Borek showed a lack of understanding as he didn't address my issue on benefit of PPT but he addressed the issue of revised market system which has it's benefits. However that was not what I was asking about.
What are game priorities, do tell, please.
Funny how it's been like this for years and no one ever complained or wanted to change it, even asked to change it, because simply - it worked for everyone.
I am pretty much unaffected by this change, but I know how much it would affect me if I had 100 mil army size and needed every tril naq, every 100k units, for ascension and stuff like that.
~N
July 6 updates
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- Hadean
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Re: July 6 updates
Well i must say that this updates just suck big time!! I am in perg and have limited def and now some dude have more that 28trill (i wont say who) attack just after that update, it is just unfair to the players in perg to alow ppl so big and with so big MS in. It is just stupid!!!! And i could not build so big MS any time soon!!! Well i will try, but it is just stupid...
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Re: July 6 updates
What's all this cribbing about the increased PPT cost. It clearly has just been given more strategic cost. You want it free, you pay by having less market options. Or you pay with resources and still have 4 market options.
Pay with UU obviously not Naq. It'd be stupid to pay with Naq, of course it wouldn't be profitable then. It's so easy to raid 400k UU for one PPT I can't believe it's a problem. If you are over the raid cap, you're obviously going to have a reasonable UP and some UP planets to keep growing. The PPT will be covered by the UP gained in them 2 days(probably even a day!).
I'm ascending for the last year and even by smaller UP back then would have nearly covered the cost now in 2 days PPT. It's no big cost now to ascending players, it's so easy to raid a few mil UU in short time anyway.
It's much better to pay
Option1
1)Use 1 MT on 2880 ATs,
2)Use 300, gain 800K UU,
3)Buy 2 PPTs,
4)2580 ATs left,3 MTs left
5)???????
6)Profit
Option 2
You could buy 1 mil UU off black market for what, 500/600bil. Use 400k on PPT, sell 500k on market. Get nearly 3 tril plus income from PPT plus 100K UU. This uses 2 turns, 4 turns for 2 PPTs and you still have two market turns left to get free turns/Merlins.
On a side note, I quite like the new market rates. Much better value for the goods and well worth using the market again for trades. Plus some people might not want to use the forum/black market so I feel it gives these players greater oppurtunity. Kind of reminds me of the old days when the rates were good and people used to trade for MTs.
Pay with UU obviously not Naq. It'd be stupid to pay with Naq, of course it wouldn't be profitable then. It's so easy to raid 400k UU for one PPT I can't believe it's a problem. If you are over the raid cap, you're obviously going to have a reasonable UP and some UP planets to keep growing. The PPT will be covered by the UP gained in them 2 days(probably even a day!).
I'm ascending for the last year and even by smaller UP back then would have nearly covered the cost now in 2 days PPT. It's no big cost now to ascending players, it's so easy to raid a few mil UU in short time anyway.
It's much better to pay
Option1
1)Use 1 MT on 2880 ATs,
2)Use 300, gain 800K UU,
3)Buy 2 PPTs,
4)2580 ATs left,3 MTs left
5)???????
6)Profit
Option 2
You could buy 1 mil UU off black market for what, 500/600bil. Use 400k on PPT, sell 500k on market. Get nearly 3 tril plus income from PPT plus 100K UU. This uses 2 turns, 4 turns for 2 PPTs and you still have two market turns left to get free turns/Merlins.
On a side note, I quite like the new market rates. Much better value for the goods and well worth using the market again for trades. Plus some people might not want to use the forum/black market so I feel it gives these players greater oppurtunity. Kind of reminds me of the old days when the rates were good and people used to trade for MTs.
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Re: July 6 updates
Forum wrote:defense gnr option added.
It effectively phases you so you take no damage from attacks (nor give it). Attacking others is OK as you are not in your phased space...
It works for all planet based attacks (sab;lifer;att;raid;) does not work for other planets (ie fleet on planet). Nor for spy. Look no touch.
Keep the feedback coming.
CHeers
j.
I used the defense gnr option today. I noticed that people can still damage your MS while your on it. MS is indeed not a part of your planet bases, but on the other hand you say only your planets can be touched and you can be spied. Nothing about MS.
Can you clarify if this is intended or a bug ?
Meh...
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Juliette Verified
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Re: July 6 updates
@Rodwolf, MS damage is intended (so far). Anything not on your homeworld can be attacked; planets, fleets, MS. Consider your MS a mobile weapons platform, too large to land on the planet.
