Structures (price tweaking done... i hope)

BELISKNER
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I decided to read all this and it sounds very exciting, I'd like to see some stuff from here added to the game.
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Grand Admiral Martin
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having more to do with you naq and time is what is really needed. this is a great suggestion but would take some amount of work and time to bring it in.
sphere-owen9292
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i like it :). probably the longest post i've read since ive been around here and probably will ever read; and it was time well spent

only change would be prices and possibly power

given how powerful these all seem to be, it seems like the cost should be high enough that these would not be common to come across. one question i have is would it be made public what structure different people have? like when you view someones page it tells you what fortifications they have, would this be like that or only the person whose account it was would be able to see it
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Omoc
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i really like the idea

but there is no way admin will program this, it would take months of work

i actually don't remember when was the last time, that a suggestion from a player was implented :D hehe
gooseman the first
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woo, i had actually given up on this being resurected but woo!! thanks!!
on topic:

given how powerful these all seem to be, it seems like the cost should be high enough that these would not be common to come across. one question i have is would it be made public what structure different people have? like when you view someones page it tells you what fortifications they have, would this be like that or only the person whose account it was would be able to see it


i do need to tweak the prices a bit, any suggestions are welcome. i was thinking for most of them just add a zero onto them (im a bit lazy when it comes to money :-D )

i think it would be better (and much more fun) if you couldn't see what structures the person had except orbital ones cause a big hunk of metal floating around the planet is hard to miss. maby you'd just be able to see that they have them, like the MS, so it would say something like:

"your spies also notice some technologicaly advanced structures in the area"

thanks for the comments guys and keep 'em coming
oh and Omoc
i actually don't remember when was the last time, that a suggestion from a player was implented :D hehe

theres a few little ones, like tick boxes, a more organised planets screen, i think a few big ones too but im not sure, if not i may be the first.....
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Hell yeah :D i wana see this soon
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undead21
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this is an excelent sugestion, well thought out and pratical, may need a bit of clarification here and there
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gooseman the first
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undead21 wrote:this is an excelent sugestion, well thought out and pratical, may need a bit of clarification here and there


yea, thats what my second post was for, now that the topic has been resurected i shall clarify etc. tomorrow, and any questions dont hesitate to ask cause im sure everyone else will wonder the same thing

edit; ok editing each price takes a long time so ill do it bit by bit, stay tuned!
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Re: Structures (price updating in progress)

It all looks very well thought out, and very exciting =D as for the price, i'd say increase the Naq cost for each to around 100 bil for first, if its an honor upgrade around 500 bil, and of course, what ever the other requirements are.

and for everyone who reads this and thinks i've stated huge prices, i havnt really, i have a 3 mil army, with 3 income planets, and there ALL within my reach rather easily.

all in all, i'd LOVE to see this in the game, heck, i reckon i could even tolerate the bugs it'd cause :D
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Sadistic Angel
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Re: Structures (price updating in progress)

best suggestions in a long time
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Pink_Bunny
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Re: Structures (price updating in progress)

best suggestions ever!
but, it think that g&r are a bit too much, and the prices are, you know.

i'd LOVE to see this in the game too.




Admin PLEASE PLEASE make it! :-)
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gooseman the first
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Re: Structures (price updating in progress)

man i had kinda forgotten about this for a while, ill get back on the prices tomorrow (its annoying to adjust and im lazy, thus why its not done yet) and if anyone has any suggestions for prices or adjustments dont hesitate to say so
darkness5723
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Re: Structures (price updating in progress)

bump.. i really think this should be implemented.
gooseman the first
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Re: Structures (price tweaking done... i hope)

ok finished prices for the mo unless people have problems with them
tell me what you all think
thinking about it i highly doubt this will be implamented, but if it was wouldnt it be cool? tis my dream that this'll be done since i put a lot of thought into it
Sadistic Angel
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Re: Structures (price tweaking done... i hope)

gooseman the first wrote:thinking about it i highly doubt this will be implamented,

its a great idea so lets not jinx it
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