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Planet Summary?
Posted: Fri May 11, 2007 2:10 pm
by OzZiLLa
Is 24hour search the practical way of searching for a planet. besides buying it off the market ..& how do I increase MPDSD & What do it stand for ...yes I've search the faqs &forums but it talks after you acquire new planets and people having more than one. Didn't think that was possible till I read the forums

I've tried clicking it. nothing happens but a refresh of screen & my MPDSD is also forever 0.....btw asgard race. I'm guessing you get one planet with account?
Posted: Fri May 11, 2007 2:48 pm
by Lord Apollo
you could try sending out your mothership for a 24 hour search, buying them off the market or stealing them from other players
You get MPDSD if you get supporter status and it hides your planets from being stolen.
Im guessing you very new to the game, so i wouldnt worry about other planets just yet

Posted: Fri May 11, 2007 3:01 pm
by OzZiLLa
Posted: Fri May 11, 2007 3:43 pm
by Fear Of The Duck
and advice: if u find a planet don't invest in it (unless you have a heck load of naq). it'll probably be stolen within a week.
Re: Planet Summary?
Posted: Fri May 11, 2007 4:24 pm
by Spacey
OzZiLLa wrote:Is 24hour search the practical way of searching for a planet.
Yes. I dump planets that Iuse MT's to buy, and others have found planets as well, but, don't be afraid to use mt's to make one.
OzZiLLa wrote:besides buying it off the market ..& how do I increase MPDSD & What do it stand for
please read below
Feb 11, 2007 UPDATE wrote:Planets; Markets/BlackMarket/SS Bonuses; Market Broker; Bank; Security; Ascended Account Vacation/Descension; Turns;
Planets
*Planet values (ie how much xx a xx planet gives, def value, etc) are not adjusted. More thought will go into this before changing these values. Same with fleet cost. But expect some 'fine tuning' in the near future.
*Ability to take back more than 1 planet per day was going to be implemented, but now on hold.
*12Hours minimum time holding a planet before abandoning it is also on hold.
*3 market turns can be used to make a planet - it might be a 0 stat (rare), 1 stat (common) or 2 stat planet (rare), and each stat is random. It will be a tiny planet.
*1 market turn can be used to generate 3 days of power to a MPDSD.
Planets can use MPDSDs (Merlins Planerary Dimensional Shifting Device) to put them out of this dimensional phase, thereby protecting them from attack. Benefits are still obtained (since you are in control of the device, you can momentarily unphase when required).*Planets can have beacons installed on them. A beacon -when used-will tell you where the planet is, and if it is in/out of phase. Beacons never die, until used.
*A note on the above updates, taken in conjunction: the reason abandoning and only 1 planet per day stayed, despite plans otherwise, is that the beacons can be used to track a planet, and with enough beacons, and time, it is entirely possible to retrieve all planets taken at any time. Besides, everyone needs enemies

*Planet naming must be unique per realm.
http://www.stargatewars.com/updates.php
Posted: Sat May 12, 2007 10:43 am
by Liquidfoxx
Tip: Unless you have a pretty decent miner count, ie 2mil+, it's gonna be pretty hard for you to defend your planets properly, it would be wiser to build up realm stats.
You may think that since your planet is tiny, nobody will want it, when in actual fact, it is the opposite, they have the most potential, and easiest to develop for the bigger players... only develop one if you know you can develop it enough.