market
Posted: Tue Dec 11, 2007 11:07 am
The Cosmic Market Place
To the Black Market (cash market)
To the Mercenary Market Place
You are limited to three (3) trades/donations combined per week, only 2 of which can include the protected planet treaty (PPT) bonuses per calander week.
For example, if you did 2 trades, and 1 donation, you would be at your maximum. If you traded for PPT, and donated - you would have but one non-PPT trade remaining.
Doing multiple or partial quantity of packages counts as 1 trade.
You have used 1 trades and/or donations this week.
You have used 0 PPT bonuses this week.
May your choices be wise and well-timed, and bring you power...
Market Special Functions
Use ALL market turns (3 quantities) to make a planet. The outcome is always a suprise...
Use 1 market turns (1 quantities) to generate 3 days worth of power for your Merlins Planetary Dimensional Shifting Device (MPDSD).
Use ALL market turns (3 quantities) to acquire a name change. Identities are not cheap...
how come i never see the actual market...
To the Black Market (cash market)
To the Mercenary Market Place
You are limited to three (3) trades/donations combined per week, only 2 of which can include the protected planet treaty (PPT) bonuses per calander week.
For example, if you did 2 trades, and 1 donation, you would be at your maximum. If you traded for PPT, and donated - you would have but one non-PPT trade remaining.
Doing multiple or partial quantity of packages counts as 1 trade.
You have used 1 trades and/or donations this week.
You have used 0 PPT bonuses this week.
May your choices be wise and well-timed, and bring you power...
Market Special Functions
Use ALL market turns (3 quantities) to make a planet. The outcome is always a suprise...
Use 1 market turns (1 quantities) to generate 3 days worth of power for your Merlins Planetary Dimensional Shifting Device (MPDSD).
Use ALL market turns (3 quantities) to acquire a name change. Identities are not cheap...
how come i never see the actual market...