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Next Wave
Posted: Sat Jun 09, 2007 8:44 am
by High Empty
Everyone starts with 10k miners
The option to send assains in with troops.
Options to send assains vs assains.
Re: Next Wave
Posted: Sun Jun 10, 2007 5:42 am
by Lord Me
one more option. . . all armies should be at an average size and to grow one need the others to be close to avoid those big huge armies. . .
Re: Next Wave
Posted: Sun Jun 10, 2007 6:52 am
by High Empty
no, that's bad!
All i'm suggesting is a faster growth rate at the beginning.
Re: Next Wave
Posted: Sun Jun 10, 2007 10:06 am
by Lord Me
well then. . i think yes it is. . but. . not 10k . .i think to make this next wave faster and easier. . some stuff should change... . all accounts start with lets 500k miners. . so all inactive accounts and quiting players will be good farms . . also will be a real war wave cause getting naq will be easy. . also all player start in same alliance made by admins. . the farms alliance.. and that way all players who are playing quit and that way we all know who are playing and who arent. . .mmmm and that growth thing of 2% its nice.. helps a lot. . and please no raiding. ..
Re: Next Wave
Posted: Sun Jun 10, 2007 12:08 pm
by S1eepy
how about 2% of attackers leave the force if you dont attack every 24 hours and 2% of defenders leave the force if u dont get attacked every 24 hours xD
stop anyone getting a crazy lead
Re: Next Wave
Posted: Sun Jun 10, 2007 12:09 pm
by High Empty
meh i wasn't being greedy, since i happen to know that 500k might be a bit big, i mean he changed the 100 tril limit, but did he change the 100 QT limit
Re: Next Wave
Posted: Sun Jun 10, 2007 1:44 pm
by Hensenshi
Take the game back a few years.

Spies, strike, and def. Nothing else. All units except spies make income.
Re: Next Wave
Posted: Sun Jun 10, 2007 2:29 pm
by inzenir
or even better... only 2 type of units... fighter units and covert units... fighters would be for def AND strike... covert would be for spy AND ac... the remaining would be UUs, that would also be miners... so... no actual miners...
Re: Next Wave
Posted: Sun Jun 10, 2007 3:31 pm
by Lord Me
only one kind of units.. with same army u attack u sabb u raid and u defend. . and uu will be producing naq. . so everybody will be able to train all units at the end as army soldiers...
Re: Next Wave
Posted: Sun Jun 10, 2007 4:33 pm
by Taxxy
Hensenshi is think that is what they are doing, i remember being told that next wave or the wave after was going to be like an old school wave
Re: Next Wave
Posted: Sun Jun 10, 2007 6:34 pm
by Hensenshi
monstruo wrote:only one kind of units.. with same army u attack u sabb u raid and u defend. . and uu will be producing naq. . so everybody will be able to train all units at the end as army soldiers...
You're talking about being creative. I'm saying just take the game back to it's roots. Strike, Def, and Covert. No raiding, no mothership. Units that are killed is lost income. Is it worth farming him? Is that loss of income worth it? Oh and you can't hide your wealth by having miners. You don't get miners. UU engage in the battle. What about covert? Is that lost income worth hiding your stats?
Re: Next Wave
Posted: Sun Jun 10, 2007 9:52 pm
by Lord Me
mmm sorry i didnt play those waves.. . im kind of new. . .lol. .. and thinking about not playing i found a game like these where there are more options. . so if next wave is not like 7 or better ill just quit. . but i think almost everything will be better than this or last one
Re: Next Wave
Posted: Tue Jun 12, 2007 5:46 pm
by floophead_III
I'm thinking bring it back, but not that far. I liked waves 4-6. Mships, AC, spies, attackers, defenders, but most of all, player to player trades. That made the game so much more interesting and political and certainly less about who has more USS's.
Re: Next Wave
Posted: Mon Jun 25, 2007 10:14 pm
by _Rube_Dragon_
Hensenshi wrote:monstruo wrote:only one kind of units.. with same army u attack u sabb u raid and u defend. . and uu will be producing naq. . so everybody will be able to train all units at the end as army soldiers...
You're talking about being creative. I'm saying just take the game back to it's roots. Strike, Def, and Covert. No raiding, no mothership. Units that are killed is lost income. Is it worth farming him? Is that loss of income worth it? Oh and you can't hide your wealth by having miners. You don't get miners. UU engage in the battle. What about covert? Is that lost income worth hiding your stats?
that sounds outragious and cool lets do it
ps wow this thred changes subjects alot lol
Re: Next Wave
Posted: Thu Jul 05, 2007 11:11 am
by Legendary Apophis