, is smaller than some asteroids.
an even better idea would be instead of hurling planets u hurl moons. each planet has a certain number of moons, 3 at max, which can be bought for 1 billion each. when someone attaks ur planet u can say that the moon took all the damge, it would take the damge every once in a while sortve like the asgard hologram thing. if u wanted to u could hurl a moon at someone as part of ur attak, moons arent populated, and then that moon is gone.
another idea could be as a timebomb. u rig the moons core withh an explosive and when it gets to the other galaxy it blows up and takes away some of anoter pplanets defenses. for example, u buy 250 defenses for your planet, 750,000,000 defense poonts, then the planet,with its moons, you just conquered explodes and blows up taking about 30-50 defense with it, 250 goes to 220 or 200. if the planeet has no defenses whatsoever then the planet is destyoed, if it has defenses that r wiped out then it is destyored. If there are no other planets then u could damage the mothership that cvonquered it severly, for example, u had 1000 sheilds now u have 4-800 shields.
u could also use the planet as a way to sneek people into other ppls galaxies. u place soliders and spies on the planet and when it is conquered, they go with the planet to the other galaaxy. in the other glaxy they bide ther time.ur enemy can do all the normal things to a planet like put defenses on it, increse attributes and so forth. they can also choose an option such as clear planet that will try to find your ppl.if found all ur ppl on that planet are now converted to untrained units for the enemy. if not found then ur ppl r still there and they continue on their mission. the clear planet option would be their covert vs yours. the main objective is for them to wait until u come bak to claim the planet and when u do they would help destoy some of the infrastructure, lets say 30 or 40 defenses. if your covert is powerful enuff your spies will be able to take over a planet, without destroying the defenses, when u attak in ur mothership. if ur spies do take over the planet, then they will take a certain number of ppl on the planet hostage, the ppl who run the facilities. the ppl who run the facilities will not come from yor untrained unit pool, but from the planet itself, they r automaticlly there. this is a great wager by whoever places the spies and soldiers on a planet but if succesful they will gain alot more. it is also great for the conquerer of the planet becuase they got the planet, converted the spies and now have more untrained units than before. if the conqurer of the planet loses the planet to soomeone else, then the spies one placed will contact u and tell u who has the planet. they can also tell u the defenses of the planet and other planet info.if the conqureres put spies on a planet that already has spies and soliders on it then they will clash and it will be covert power multipplied by army power( because u have spies AND soldiers).the placer of the spies and soldier gets more because they are taking a bigger risk. putting 100 thousand ppl on a planet and losing them is a very bad thing and u already lost ur planet. the conquerer only loses the planet and defenses which wouldve already been lost if it was a regualer attak.
I think this is a good thought out strategy, so let me know if there is any holes in my explantion i left out.
an even better idea would be instead of hurling planets u hurl moons. each planet has a certain number of moons, 3 at max, which can be bought for 1 billion each. when someone attaks ur planet u can say that the moon took all the damge, it would take the damge every once in a while sortve like the asgard hologram thing. if u wanted to u could hurl a moon at someone as part of ur attak, moons arent populated, and then that moon is gone.
another idea could be as a timebomb. u rig the moons core withh an explosive and when it gets to the other galaxy it blows up and takes away some of anoter pplanets defenses. for example, u buy 250 defenses for your planet, 750,000,000 defense poonts, then the planet,with its moons, you just conquered explodes and blows up taking about 30-50 defense with it, 250 goes to 220 or 200. if the planeet has no defenses whatsoever then the planet is destyoed, if it has defenses that r wiped out then it is destyored. If there are no other planets then u could damage the mothership that cvonquered it severly, for example, u had 1000 sheilds now u have 4-800 shields.
u could also use the planet as a way to sneek people into other ppls galaxies. u place soliders and spies on the planet and when it is conquered, they go with the planet to the other galaaxy. in the other glaxy they bide ther time.ur enemy can do all the normal things to a planet like put defenses on it, increse attributes and so forth. they can also choose an option such as clear planet that will try to find your ppl.if found all ur ppl on that planet are now converted to untrained units for the enemy. if not found then ur ppl r still there and they continue on their mission. the clear planet option would be their covert vs yours. the main objective is for them to wait until u come bak to claim the planet and when u do they would help destoy some of the infrastructure, lets say 30 or 40 defenses. if your covert is powerful enuff your spies will be able to take over a planet, without destroying the defenses, when u attak in ur mothership. if ur spies do take over the planet, then they will take a certain number of ppl on the planet hostage, the ppl who run the facilities. the ppl who run the facilities will not come from yor untrained unit pool, but from the planet itself, they r automaticlly there. this is a great wager by whoever places the spies and soldiers on a planet but if succesful they will gain alot more. it is also great for the conquerer of the planet becuase they got the planet, converted the spies and now have more untrained units than before. if the conqurer of the planet loses the planet to soomeone else, then the spies one placed will contact u and tell u who has the planet. they can also tell u the defenses of the planet and other planet info.if the conqureres put spies on a planet that already has spies and soliders on it then they will clash and it will be covert power multipplied by army power( because u have spies AND soldiers).the placer of the spies and soldier gets more because they are taking a bigger risk. putting 100 thousand ppl on a planet and losing them is a very bad thing and u already lost ur planet. the conquerer only loses the planet and defenses which wouldve already been lost if it was a regualer attak.
I think this is a good thought out strategy, so let me know if there is any holes in my explantion i left out.