changes in ascension/main going to production

Specific to server: "GateWars: Battle of the Ascended"
Post Reply
User avatar
Forum
Site Admin
Posts: 2844
Joined: Sun Jan 30, 2005 1:52 pm

Honours and Awards

changes in ascension/main going to production

ok - here is the deal that is going to be released....
disclaimer: things can always change. i never promised everything would stay the same as it was on day 1, day 100, day 500, etc...i think i even warned of that on each ascension :) --this disclaimer is both historical, and forward looking ;)

these are the 'broad brush' changes...i will try to provide the math/specifics over the next while...

HOW IT WILL LAUNCH
1) ascension server will get 10days PPT for everyone.
2) closing server now to do migration...<goes to do this now before writing rest of post..done..>
3) life force above max life force will get converted to cache.
4) everyone will get the AP of their last ascension, minimum of 100,000 and max of 5,000,000 -- the upper/lower limits are in place since ascensions could have taken place anytime over 2 years, and what it took to get 100,000 APP 2 years ago was far far greater relative to what 100k or even 500k would be a month ago...so the range of 100k to 5000k (50 times as much!) will be the min/max ... i believe this is fair.

WHAT WILL LAUNCH
1) the APP <> LF rate of aprox 1200 to 1 (growing daily) will go live. The 'growth per day' may change over time, but this is the initial and 'base' rate now.
2) Life Force will max at life force max. Above this, it goes into LF reserves. When reserves and life force are full, it goes into LF cache. This is true of DMU<>LF, life force gained per turn, LF from APP, etc...
3) Cache can be moved into reserves, or LF.
4) upgrades can be bought with cache & life force (not reserves) - with cache used first. LF only used if you are 'short' in your cache.
5) Rework of the cost of levels. (cheaper at lower levels, gets more expensive, exponentially, above 500.) No caps on most stats, no realistic caps on the rest...
6) Rework of the benefits of levels. They are not as 'powerful' as before, with a couple exceptions like charisma, production ...
7) Rework of the cost of fleets. Slightly reduced, and a new 'soft cap' causing fleets to get more expensive past 100k production.
8) When planet count gets to 2billion, the growth rate/discovered planet rate, drops...There is no ' big drop' at this level, but the further you get from the 2bil planet count, the more the 'dead planet finds' increase as a percent of the total finds...again this is just production/finds per turn and not existing planets.
9) Raid is gone.
10) SuperWeapon is gone.
11) Every active account generates APP each turn...
12) Turns can be traded for DMU (not the other way around).

CHANGES AFFECTING MAIN
1) No limit on number of ascensions/limit of 20 ascensions (not decided, but wont need to be for a while). They get much more expensive in UP minimum required at 10+.
2) The bonus of +1% per level above 5 remains....
3) Ascended accounts in vacation mode: the main account does not receive the bonus on income or attack (this is new). The bonus on def/covert and the ascended blessing remain at 1/2 strength. Weapons remain.
4) If you wish to DESCEND YOURSELF - ie 'quit ascension' .. you can. You will become a 'Daimon' - basicly a fallen divinity...This is the only race open to fallen ascendeds who chose their own demise...The bonuses are: whatever your ascended account had at the time of banishing yourself, MINUS the ascended blessing (so no unique tech to this race.) You maintain full bonuses in att/def/income/cov and your weapon strengths...From this race, you can choose a fully mortal race, or keep this race. No other options.
5) <NOT DONE YET BUT WILL BE IN THE NEXT FEW DAYS>: Lifer suicide missions to kill enemy anti-covert in main. 5 lifers die to get 1 enemy AC. You must have 20% of their defence in attack to get your lifers close enough, but there is no 'fight' of armies... and your lifers will always succeed at the above rate...
6) ascension does not take your mothership, you do not gain APP for your mothership.


If I forgot any (basicly the current dev server is what is moving to prod) pls let me know, and I will edit this post. Over the next 6hours or so I will be doing the update...

