New Spy Abilities/Spying
Posted: Sat Jul 30, 2005 4:14 pm
Idea #7 (SGW's[LOTS of Ideas])
New Spy Abilities/Spying
Steal Naqada
Spy on Spy Log
Spy on Attack logs
Spy On Alliances- [Only if Alliance relation gets put in See idea 4] To be an effective fighter, you must know your opponent. This operation gives you added information about your target's capabilities by displaying detailed alliance information.
Assassinations- Sending your spies to kill there units ranges from untrained units to Mercenary units
Espionage-Sending your spies into opposing research labs. This operation is the only one that physically benefits you. If successful, you will capture a small portion of your opponent's technology points. They lose some you get some.
Bomb Banks-To prevent your opponents from stockpiling excess cash, you can opt to attempt to bomb their central bank and destroy a portion of their money supply and lower there money supply limit.
Demoralize- Loses Glory points and gets added to the spying guys glory points.
Deleting Spy logs- Just like how you have delete all or delete just like the messages.
Combine Spy logs- when you are spying on the same person. Every time you spy on the same person the info from your first log well be a base for the next recons, so if you get information that you didn’t get it well be added into the same person logs, but let say you get the same information twice then how does this work? Well let say you spied on person A and you found out this person has 10 Staff weapons and then you spied on him again and the next recon report says he now has 20 staff weapons well, then the 10 staff weapons on the previous log gets replaced by the new one. So 10 staff weapons well be replaced by 20.
??? Naqada- well sometime you see those and you wonder how much do they have, how about adding a Naqada on hand during recons.
New Spy Abilities/Spying
Steal Naqada
Spy on Spy Log
Spy on Attack logs
Spy On Alliances- [Only if Alliance relation gets put in See idea 4] To be an effective fighter, you must know your opponent. This operation gives you added information about your target's capabilities by displaying detailed alliance information.
Assassinations- Sending your spies to kill there units ranges from untrained units to Mercenary units
Espionage-Sending your spies into opposing research labs. This operation is the only one that physically benefits you. If successful, you will capture a small portion of your opponent's technology points. They lose some you get some.
Bomb Banks-To prevent your opponents from stockpiling excess cash, you can opt to attempt to bomb their central bank and destroy a portion of their money supply and lower there money supply limit.
Demoralize- Loses Glory points and gets added to the spying guys glory points.
Deleting Spy logs- Just like how you have delete all or delete just like the messages.
Combine Spy logs- when you are spying on the same person. Every time you spy on the same person the info from your first log well be a base for the next recons, so if you get information that you didn’t get it well be added into the same person logs, but let say you get the same information twice then how does this work? Well let say you spied on person A and you found out this person has 10 Staff weapons and then you spied on him again and the next recon report says he now has 20 staff weapons well, then the 10 staff weapons on the previous log gets replaced by the new one. So 10 staff weapons well be replaced by 20.
??? Naqada- well sometime you see those and you wonder how much do they have, how about adding a Naqada on hand during recons.
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