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Destroy mothership!
Posted: Mon Oct 23, 2006 12:59 pm
by Grand Admiral Martin
I think now due to the current income of most ppl that motherships are quite easily to get and make good. therefore i believe it should be allowed now that motherships can be fatally damaged!. say every successful hit after shields are gone completely brings hull down 5%, so basically 20 hits after shields are gone mothership explodes.
what you think?
Posted: Mon Oct 23, 2006 1:02 pm
by ~Coyle~
defo good idea idea! sud be gud idea..ms sud gets wipped out after so many hits!
Posted: Mon Oct 23, 2006 3:24 pm
by Grand Admiral Martin
explain your votes please
Posted: Mon Oct 23, 2006 5:46 pm
by hfown
if they have 0 def and 0 damage and 0 fleets they do nothing anyway, so why destroy them?
Posted: Mon Oct 23, 2006 6:01 pm
by #?#
hfown wrote:if they have 0 def and 0 damage and 0 fleets they do nothing anyway, so why destroy them?
To make the owner pay the 450mil or so again <<
Posted: Mon Oct 23, 2006 6:21 pm
by Reeb
No. Mothership repairs are already more expensive than weapon repairs.
Posted: Mon Oct 23, 2006 6:53 pm
by Rukia
450mil is cheap...
Posted: Mon Oct 23, 2006 8:28 pm
by grimgor
have to say no
mainly because then you would have to build up your weapon and sheild slots
Posted: Mon Oct 23, 2006 8:58 pm
by Zeratul
450 mill may be cheap for the high ranked players, but it is extremely expensive for weak players, and to loose a MS would be a crippling blow to a weak player...
Posted: Mon Oct 23, 2006 8:59 pm
by joshephe
Zeratul wrote:450 mill may be cheap for the high ranked players, but it is extremely expensive for weak players, and to loose a MS would be a crippling blow to a weak player...
I agree with this statement
Posted: Mon Oct 23, 2006 9:33 pm
by [SGC_ReplicĂ…tors]
its all relative....
Posted: Mon Oct 23, 2006 9:45 pm
by Flavar
considering how many 10k slots one would loose this is a bad idea. if you only loose the mothership but somehow the slot coutn stays the same i have no problem with it
i mean 450 mill who cares
Posted: Mon Oct 23, 2006 11:01 pm
by Zeratul
perhaps one way that would hurt those bigger players, but not cripple them, would be that if a MS is destroyed, it will loose maybe 5 % of its capacity... this is not so much as it is crippling, and it would be equal for all players, both strong and weak... but it should take much more than 20 attacks to destroy it... 20 additional attacks is just a small continuation of a massing...
Posted: Tue Oct 24, 2006 1:06 am
by R3B3L
I have no problem if it gets destroyed, but your weapon/shield capacity stays the same or reduced by 5% as stated in an earlier post...
Otherwise I say NO. It will be too much for a weaker player to loose, and even for a higher ranked seeming how they would loose the capacity of their motherships. (P.S i've voted No)
Posted: Tue Oct 24, 2006 1:13 am
by World Dead
im voting no, the slots cost way to much and especially for lower players it would kill them if they lost that