And to those who will say "but this is not good/ this will not work / this could be better / etc..." -- again, this is not a 'now and forever' update, but will be reviewed once it is live. There is a LOT of change here, and despite best thought experiments, and beta play, some things may need adjusting... Just please politely and concisely explain what you believe needs adjusting, why, and how it should change, if you believe something could be adjusted for the better...
Don't make me use this!!!
User avatar
Acheron
Fledgling Forumer
Posts: 142
Joined: Fri Jun 16, 2006 11:13 pm
Race: Tok'ra
ID: 71390
Location: Somewhere only I know

Re: changes in ascension/main going to production

thanks for the PPT at least....

/me looks forward to the changes :P
Image
User avatar
High Empty
Forum Addict
Posts: 3274
Joined: Fri Oct 28, 2005 2:34 pm
Alliance: Omega
Race: God's Left Hand
ID: 102803
Location: omg who care, pm me and i'll inform yea

Re: changes in ascension/main going to production

I C!

been watching you for 2 hours in this section lol.

Guess STI gets just a wee bit more then 48 hours of ppt.

On a side note, when you get it done,and there about 5 days left on everyone ppt, you might mention it in main.
"Adversity has the effect of eliciting talents, which in prosperous circumstances would have lain dormant."
"Shut Up Features" -Replijake
Image
User avatar
Forum
Site Admin
Posts: 2844
Joined: Sun Jan 30, 2005 1:52 pm

Honours and Awards

Re: changes in ascension/main going to production

oh - a note on the production server 'AP<>DMU' conversion rate not working properly regards the > 700Mil planet accounts... (it was supposed to get more expensive...)
1) the display was right, the 'deduction from account' was not.
2) i only today found out about this 'bug' (in short the update appears to never have worked as it should have.)
3) i have no way to say if anyone else noticed they were not 'paying the sticker price' for LF ... or whether they did notice, and kept quiet.
4) the issue is moot, since i used this update to ensure no advantage was gained by said increase in levels with 'underpriced' DMU -- i had to make levels a bit cheaper to do so, but that was the solution i chose over adjusting the account with > 700mil planets...

so - i cannot say anyone cheated versus not noticing the bug. i adjusted the level costs to compensate for this bug such that no permanent advantage was gained.
case closed.
Don't make me use this!!!
Snow Wulf
Forum Irregular
Posts: 340
Joined: Wed Feb 08, 2006 10:32 am
Alliance: mH
Race: System Lord
ID: 44772
Location: Slovenia, land of the best

Re: changes in ascension/main going to production

will there be an option to buy more upgrades at a time, like UP in main, or will we have to click for every upgrade we make? I'm a small guy up there, and i don't wana be sitting in front of my PC and clicking 1000 times to get myself up. I don't even wana know how the big boys will be clicking those upgrades....
Image



[Λ mH] Roeland / Buying AT's says:
enter me all you want nooby booby



LOL
Neimenljivi
Forum Zombie
Posts: 6140
Joined: Sat Jun 17, 2006 12:23 am
Alliance: Lone wolf
Race: Slovenian
ID: 82089
Location: Slovenia

Re: changes in ascension/main going to production

Woooooooohoooooooo!

*goes to 1k ranks to gather last GR points to ascend*

thanks forum for the updates :D

Also will there be multiple upgrades in powerup section avalible then afterall?

~N
Image
Haz wrote:It took a bit of time, but the investigation has now been completed.
S1eepy will be banned for scripting, for the remainder of this era.
Name: S1eepy [ TheCheekyChickens ]
{Banned}
2012 Awards awarded to me:
Spoiler
Image
Image
Rich™
Forum Regular
Posts: 631
Joined: Sat Apr 07, 2007 3:58 am
Alliance: Alpha Allegiance
Race: System Lord
ID: 1908612
Location: Portsmouth, UK

Re: changes in ascension/main going to production

Snow Wulf wrote:will there be an option to buy more upgrades at a time, like UP in main, or will we have to click for every upgrade we make? I'm a small guy up there, and i don't wana be sitting in front of my PC and clicking 1000 times to get myself up. I don't even wana know how the big boys will be clicking those upgrades....


that's what the 10days are for ;)
Rich™ [ α Allegiance ] - 1908612
Living God of the INDU

