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Repair Bug

Posted: Tue Mar 13, 2007 9:57 pm
by WarpedCobra
hi.

When attacking or raiding, the weps are damaged to a %.
So when you go to the armory, the weps cost a certain amount to repair based on that %. So if you buy more weps before repairing, the repair cost goes up. Its not right that newly and unused weps should have damage.

Thanks
-DS

Posted: Tue Mar 13, 2007 10:10 pm
by Bazsy
Yeah, but that would be hard to code because the server stores the dmg % for weapons...