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Re: July 6 updates
Juliette wrote:@Rodwolf, MS damage is intended (so far). Anything not on your homeworld can be attacked; planets, fleets, MS. Consider your MS a mobile weapons platform, too large to land on the planet.
It kinda makes sense. Guess you still can defend your planets then with your MS while phased.
On the other hand, you spend 1 K Gnr to be phased and people can still mass your MS withouth any UU loss.
Not sure if one outways the other...
Meh...
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Re: July 6 updates
If you buy "Death-Glory Infusion Pulsarator Defensive Weapons" does it add something to your defense?
- Field Marshall
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Re: July 6 updates
Cyberspilie wrote:If you buy "Death-Glory Infusion Pulsarator Defensive Weapons" does it add something to your defense?
About 20b defence. Barely anything. The intention is the points value, those weapons will stay when you are massed for another good couple of hundred AT. You also tend to phase whilst these are being massed on NOX/highest. Giving you an extra 15 mins to get back or to limit the ability of a higher AC level massing through your defence.
Sol wrote:my first sigging. I sigged you too. <3Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
I think this is sig worthy in fact.
High Empty wrote:however people shouldn't have lvl 33 and 200mil spies and try to be in the top 10, it's unhealthy.
- Teus
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Re: July 6 updates
Hadean wrote:Well i must say that this updates just suck big time!! I am in perg and have limited def and now some dude have more that 28trill (i wont say who) attack just after that update, it is just unfair to the players in perg to alow ppl so big and with so big MS in. It is just stupid!!!! And i could not build so big MS any time soon!!! Well i will try, but it is just stupid...
As another perg player, can I ask you to specify the issues of the update that you think suck so badly. I'm fully aware of the account that you "wont say who" is. But I'm also aware that what he can and can't do was present before these updates. This is being discussed in another thread.
I wouldn't mind clarification on your concerns directed at balance issues. Specifically regarding these updates in so far as they relate to playing in perg, as from my perspective they are largely neutral.
- Duderanch
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Re: July 6 updates
Teus wrote:Hadean wrote:Well i must say that this updates just suck big time!! I am in perg and have limited def and now some dude have more that 28trill (i wont say who) attack just after that update, it is just unfair to the players in perg to alow ppl so big and with so big MS in. It is just stupid!!!! And i could not build so big MS any time soon!!! Well i will try, but it is just stupid...
As another perg player, can I ask you to specify the issues of the update that you think suck so badly. I'm fully aware of the account that you "wont say who" is. But I'm also aware that what he can and can't do was present before these updates. This is being discussed in another thread.
I wouldn't mind clarification on your concerns directed at balance issues. Specifically regarding these updates in so far as they relate to playing in perg, as from my perspective they are largely neutral.
I think it's WW's MS adding so much to his strike after the 250% increase?
The trade broker reports trade from Surtr to *Teesdale_ of 100,000,000 Naq for 33,000,000,000,000 Naq is complete.
Barbara! says: haha ok you can have a piece of my soul for 50bil naq
Skype= dan_P_@msn.com
Barbara! says: haha ok you can have a piece of my soul for 50bil naq
Skype= dan_P_@msn.com
Teesdale
[21:06:02] Jake/Tees: does black market work in there?
[21:06:18] robert: nah
[21:06:24] robert: uu go in miners
[21:06:24] Duderanch: Yeah Ben said did but can't untrin miners so no point
[21:06:37] Jake/Tees: sweet, so methlad not be able to fight back
[21:06:46] Jake/Tees: EADC
[21:06:18] robert: nah
[21:06:24] robert: uu go in miners
[21:06:24] Duderanch: Yeah Ben said did but can't untrin miners so no point
[21:06:37] Jake/Tees: sweet, so methlad not be able to fight back
[21:06:46] Jake/Tees: EADC
Naq sold in 2017 - 21q
- Teus
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Re: July 6 updates
Duderanch wrote:I think it's WW's MS adding so much to his strike after the 250% increase?
Trust me I totally get that (and I didn't want to mention WW name), but he had no trouble with getting his strike high prior to the updates. Personally, playing around with a new account I'm finding the updates make it easier to keep MS strong enough to functionally support the standing army even when just starting out. It also adds a kind of fun wild card to the first strike against an account, because MS can have a real impact on the outcome of a one off hit (and remember perg has a VERY limited number of hits).
My previous post was mainly aimed at trying to get clarification from other PERG players as to how these July updates affect their gameplay in PERG (not simply what one account can/could/will do. I've had a nice rant in another thread if people feel they need to discuss this further).
- doc holliday
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Re: July 6 updates
Teus wrote:Duderanch wrote:I think it's WW's MS adding so much to his strike after the 250% increase?
