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Mothership being sent away right after taking a planet

Posted: Tue Apr 24, 2007 9:15 am
by TNM
Either this is a new bug, or the rules have been changed again and no one has been told.

Anyway, here are the details:

09:52 Arska CoP are gods among men lost

10:01 Arska Attack defended:
In a fury, the two opposing forces clash!

TNM was was commanding Spaceball 1, thier MotherShip.


TNM's Spaceball 1 provides xxx,xxx,xxx additional defence power to the troops on the ground!

~~~~~
As you can see in less than 9 minutes this guy was able to take a planet and send his MS away. I thought there was a 2 hour holding limit where you could not send your MS away.

I would appreciate an answer on this soon, because it seems as if this guy is purposely abusing a bug.

Posted: Tue Apr 24, 2007 12:46 pm
by Hensenshi
If he has no weapons or shields on his MS, then it doesn't show up. and by none, I mean 0, not 24 and 19 like a massed MS will have.

Posted: Tue Apr 24, 2007 10:28 pm
by Ston
so if someone got a only a MS with no weapon or def slots his fleets will be invincible cause his ms is taking not part in the fight?
planned or not, needs a change!

Posted: Wed Apr 25, 2007 1:44 am
by Tok`ra
ALL motherships are invencible.

Only filled slots are able to be hit.

Posted: Wed Apr 25, 2007 3:04 am
by Munchy
Ston wrote:so if someone got a only a MS with no weapon or def slots his fleets will be invincible cause his ms is taking not part in the fight?
planned or not, needs a change!


No, if he has fleets they are still killed. He must have sold them and also had nothing on his ship.

I know this for a fact, I had a 0 mothership for 6 months(kept me nice and low for raiding), but I also had a good few fleet hangers. More than once I left the fleets on after taking a planet and came back on a few hours later to find a few fleets missing... :P

But Hensenshi is right, if you have no weapons and shields and fleets installed, your mothership doesn't even bother showing up for the battle, even if it is built.