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Suggestion for main and ascension to be integrated.
Posted: Fri Jun 22, 2007 12:53 pm
by iKon
Quite a simple principle. I've been thinking about this, and I've concluded that a good way to build ascension and main at the same time, is to have a new category that works much like lifers - i.e., as well as having miners, there should be a new class for worshippers, whereby the amount of worshippers you have on main directly affect your limits attainable for cosmic expansion rate, charisma etc. This in turn could directly affect the kind of power you can wield in main; essentially, the more followers you have in main, the more ability you have in ascension, and the more ability you ahve in ascension, you're able to do with your MS etc.
Re: Suggestion for main and ascension to be integrated.
Posted: Fri Jun 22, 2007 12:56 pm
by Hensenshi
Or otherwise you'd like to punish those of us who don't have a good main account but an awesome ascension account and visa versa?
Re: Suggestion for main and ascension to be integrated.
Posted: Fri Jun 22, 2007 12:58 pm
by iKon
Actually it's a good way of balancing things out - having a good ascension account allows you to do more with your main, and properly maintaining your UU and worshipper cap allows you to do more in ascension
Re: Suggestion for main and ascension to be integrated.
Posted: Fri Jun 22, 2007 1:04 pm
by Zeratul
and how would this work for the unascended?
wouldnt they suffer from this?
Re: Suggestion for main and ascension to be integrated.
Posted: Fri Jun 22, 2007 1:18 pm
by iKon
Zeratul wrote:and how would this work for the unascended?
wouldnt they suffer from this?
Not necessarily, if new tech upgrades were introduced that allowed non ascended to fight on an even keel that wouldn't be available to the ascended, for example.
Re: Suggestion for main and ascension to be integrated.
Posted: Fri Jun 22, 2007 1:32 pm
by Zeratul
with more introduced for unascended, they wouldnt be left hanging indeed... we just had to point out that you had forgot to include that in your idea...
was a big balance problem without that...
Re: Suggestion for main and ascension to be integrated.
Posted: Fri Jun 22, 2007 3:02 pm
by iKon
Zeratul wrote:with more introduced for unascended, they wouldnt be left hanging indeed... we just had to point out that you had forgot to include that in your idea...
was a big balance problem without that...
you see by the mechanics of the series, you now have things like the ori killer; is it so far fetched to apply that to games mechanics as a tech upgrade so that it say...as long you have the appropriate power cells bought descends a chosen target for a day or two.
Re: Suggestion for main and ascension to be integrated.
Posted: Fri Jun 22, 2007 10:46 pm
by Zeratul
nice idea... 2 day descension...
Re: Suggestion for main and ascension to be integrated.
Posted: Sat Jun 23, 2007 7:53 am
by iKon
Zeratul wrote:nice idea... 2 day descension...
well isn't that what the weapon is in the show? a way to level the playing field? this way you can modify the concept, allow people to buy the usage of the weapon (as an idea) to use on a directed target.