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New ascended attack
Posted: Thu Apr 19, 2007 11:05 pm
by gooseman the first
Energy siphon
theres loads of innactives with tonnes of LF doing nothing and theres tonnes of newbies with not enough, so i propose this new ascended attack.
It'd be simmilar to the ascended attack now
99 turns (i think its that much)
lasts 4 hours
but instead of doing a set amount of damage you would take your LF per turn from them per turn and your over max if you're over max
eg to explain
1000 LF income and 3000 LF max 100LF per turn over limit
you would steal 1000LF per turn from the person until you hit 3000 and then take 100LF per turn from him
basicly your income would double for 4 hours, as long as the person has enough LF that is.
i think i explained that well enough but if not ill clarify if you ask
so whatcha think?
Posted: Fri Apr 20, 2007 9:15 am
by Lore
My concern is the implide ability for abuse. It can be used on an account that is active and trying to fight. After you crush there physical relm and start farming them every turn and now you can also take there LF? How will a weaker opponent ever be able to recover?
Now if you want to put a inactive account clause in there where any account that has been active in the last XX days is immune then maybe. As stated I disagree with the suggestion.
Posted: Fri Apr 20, 2007 12:05 pm
by Hensenshi
Lore wrote:My concern is the implide ability for abuse. It can be used on an account that is active and trying to fight. After you crush there physical relm and start farming them every turn and now you can also take there LF? How will a weaker opponent ever be able to recover?
What's the difference from taking their LF over destroying it?
Personally I disagree with the suggestion as well. So instead of attacking to descend them, I have someone take their LF, then once they're low enough, I attack. It costs me less, and my friends gather more LF.
Posted: Fri Apr 20, 2007 3:32 pm
by The Xeno
I agree. I don't think it will work.
The simple fact is, the game's mechanics weren't built with LF as a raidable reasource. To implement such a feature... just wouldn't fit without an overhaul of the server's 'rules'.
Posted: Fri Apr 20, 2007 4:39 pm
by Psi Kiya Trist
i would only agree with the concept of "stealing" lifeforce, if the cost was like say... 1,000 turns per attack.
~_+Psi Kiya Trist+_~
Posted: Fri Apr 20, 2007 11:09 pm
by gooseman the first
fair enough, good points.
i mainly thought of it cause theres so many inactives with over 1mil lf out, and i just really want it
So instead of attacking to descend them, I have someone take their LF, then once they're low enough, I attack. It costs me less, and my friends gather more LF.
well you'd still have to get past their physical defences and if their defence is high enough they could stop you
Posted: Sat Apr 21, 2007 8:11 am
by Hensenshi
gooseman the first wrote:So instead of attacking to descend them, I have someone take their LF, then once they're low enough, I attack. It costs me less, and my friends gather more LF.
well you'd still have to get past their physical defences and if their defence is high enough they could stop you
Ha!! Haha!!!!! There's very few defenses out there that can stop me. Infact, I can think of only 5, and one of those is questionable.
Posted: Sat Apr 21, 2007 9:26 pm
by Lore
Hensenshi wrote:gooseman the first wrote:So instead of attacking to descend them, I have someone take their LF, then once they're low enough, I attack. It costs me less, and my friends gather more LF.
well you'd still have to get past their physical defences and if their defence is high enough they could stop you
Ha!! Haha!!!!! There's very few defenses out there that can stop me. Infact, I can think of only 5, and one of those is questionable.
Be honest Hensenshi, can it really stop you if you really wanted to take it?
Posted: Sun Apr 22, 2007 4:04 am
by RobinInDaHood
If you attacked me, my massive 5 billion defense would bounce your godly butt to the other side of the universe.

Posted: Sun Apr 22, 2007 7:11 am
by Hensenshi
Lore wrote:Hensenshi wrote:gooseman the first wrote:So instead of attacking to descend them, I have someone take their LF, then once they're low enough, I attack. It costs me less, and my friends gather more LF.
well you'd still have to get past their physical defences and if their defence is high enough they could stop you
Ha!! Haha!!!!! There's very few defenses out there that can stop me. Infact, I can think of only 5, and one of those is questionable.
Be honest Hensenshi, can it really stop you if you really wanted to take it?
Hmmm, well Mojo's defense would take a good few days of building to be able to scratch. As would Sinister. Anything is possible, but when I build a strike, I tend not to like loosing too much growth.
RobinInDaHood wrote:If you attacked me, my massive 5 billion defense would bounce your godly butt to the other side of the universe.


I can remember when 5billion defense was absolutely huge though.

Posted: Sun Apr 22, 2007 10:36 am
by bsm
yeah I don't think you should be able to steal LF like the others sad
but wait, 5bil isn't big anymore? maybe I should up my defense!
Posted: Sun Apr 22, 2007 11:11 am
by Hells__Angel
If we could steal LF Killy would be in trouble.
Posted: Mon Apr 23, 2007 9:56 am
by Shooting Star
I must say that I agree, stealing LF isn't a viable option UNLESS you made it cost twice what a descended attack is now and made it so you could steal what you normallly would have destroyed. The caveat here is that you could only steal "active" LF ie. you would not be able to touch LF reserves with this attack. Also you need to take the damage caps and rank mods out of the game for this to be a viable option, even with the suggestion that I just made.
Posted: Mon Apr 23, 2007 9:05 pm
by Lore
Shooting Star wrote:I must say that I agree, stealing LF isn't a viable option UNLESS you made it cost twice what a descended attack is now and made it so you could steal what you normallly would have destroyed. The caveat here is that you could only steal "active" LF ie. you would not be able to touch LF reserves with this attack. Also you need to take the damage caps and rank mods out of the game for this to be a viable option, even with the suggestion that I just made.
Agreed