Market RE:ATs - READ BEFORE VOTING!

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Should we put a set value on the price of turns?

Yes
11
50%
NO
9
41%
Maybe
2
9%
 
Total votes: 22
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Rabbid Thom
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Market RE:ATs - READ BEFORE VOTING!

From what i have seen over these forums is people complain Admin just wants to make money out us and is pushing the game towards having to spend £/$/€ in his black market for attack turns.

the ingame market is developed by us without us noticing why?...

well if you look in the black market you see

Goods - Gained per $
Attack turns - 1000
Naq - 700 bil

now when you look at the market on the forums
its 750/760bil per 1000
1 tril is $1.2

when people complain about there being less attack turns for you buck today than there was 6 months back it's simply because admin isn't allowing people to make a profit form the game

AT THIS CURRENT RATE OF EXCHANGE if you buy 10k ATS it cost you $10
you sell at 750bil per k making 7.5 tril
you then sell that naq to another payer making $9

atm you can see it's not profitable but if it was still 13k you get 9.75 tril sell that and you get $11.7 minus your transaction fees (if any) lets say 10% so end result $10.53
53 cent profit
"OMG 53 cent profit" well notice you can buy upto 600,000 (a week a month i don't know)
but you could have made 53*60= $31.8 a few months back when $10 got 13k ATs
think back to when it was 15k for a $ and you could buy a silly ammout like 50 mil you could have made around $9k a week month with this current rate

yes i know this will come across as an idiotic thing towards most people but it can and probably would of happened as you only needed $10 to start it so very simple for us all to do

my point is most will have see in beta you'll only get 7750 Ats for the $10 so im pointing out to you those who like the game and spent $$ on turns are now getting less enjoyment out of the game because of our own communites greed on wanting to sell turns for more naq (so in real terms we are **Filtered** the game up not admin)

what i am saying to you is how about we acutally as a group decide we won't spend anymore then X ammout of naq on 1k ATs so that people have a chance in this game

i see you can make a max of 101.5 tril naq off of 1.5k ATs and its along way from 1.1 tril you'd pay for them but you all keep saying new people leave the game because they can't afford the turns but it's us making harder each week for them by the end of this year the turns will cost over 1.5 tril

6-9 months back i asked "do you think i could sell 1 k ATs for 500 bil naq" and that person laughed and said no way they will go that high and they did within a month they went from 350 bil to 500. week by week they are going up and it seems we like inflation

so wht are your general thourght on this should we as a group trun to stabilise it or be lazy and just sell them to other and go
*OH **Filtered** the guy we just sold our turns to massed us and i was too greedy and sold all mine to him *
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bebita
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Re: Market RE:ATs - READ BEFORE VOTING!

will not work
demand sets the price
and to be honest 750-800 bil is a fair price this days
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Rabbid Thom
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Re: Market RE:ATs - READ BEFORE VOTING!

15k ats for $10 was very nice
13K for $10 was nice
10K for $10 hmmm...
7750 for $10 not worth it
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Neimenljivi
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Re: Market RE:ATs - READ BEFORE VOTING!

Well lets say you buy ATs and farm. Now not counting any big hits but I can easily profit for over 2tril with 1k ATs (cost of ATs, supers, MS repairs etc already included) with not that big of a strike. So if I count all the things together, I get about 5tril naq with 1k ATs and if I take away the cost of buying ATs, SS losses and MS losses, I'm still for over 2tril in the black each time I do that.
True it sucks the price of ATs is going up and yes mostly it's admins greed for money that made it go up, but it's still quite fair price here on market (ok ingame market does suck big time) seeing how much you can profit by using all of them for farming.

~N
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Rabbid Thom
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Re: Market RE:ATs - READ BEFORE VOTING!

it's not admins greed making the prices go up its the players admin needs to drop the ammout you get per dollar to stop people making profit from buying and selling turns

i mean c'mon if there was still 50 mil ATs in that market and you got the old rate you stand to make 1000s of $ a week
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killtacular
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Re: Market RE:ATs - READ BEFORE VOTING!

when people stop thinking this is a business ?
Sarevok
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Re: Market RE:ATs - READ BEFORE VOTING!

All that really needs to happen is, set the BM ammount to decrease when people buy. Then sure, there'll be a massive rush on turn change, but then it'll all get used in the next 4 days, and there'll be 3 days they have to wait again before more come available.
viewtopic.php?f=13&t=162732
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Rabbid Thom
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Re: Market RE:ATs - READ BEFORE VOTING!

since it got moved to Discussion on enhancements you might aswell delete this as it's in the wrong section because it has almost nothing to do with game enhancments and was a question anyway it should have stayed in general as it's point is completely missed and this hasn't been veiwed enough to even have the impact it was posted for
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