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5 MT a week?

Posted: Mon Feb 19, 2007 11:57 pm
by SÅTÅN 666
Post if you vote Yes/No


This would put the demand of Turns etc down :D

Posted: Tue Feb 20, 2007 3:49 am
by ~BARBARIAN~
u having a laugh, so 1 could jump on ppt 3 time srtaher than 2, never be able to attack again...

powerful players will milk turns...

not a good idea..

Posted: Tue Feb 20, 2007 4:39 am
by Bazsy
now that 3MT makes a planet and 1MT gives you MPDSD, ppl want the planet AND the profit from the MT too....

NO!

That is a choice... and put strategy into the game... Use your MTs or buy a planet or MPDSD. Choose! And dont want to have both....

Posted: Tue Feb 20, 2007 5:58 am
by Vendetta
i say yes, but make the planets use 5 and still noly 2 PPT's a week. its just so much easier than finding sellers :lol:

Posted: Tue Feb 20, 2007 6:04 am
by da31fox
No I dont like the idea, With the price of MT's now, most lower players or newer ones can't afford to bank the naq if they were to sell their 3 now, let alone 5 of them. Heck most can't even put enough naq in the bank to make 1 mt trade. Increasing the MT's would only help the high end players get even stronger IMO. Having 5 would let someone make a planet and still use their MT for AT or or ppt, or mpdsd. No let them choose one thing or another per week.

Posted: Tue Feb 20, 2007 8:16 am
by Tyicius
I said no because, there is no little, to no way that this will help newer, less powerful players.

Posted: Tue Feb 20, 2007 11:16 am
by spasticinformation
I would benifit but still said no. If we go to five then people will want seven and so on. At's shouldnt be automatically produced on the market anyway, so just be happy that they are.

Posted: Tue Feb 20, 2007 4:15 pm
by chaossyndron
i say yes BUT should set that one of the MT has to be used for PPT one has to be used for MPDSD and the last 3 are for to be used for trading OR making a planet.

that is the best balance i can think of.

Posted: Tue Feb 20, 2007 10:47 pm
by wmd9999
i vote yes but only with some conditions:

1. to make a planet cost 5 MT

2. PPT stay at 2 per weak.

3. you cannot do more then 3 of anything i.e. you can only use 3 MT for AT and the other 2 must be used for lifers PPT or the merlin thing. or any other combination.

i am now a noob to the game and this would help me out alot as i could get AT and lifers. i would grow twice as fast! guranteed but i never see this happening.

one other alternative is increase multiples to 7 ,8 or 10. similar to more MT but maybe more balanced. just my 2 cents

Re: 5 MT a week?

Posted: Tue Feb 20, 2007 11:04 pm
by SÅTÅN 666
still only PPT's are allowed to be used a week and you can only make 1 planet a week and use taht merlin thing once a week you have to choose between making a planet or merlin planet thingy.

Posted: Tue Feb 20, 2007 11:35 pm
by Bazsy
1. 5 MT would benefit the stronger better, since they can use it...
2. The market rates would be increasing on a higher rate... no one wants this.
3. The game will be even faster, and some ppl think its too fast right now.

Posted: Sat Feb 24, 2007 7:42 pm
by repli**cator
no, keep it at 3.

having five increases the strength off ppl beingable to actually use all five off them.


furthermore i dont see how generating 5 MT would decrease turn demand, the only thing it would do is make stronger players able to get more turns via normal market, instead of buying em on black marketon higher rates.
also turn demand will never go down untill the break point is met...