Quantum Era 10 - UberMan Explosion / OverCharge
Posted: Tue Jun 12, 2007 11:24 pm
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June 12, 2007 - ERA 10 -UBERMAN EXPLOSION
QUANTUM ERA/REALM DESCRIPTION
This quantum realm has mastered the ability to transimit -via a special field- a technological/biological wave that has incredible effects on the populace, both military and civilian. This ability has long been stolen and mastered by all races within the quantum-verse, and - for better or worse - the perfection of this single technology dominates the realm in lieu of most other technologies.
That said - it is quite a technology. A realm may instigate the 'UberMan OverCharge' Field - and it will affect just thier subjects. They can set the field strength to one of 3 levels - each level increasing their subjects abilities exponentially.
The downside, as there always is one, is death (yup, quite a downside). A certain percent of subjects - a percent increasing with the field strength - will die while 'amped up' via the UberMan OverCharge.
Each OverCharge lasts just 24 hours, and then all reverts to 'normal.'
Be wary of this tool - as you can see, while powerful, it is also dangerous. But - the real question - is if your enemies will risk it, will you? If you do, you can compete. If you do not, you will surely lose while they are under the UberMan OverCharge. But then again, they will die if they do, while your people may live to overpower them with numbers...IF...IF you can resist the urge to OverCharge.
The choice is yours...choose wisely.
(you can access the ability via the technology page)
SIGNIFICANT UPDATES
Goa'uld now has a 20% income bonus, and their special ability works only on attack.
June 12, 2007 - ERA 10 -UBERMAN EXPLOSION
QUANTUM ERA/REALM DESCRIPTION
This quantum realm has mastered the ability to transimit -via a special field- a technological/biological wave that has incredible effects on the populace, both military and civilian. This ability has long been stolen and mastered by all races within the quantum-verse, and - for better or worse - the perfection of this single technology dominates the realm in lieu of most other technologies.
That said - it is quite a technology. A realm may instigate the 'UberMan OverCharge' Field - and it will affect just thier subjects. They can set the field strength to one of 3 levels - each level increasing their subjects abilities exponentially.
The downside, as there always is one, is death (yup, quite a downside). A certain percent of subjects - a percent increasing with the field strength - will die while 'amped up' via the UberMan OverCharge.
Each OverCharge lasts just 24 hours, and then all reverts to 'normal.'
Be wary of this tool - as you can see, while powerful, it is also dangerous. But - the real question - is if your enemies will risk it, will you? If you do, you can compete. If you do not, you will surely lose while they are under the UberMan OverCharge. But then again, they will die if they do, while your people may live to overpower them with numbers...IF...IF you can resist the urge to OverCharge.
The choice is yours...choose wisely.
(you can access the ability via the technology page)
SIGNIFICANT UPDATES
Goa'uld now has a 20% income bonus, and their special ability works only on attack.