Structures (price tweaking done... i hope)

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Dagr
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Re: Structures (price tweaking done... i hope)

I don't think it will be soon, but someday I hope it is implemented.
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Dangeruk
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Re: Structures (price tweaking done... i hope)

really hope it is one day put into play but prices for the upgrades etc need to be increased a little and 100% bonuses for the cannon are a bit too high but over all great idea love it !
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Re: Structures (price tweaking done... i hope)

jd3 wrote:really hope it is one day put into play but prices for the upgrades etc need to be increased a little and 100% bonuses for the cannon are a bit too high but over all great idea love it !

ah but remember, in my second post;
any where i say UP TO means 1-whatever i said, so that 100% bonus would be quite rare. also if you think the prices should be increased, suggest a number cause i just increased most of them by a factor of 10 cause i dont really know how much they should be.
thanks for the support, if we can get to 10 pages of comments then i'd say it would be considered.
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Re: Structures (price tweaking done... i hope)

DG: For the ammount of gnr that is requirted for most of the techs/structures they should cost at least a few hundred bil. that is not that high of a number compared to what it was a few years ago =P
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Re: Structures (price tweaking done... i hope)

Hmm.... Just came across this. I'm very much in favor of this. However-prices should be adjusted a bit. I think that whenever you're building structures like this it should A-take a long time (at least a couple days-up to a week) and B-cost you in terms of UU as well. Maybe add a mil or 2 of UU to the cost per structure?

Also-these would need to be kept on ascension.
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Re: Structures (price tweaking done... i hope)

wow havent looked at this in a while and thought i'd bump it a bit
also looking back at it, adding another zero to most of the naq prices makes more sense, and maby doubling or increace tenfold the g&r prices too.
i shall put it on my to do list
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Re: Structures (price tweaking done... i hope)

I like at. As of the time it would take to code, what about a joint effort by the SGW community. Therefore it could be split up, and would take a lot less time to come. Glitches etc. would still have to be ironed out, but it could get it implemented much quicker.
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Re: Structures (price tweaking done... i hope)

cyberblade wrote:Hmm.... Just came across this. I'm very much in favor of this. However-prices should be adjusted a bit. I think that whenever you're building structures like this it should A-take a long time (at least a couple days-up to a week) and B-cost you in terms of UU as well. Maybe add a mil or 2 of UU to the cost per structure?

Also-these would need to be kept on ascension.


Keep it on main, the ascension get all the good stuff and we don't. Puting it on Ascension would only make the strong stronger. This is a suggestion that I believe would add a whole new dimention to the game, well worth a few months of codeing. My only suggestion is the you lower the g&r points required and that you don't pay in UU for anything.
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Re: Structures (price tweaking done... i hope)

Demon Lord Razgriz wrote:
cyberblade wrote:Hmm.... Just came across this. I'm very much in favor of this. However-prices should be adjusted a bit. I think that whenever you're building structures like this it should A-take a long time (at least a couple days-up to a week) and B-cost you in terms of UU as well. Maybe add a mil or 2 of UU to the cost per structure?

Also-these would need to be kept on ascension.


Keep it on main, the ascension get all the good stuff and we don't. Puting it on Ascension would only make the strong stronger. This is a suggestion that I believe would add a whole new dimention to the game, well worth a few months of codeing. My only suggestion is the you lower the g&r points required and that you don't pay in UU for anything.


Note: not kept on ascended. but kept on ascension. Like MS's are now. That said-it could be ok to only have it cost g&r-as if everyone was then wanting g&r the costs would go up to get into g&r.

A-Unit wrote:I like at. As of the time it would take to code, what about a joint effort by the SGW community. Therefore it could be split up, and would take a lot less time to come. Glitches etc. would still have to be ironed out, but it could get it implemented much quicker.


I agree, we can do the coding-then test in on dev, then admin can decide when its ready for the production server.
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Re: Structures (price tweaking done... i hope)

cyberblade wrote:Note: not kept on ascended. but kept on ascension. Like MS's are now. That said-it could be ok to only have it cost g&r-as if everyone was then wanting g&r the costs would go up to get into g&r.


Ok, I understand now.
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Re: Structures (price tweaking done... i hope)

Demon Lord Razgriz wrote: My only suggestion is the you lower the g&r points required

the g&r are only for the highest upgrades, and as i said in the first post,
they are for the elite, most experienced and downright determined

and it gives some use to g&r for those not ascending.
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Re: Structures (price tweaking done... i hope)

I LOVE IT! Great post took like ten minutes to read but well worth it mate. I have 35k GLory points just sitting there i would love to upgrade them to be used again :). Over all great idea i think the sgw community will love it ! BUT would be a **Filtered** to code into the game. The original rules all through the game would have to be changed :(
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Re: Structures (price tweaking done... i hope)

Great idea, i support it 8)
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