I’ve been thinking about the sabotage facility.
When you carry out successful sabotage attacks, they can destroy either attack or defence weapons. But, I’ve been thinking that this means that your spies go out to carry out sabotage but don’t actually go out with a specific target in mind. They just go out and try to destroy something whether it is a strike or defence weapon. They don’t try to sabotage MotherShips either.
So what I have been thinking is about ‘Specific Covert Activity’. You specifically target the strike weapons or the defence weapons. When you find someone’s realm, click on sabotage, it then brings up a list such as:
Strike Weapons [ ]
Defence Weapons [ ]
MotherShip [ ]
So the boxes next to each item is where you put in the amount of spies to send. So if you put in 100k in the strike box and then click send (or whatever) those spies will ONLY target the strike weapons. So they actually go out with targets in mind. There could also be the possibility of putting some spies in all boxes so i.e. 100k for strike and 200k for defences maybe.
I’ve added the MotherShip to the list because I feel that if strike and defence weapons can be sabotaged then I feel that MotherShips shields and weapons can also be sabotaged.
So, thoughts?
Specific Covert Activity
- Clarkey
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