Lol, the thought has crossed my mind trust me
But more as a punishment for not defending, as opposed to killing from the get-go.
Mathlord wrote:The game was originally this way. When someone got massed, their accounts were leveled completely. Caused a lot of people to quit back in early 2005. It was changed to allow people to have things to build upon so their accounts were never wiped out. That is one of the big reasons this game is still alive today, or we all would have been pushed out aeons ago.
I don't think it would have been as bad, if there was a limit. Like 24 hours of no defence, then you can start losing them. But yes, if you can lose from the get go, as you said, they would be zero'd in minutes, and most likely not bother again
viewtopic.php?f=13&t=162732
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> another
i am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin