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Main to detect ascended
Posted: Thu Dec 20, 2007 7:29 am
by Silverburn
In Ascended, we can do a God quest to find out who people are on main.
Is it possible the other way around?
If not, I hereby sudgest it. Would make wars a lot mot interesting, in that there would be connection between the gameplay on ascended and the gameplay on normal. People would ascend, simply to be able to hit Living Gods who don't play their accounts to put them in the disadvantage in a war.
From my point of view, this is totally fair, since the person who works the hardest gets the most
Re: Main to detect ascended
Posted: Thu Dec 20, 2007 4:49 pm
by Lore
It has been suggested.
I also agree with this idea. I even put out a "Fair" way to make it work. I suggested that everytime you get hit with an ascended blessing you are given a chance of identifing the diety that hit you. It can then be modified by using Covert power to add or subtract from the chance of success.
Re: Main to detect ascended
Posted: Fri Dec 21, 2007 1:51 am
by Silverburn
It would be a good thing, especially in wars.
You're sitting there ahving a war on main, and you know your opponent has a lot of accounts no Ascended, but you can't find them.
If you could, you could descend them and make them lose their blessings and weapon power on main
Re: Main to detect ascended
Posted: Fri Jan 18, 2008 3:39 am
by A-Unit
I am so for this right now. Some noob prophet thinks he can try and steal one of my planets and get away with it. I'm trying to find him in ascended and descend him. Lore's option would work fine with me.
Re: Main to detect ascended
Posted: Fri Jan 18, 2008 3:53 am
by TheRook
Lore wrote:It has been suggested.
I also agree with this idea. I even put out a "Fair" way to make it work. I suggested that everytime you get hit with an ascended blessing you are given a chance of identifing the diety that hit you. It can then be modified by using Covert power to add or subtract from the chance of success.
yup I agree entirely...
this could mean you detect their ascended being on the first hit or after 4-5 you can also get the ascended being from attacking them waiting for their AB to kick in...
obvisouly it wont show up for those non ascended as they dont need that information...
but also needed... its too easy for people to hide in ascended with different names...
Re: Main to detect ascended
Posted: Sun Jan 20, 2008 1:24 am
by Mato
Evil_Lathander wrote:You're sitting there ahving a war on main, and you know your opponent has a lot of accounts no Ascended, but you can't find them.
I ll find them for you .. for a fee of course

Re: Main to detect ascended
Posted: Tue Jan 22, 2008 2:26 am
by TheRook
well you shouldn't have to rely on someone with a list of ID's and main ID's
if I want to find out the person who has been farming our training alliance and I want to descend him/her I want to be able to spy/hit until an ascended blessing kicks in from his side and then go descend him/her
to make it fair on the other player the fewer ascensions they have done the less AB's they get and the harder it is to find them...
but a LG+ should be fairly easy to get there ascended ID.
While we are at it on god quests it should give the main ID not just the name (same should happen when this update comes in)
TheRook
Re: Main to detect ascended
Posted: Tue Jan 22, 2008 3:10 am
by Silverburn
TheRook wrote:if I want to find out the person who has been farming our training alliance and I want to descend him/her I want to be able to spy/hit until an ascended blessing kicks in from his side and then go descend him/her
How does their ascended blessing tip you off on their ascended ID or name?
Re: Main to detect ascended
Posted: Tue Jan 22, 2008 4:34 am
by TheRook
well I think someone suggested it would work like this
Two ascended main accounts are hitting one another.
Say its me and you
I hit you for naq
I get an AB and you dont it comes up with my ascended ID as my ascended being supported my assault
now if I hit you again but this time you get the AB it displays your ascended ID
obvisouly for the non ascended it wont display that information as they have no need for it
this will just be something like this and player XX received an ascended blessing (note red/bold text as an example)
Battle Report wrote:As with all battles, this one has been recorded for the official history of your realm. You, of course, are the first to know the results as they are reported directly to you first. This is the official report of the battle:
The forces of xx rush in full force, and inflict 935,106,845,674 damage on TheRook's forces!
Judging from the troop and army makeup, 14,256,165,000 of that damage came from support planets.
It was confirmed that 107,908 of TheRook's forces fell at the hands of xx's assult.
It was noted by TheRook's Ascended Being that Ascended ID #### supported xx's forces in battle
The forces of TheRook fought back with all they could, and managed to inflict 329,903,005,068 damage on xx's forces!
Judging from the troop and army makeup, 0 of that damage came from support planets.
They managed to eradicate 158,216 of xxs troops.
(now If I got an AB aswell it would say)
It was noted by xxs Ascended Being that Ascended ID #### supported TheRook's forces in battle
something like that
TheRook
Re: Main to detect ascended
Posted: Tue Jan 22, 2008 7:13 am
by Silverburn
Look's cool, and does seem like something that would be normally seen, should you take this game as realistic.
I await it's arrival
Re: Main to detect ascended
Posted: Wed Jan 23, 2008 8:06 pm
by Lord_Zeus
I think you'd have to make ascended blessing turned off if this suggestion went through, would add a strategic element to it. Perhaps a couple of settings to go with
Nice idea.

Re: Main to detect ascended
Posted: Sat Jan 26, 2008 2:12 pm
by Silverburn
Lord_Zeus wrote:I think you'd have to make ascended blessing turned off if this suggestion went through, would add a strategic element to it. Perhaps a couple of settings to go with
That's allready possible: go to vacation mode in ascended
Re: Main to detect ascended
Posted: Mon Jan 28, 2008 6:21 pm
by Lore
Lord_Zeus wrote:I think you'd have to make ascended blessing turned off if this suggestion went through, would add a strategic element to it. Perhaps a couple of settings to go with
Nice idea.

LZ I can agree with this. Good idea
@ vacation idea=== i cant see losing 2 days groth for 1 attack. losing the ascended blessing is bad enough