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Attack turns of ingame market

Posted: Thu Oct 25, 2007 1:42 pm
by repli**cator
well i have this idea about how to "stabilize" the current MT prices.

i was just thinking that a lot of AT's are wasted at turn clicks.
Wouldnt there be a way of having the AT's that inactive players (AT number= 3997 to 4000) get would stream into the ingame market?
i don't know what currently defines how much AT's are generated in the ingame market, but couldn't we increase it by having those AT's from inactives being streamed into the ingame market.

I don't know how programmable this is, so if this is something impossible well then it's a bad idea and obviously this can be locked :d

anyway, do you have any ideas, comments, questions on this suggestion.


(this suggestion is not based on personal issues, what i mean to say is I have no issues with current pricing, i just go with the price all fine by me, but i just wanted to out this suggestion)

Re: Attack turns of ingame market

Posted: Thu Oct 25, 2007 5:45 pm
by Lore
We have suggested that all the AT from accounts that are maxed out go into market. Never been acted on.