Trust me I totally get that (and I didn't want to mention WW name), but he had no trouble with getting his strike high prior to the updates. Personally, playing around with a new account I'm finding the updates make it easier to keep MS strong enough to functionally support the standing army even when just starting out. It also adds a kind of fun wild card to the first strike against an account, because MS can have a real impact on the outcome of a one off hit (and remember perg has a VERY limited number of hits).
My previous post was mainly aimed at trying to get clarification from other PERG players as to how these July updates affect their gameplay in PERG (not simply what one account can/could/will do. I've had a nice rant in another thread if people feel they need to discuss this further).
New account? what's your id?
Spoiler
Mathlord wrote:See what doc is really saying, is his six shooters tickle...until you die from itdoc holliday wrote:just don't come off ppt
Spoiler
prsko wrote:So that triple planet u bought was allready built up?SSG EnterTheLion wrote: As anyone who knows me knows, I never build up planets, if I steal a good one, so be it, but I never waste naq on a planet.
Or am I twisting your words like the rest?
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Re: July 6 updates
doc holliday wrote:Teus wrote:Duderanch wrote:I think it's WW's MS adding so much to his strike after the 250% increase?
Trust me I totally get that (and I didn't want to mention WW name), but he had no trouble with getting his strike high prior to the updates. Personally, playing around with a new account I'm finding the updates make it easier to keep MS strong enough to functionally support the standing army even when just starting out. It also adds a kind of fun wild card to the first strike against an account, because MS can have a real impact on the outcome of a one off hit (and remember perg has a VERY limited number of hits).
My previous post was mainly aimed at trying to get clarification from other PERG players as to how these July updates affect their gameplay in PERG (not simply what one account can/could/will do. I've had a nice rant in another thread if people feel they need to discuss this further).
New account? what's your id?
teus give me the ids of anyone tryin to descend you guys
Retired but still on a rampage
Spoiler
Rudy Peña wrote:Yea, OE is the the next FS in terms of snipers. We proud ourselves on it to the point we give out awards and see who can mass the most with a 0 def.
Drahazar wrote:Im happy to snipe anyone i want, why should i build any defences for you people
George Hazard wrote:FM is like a rite of passage for alliances.
You haven't truly made it to manhood until you've slept with the town prostitute.
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- doc holliday
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Re: July 6 updates
Guild wrote:doc holliday wrote:Teus wrote:Duderanch wrote:I think it's WW's MS adding so much to his strike after the 250% increase?
Trust me I totally get that (and I didn't want to mention WW name), but he had no trouble with getting his strike high prior to the updates. Personally, playing around with a new account I'm finding the updates make it easier to keep MS strong enough to functionally support the standing army even when just starting out. It also adds a kind of fun wild card to the first strike against an account, because MS can have a real impact on the outcome of a one off hit (and remember perg has a VERY limited number of hits).
My previous post was mainly aimed at trying to get clarification from other PERG players as to how these July updates affect their gameplay in PERG (not simply what one account can/could/will do. I've had a nice rant in another thread if people feel they need to discuss this further).
New account? what's your id?
teus give me the ids of anyone tryin to descend you guys
NAP although i'm not trying to descend him
Spoiler
Mathlord wrote:See what doc is really saying, is his six shooters tickle...until you die from itdoc holliday wrote:just don't come off ppt
Spoiler
prsko wrote:So that triple planet u bought was allready built up?SSG EnterTheLion wrote: As anyone who knows me knows, I never build up planets, if I steal a good one, so be it, but I never waste naq on a planet.
Or am I twisting your words like the rest?
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Re: July 6 updates
Guild wrote:doc holliday wrote:Teus wrote:Duderanch wrote:I think it's WW's MS adding so much to his strike after the 250% increase?
Trust me I totally get that (and I didn't want to mention WW name), but he had no trouble with getting his strike high prior to the updates. Personally, playing around with a new account I'm finding the updates make it easier to keep MS strong enough to functionally support the standing army even when just starting out. It also adds a kind of fun wild card to the first strike against an account, because MS can have a real impact on the outcome of a one off hit (and remember perg has a VERY limited number of hits).
My previous post was mainly aimed at trying to get clarification from other PERG players as to how these July updates affect their gameplay in PERG (not simply what one account can/could/will do. I've had a nice rant in another thread if people feel they need to discuss this further).
New account? what's your id?
teus give me the ids of anyone tryin to descend you guys
Take your pick of quite a few TAF. Can always start with id 914
Spoiler
13:38 General Zeus Sabotage Repelled 377,977,330 details
The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
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The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.