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Sept 27th Release (bloodwar;etc) COMMENTS here
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Sept 27th Release (bloodwar;etc) COMMENTS here
Don't make me use this!!!
- Field Marshall
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
Invitation to enter bloodrealm at an arranged time?
If both parties consent?
P.s +1 good feedback
If both parties consent?
P.s +1 good feedback
Sol wrote:my first sigging. I sigged you too. <3Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
I think this is sig worthy in fact.
High Empty wrote:however people shouldn't have lvl 33 and 200mil spies and try to be in the top 10, it's unhealthy.
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
there has always been the 'we declare war on you but will not engage' issue. if it took agreement, i could mass away, and never agree to 'war' ....
if party A is aggressive enough that IS the invitation to war
party B accepts by also throwing the gloves down (hockey reference) and attacking back.
thus - it starts....
Having all members attack like crazy, but the leader say 'no no...we're not aggressive and warlike enough to war, so no thank you' makes little sense...
the 'trick' i suspect is to ally with those whose playing style is compatible with yours...although there are other options to bow out...
if party A is aggressive enough that IS the invitation to war
party B accepts by also throwing the gloves down (hockey reference) and attacking back.
thus - it starts....
Having all members attack like crazy, but the leader say 'no no...we're not aggressive and warlike enough to war, so no thank you' makes little sense...
the 'trick' i suspect is to ally with those whose playing style is compatible with yours...although there are other options to bow out...
Field Marshall wrote:Invitation to enter bloodrealm at an arranged time?
If both parties consent?
P.s +1 good feedback
Don't make me use this!!!
- Field Marshall
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
Forum wrote:there has always been the 'we declare war on you but will not engage' issue. if it took agreement, i could mass away, and never agree to 'war' ....
if party A is aggressive enough that IS the invitation to war
party B accepts by also throwing the gloves down (hockey reference) and attacking back.
thus - it starts....
Having all members attack like crazy, but the leader say 'no no...we're not aggressive and warlike enough to war, so no thank you' makes little sense...
the 'trick' i suspect is to ally with those whose playing style is compatible with yours...although there are other options to bow out...Field Marshall wrote:Invitation to enter bloodrealm at an arranged time?
If both parties consent?
P.s +1 good feedback
Fair enough, my line of thinking was those who haven't been in a war for a while and want to have a nice friendly war with somebody. Bloodrealm is the perfect place to have a good practice without the pesky NOX! Those with surplus slaves that they wish to sacrifice.
Sol wrote:my first sigging. I sigged you too. <3Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
I think this is sig worthy in fact.
High Empty wrote:however people shouldn't have lvl 33 and 200mil spies and try to be in the top 10, it's unhealthy.
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
I don't remember this being addressed in the other thread:
Will there be any easy way for alliance members during bloodwar to know if this requirement has been met already or not?
The war will last 24 hours.
[...]
WARNING! --if the war was not bloody enough (not enough attacks; not enough deaths...say 10% of enemy population at start of war, dead by end) -- the offending alliance(s) contract a BLOOD CURSE for 5 days following the war.
Will there be any easy way for alliance members during bloodwar to know if this requirement has been met already or not?
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
How about a mini prize. E.g. The first alliance to kill 1 billion enemy unit in their blood realm battle gets 1k free attack turns for each member.
Spoiler
Mathlord wrote:See what doc is really saying, is his six shooters tickle...until you die from itdoc holliday wrote:just don't come off ppt
Spoiler
prsko wrote:So that triple planet u bought was allready built up?SSG EnterTheLion wrote: As anyone who knows me knows, I never build up planets, if I steal a good one, so be it, but I never waste naq on a planet.
Or am I twisting your words like the rest?
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
YOUR PATH TO WAR WITH OTHERS
You are as peaceful as a nox kitten. Disgraceful.
OTHERS' PATH TO WAR WITH YOU
Nobody hates you. You should fix that.
Lovely
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
can be arranged
although now its 10% of their initial population upon enetering, so in your allinace war link (in allinace section of base page, along with foreign relations, etc):
Other Alliance Orig Enemy Pop Kill Count
so if your kill count > 10% of Orig Enemy Pop yer gold.
although now its 10% of their initial population upon enetering, so in your allinace war link (in allinace section of base page, along with foreign relations, etc):
Other Alliance Orig Enemy Pop Kill Count
so if your kill count > 10% of Orig Enemy Pop yer gold.
Preem Palver wrote:I don't remember this being addressed in the other thread:The war will last 24 hours.
[...]
WARNING! --if the war was not bloody enough (not enough attacks; not enough deaths...say 10% of enemy population at start of war, dead by end) -- the offending alliance(s) contract a BLOOD CURSE for 5 days following the war.
Will there be any easy way for alliance members during bloodwar to know if this requirement has been met already or not?
Don't make me use this!!!
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Juliette Verified
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
Maybe add two columns 'current AS/kill count % of original'..
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
I just clicked that 'foreign relations' button. Holy crap, we already have like 33 alliances on the metre. I'm guessing mH will be going to war rather soon
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
Juliette wrote:Maybe add two columns 'current AS/kill count % of original'..
I'm sure most of us can divide by 10
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
I'd like to know how many can divide by zero
Preem Palver wrote:Juliette wrote:Maybe add two columns 'current AS/kill count % of original'..
I'm sure most of us can divide by 10
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
now people know i dont like this concept BUT if its to stay
what about connecting it to ascended or something in someway? cant hit anyone but in that alliance no nox etc too
what about connecting it to ascended or something in someway? cant hit anyone but in that alliance no nox etc too
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
No killing of the miners in blood realm. Really no point to it IMO then just adding to the slaughter... Kill the supers, both att/def, strip the planets, make them eat all their veggies, just leave us the miners. Gasp.
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Re: Sept 27th Release (bloodwar;etc) COMMENTS here
remember it takes 4 of theirs to one of yours....
so you *could* say that you got 4x as much benefit (or 1/4 as much loss) as them....
so you *could* say that you got 4x as much benefit (or 1/4 as much loss) as them....
Malx wrote:No killing of the miners in blood realm. Really no point to it IMO then just adding to the slaughter... Kill the supers, both att/def, strip the planets, make them eat all their veggies, just leave us the miners. Gasp.
Don't make me use this!!!