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super train covert soldiers

Posted: Tue Nov 14, 2006 2:26 am
by lifebringer
you can make perminate miners attackers and defenders so why cant you make super trained perminant spys and assasins

Posted: Tue Nov 14, 2006 4:32 am
by ~SPARTAN~
Nice idea, i like it alot.

Posted: Tue Nov 14, 2006 4:42 am
by Zeratul
what would be different about them, to make them worth it, but not too powerful?

Posted: Tue Nov 14, 2006 4:47 am
by Bazsy
The problem here is the players who cannot be touched (eg very big spy levels, millions of spies, could supertrain all, and be even more untouchable:)

On the other hand, if we forget about the most powerfull players, this could give a new dimension, since supertrained spied could be 2x powerfull, but there would be no chance to untrain them if someone comes to you with huge anti forces.

Posted: Tue Nov 14, 2006 12:44 pm
by Chris M
If spies were like miners, a percent stays as permenant then that would cause big problems in cutting down players using Anti Covert. However, with no way to kill assassin, maybe this idea would better suit them.

The super trained unit does offer a interesting alternative since ur unable to untrain, but why increase power when you could just make normal ops untrainable.

surely in the realms of realism you cant instantly untrain units instantly anyways

Posted: Wed Nov 22, 2006 12:12 am
by lifebringer
it would work the same way as super attackers and defenders, it would just gives you a bigger covert or anti covert

Posted: Mon Nov 27, 2006 2:36 am
by TheRook
cool idea... I think 1.5x's more powerful would be enough...

but you have to think when people train up super covert/anticovert they are unable to be removed so when people attack the anticovert will die and during a massing so will the covert troops...

which means no untraining of supers for PPT's and massing etc :)

TheRook

Posted: Mon Nov 27, 2006 11:46 am
by undead21
it could be programed that their be a maximum of say 30% of your spies can be traiend as supers, and no more than that.
make it work the same way, untrainable and reasonably expencive.

Posted: Mon Nov 27, 2006 5:18 pm
by [SGC_ReplicĂ…tors]
nah dont need a limit theres a hge risk of some1 coming in and just destroying them

Posted: Mon Nov 27, 2006 5:27 pm
by Grand Admiral Martin
TheRook wrote:cool idea... I think 1.5x's more powerful would be enough...

but you have to think when people train up super covert/anticovert they are unable to be removed so when people attack the anticovert will die and during a massing so will the covert troops...

which means no untraining of supers for PPT's and massing etc :)

TheRook


i like this, super anti coverts can be killed but leave normal anti covert untouchable so those that use massive amounts of ac will always loose something.