My Trade Feedback
User avatar
ombreman
Fledgling Forumer
Posts: 113
Joined: Mon Aug 21, 2006 5:03 am
Race: Tollan
ID: 69042
Location: On planet called Tollana II
Contact:

Re: changes in ascension/main going to production

raid is gone? :(
Galaxy of knowledge

Trade feedback:
http://www.herebegames.com/StarGateWars ... highlight=
Image
Image
Jack_Q_Neill
Fledgling Forumer
Posts: 135
Joined: Sat Sep 17, 2005 8:41 am
ID: 37851

Re: changes in ascension/main going to production

well, personally I like all the changes, except turns->DMU conversion rate :)
is it 1 million DMU for 1 turns for everyone? I think that ratio of conversion should be based on account power, rank, or such .... the higher ranked you are, the better conversion rate you get. or maybe put different conversion rates for top 10, top 50, top 100, top 500, top 1000 and so on ....
User avatar
™LoT
Forum Regular
Posts: 659
Joined: Thu Oct 20, 2005 3:57 am
Alliance: TDD
Race: Furlings
Alternate name(s): Gods and Goddess of the Anunnaki
Location: An.un.na.ki
Contact:

Re: changes in ascension/main going to production

ombreman wrote:raid is gone? :(

very good update hehe :D
Image

Image
Snow Wulf
Forum Irregular
Posts: 340
Joined: Wed Feb 08, 2006 10:32 am
Alliance: mH
Race: System Lord
ID: 44772
Location: Slovenia, land of the best

Re: changes in ascension/main going to production

Rich™ wrote:
Snow Wulf wrote:will there be an option to buy more upgrades at a time, like UP in main, or will we have to click for every upgrade we make? I'm a small guy up there, and i don't wana be sitting in front of my PC and clicking 1000 times to get myself up. I don't even wana know how the big boys will be clicking those upgrades....


that's what the 10days are for ;)



LOL poor finger of mine :-D
Image



[Λ mH] Roeland / Buying AT's says:
enter me all you want nooby booby



LOL
thorslittleworld
Forum Regular
Posts: 503
Joined: Tue Oct 25, 2005 4:29 am

Re: changes in ascension/main going to production

Too late for some but I suppose for those who are interested they have 10 days of ppt to prepare there account

something tells me that for some it will be payback time

personally I am looking forward to them
[img]
dastupy wrote:Hilts, cabal is on your side.
[/img]
Gandalf the White
Forum Grunt
Posts: 80
Joined: Fri Jan 19, 2007 2:50 pm

Re: changes in ascension/main going to production

I think the 10 days are for Forum to iron out the update, not for u to click, besides you wouldn't want to go through a 'jump' and unknowinly be debited 20mill LF insted of 10mill etc when you put multiple levels in. If you time it just right on the firefox browser, you can continuously upgrade levels before the screen refreshes, about 1 a second.


Thanks Forum for the updates, regardless of how much most of the usual suspects have complained you will breathe some new life into the server.

cheers
Spoon
Forum Intermediate
Posts: 904
Joined: Sat Sep 17, 2005 7:27 pm
ID: 0
Location: Lurking...........

Re: changes in ascension/main going to production

Gandalf the White wrote:Thanks Forum for the updates, regardless of how much most of the usual suspects have complained you will breathe some new life into the server.

cheers


That was a fantastic film.

I should say the updates are going to keep me busy over the next few days at the very least. Time will tell how they work out but if people start playing it will be worthwhile.
Keep smiling it makes people wonder what your up to.
Rich™
Forum Regular
Posts: 631
Joined: Sat Apr 07, 2007 3:58 am
Alliance: Alpha Allegiance
Race: System Lord
ID: 1908612
Location: Portsmouth, UK

Re: changes in ascension/main going to production

Gandalf the White wrote:I think the 10 days are for Forum to iron out the update, not for u to click


Yeah... it was a joke mate, taxi for Gandalf

*eagily waits 6 hours for updates*
Rich™ [ α Allegiance ] - 1908612
Living God of the INDU

My Trade Feedback
Post Reply

Return to “Ascended General”