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Who is ready for the minimum army size to be updated
Posted: Thu Feb 08, 2007 4:42 am
by crazywolf
I think there are more than enough players now to reduce the 50 million limit, I suggest changing it to 75 million to promote new growth in game and a sustainable market
Posted: Thu Feb 08, 2007 4:50 am
by geisha
shouldn't this be in the suggestions section?

Posted: Thu Feb 08, 2007 4:53 am
by Vendetta
i think the cap should saty as is for now, there is alot of players getting bigger, but i dont think we're quite there yet.
Posted: Thu Feb 08, 2007 4:53 am
by RobinInDaHood
And does anyone other than the top 1% of the game care?

Posted: Thu Feb 08, 2007 4:57 am
by geisha
RobinInDaHood wrote:And does anyone other than the top 1% of the game care?

No
I also voted no here. I think the limit shouldn't be raised until I am there.. hehe

Re: Who is ready for the minimum army size to be updated
Posted: Thu Feb 08, 2007 4:57 am
by SVaRuN
crazywolf wrote:I think there are more than enough players now to reduce the 50 million limit, I suggest changing it to 75 million to promote new growth in game and a sustainable market
Amm once the CAPS are removed...remove all the caps please thank you
Posted: Thu Feb 08, 2007 5:17 am
by Flavar
moved to sugestions
Posted: Thu Feb 08, 2007 5:19 am
by crazywolf
move it where you like, but it was not a suggestion, it was a poll, addressed to the general public hence in the general section, and lets be honest that is really the only place people read, but whatever
Posted: Thu Feb 08, 2007 5:29 am
by RepliJake
crazywolf wrote:move it where you like, but it was not a suggestion
Hate to point this out but...
crazywolf wrote:I suggest changing it to 75 million to promote new growth in game and a sustainable market
Posted: Thu Feb 08, 2007 6:49 am
by Emma Desala
This plebescite just shows the unwilligness of the players to allow top players to grow further.
I say: "Nay!" until November 2007, when me and Shep will hit that limit too.
Regards,
Posted: Thu Feb 08, 2007 7:08 am
by RobinInDaHood
RepliJake wrote:crazywolf wrote:move it where you like, but it was not a suggestion
Hate to point this out but...
crazywolf wrote:I suggest changing it to 75 million to promote new growth in game and a sustainable market
lol, pwnt.
Posted: Thu Feb 08, 2007 8:15 am
by crazywolf
Emma Desala wrote:This plebescite just shows the unwilligness of the players to allow top players to grow further.

I say: "Nay!" until November 2007, when me and Shep will hit that limit too.

Regards,
So invalid vote from all then
Oh and its really great to see support from my own alliance, thanks very much
regards
Posted: Thu Feb 08, 2007 8:22 am
by Legoless
I vote that it should stay the same. Its not fair for us who went over the limits with hardwork and now our armies would be reached within a week by the people who decided to stay below.
Posted: Thu Feb 08, 2007 8:34 am
by Xeen
I understand it as 1 home planet has space for 50 mil armysize. This planet cannot be stolen or destroyed etc.
Vote NO for simply increasing armysize limit, but maybe allow it by some expensive feature.
Something like (with last change of planet system)
Each planet at your space can be home for additional armysize space (depends on planets size - 1 mil per one level of planet size - but can be used only as miners )
If planet is stolen then is stolen with miners but if reach attacker space completelly - miners are transfered to Home planet if there is space up to 50mil.
This can made stealing planets from big players really important. Also allows you rise power over 50mil armysize but with risk to lose it.
Only idea.
I know my english is crappy but hope it is understable
Posted: Thu Feb 08, 2007 8:48 am
by Munchy
I voted 'no'. The limits were one of the best updates forum has done in my book
