changes in ascension/main going to production

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GeneralChaos
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Re: changes in ascension/main going to production

The descending yourself option as i understand sets you to a new race, you should not be allowed to re-ascend when do this, you should lose all favor of the ascended gods and they will no longer worship your realm into become an ascended being again,

I personally think Ascended Fleets on MS's should be hammered here too, back to there normal strength just to stop planet raiders ascending once then descending themselves and keeping the stronger fleets.

Also the option to descend yourself then resume later nah that would be used to hide out from ascension,

Admin also needs to look at people who ascend but never log into the account, as these people are on there but unranked like on page 125 of 121 therefore you cannot attack them, someone could easily ascend 6-10 times massive ascensions let the APP build up log in then covert and have 30-50bill LF to use....



Also i wont lie, the update helped me massively it would have taken me another 12 months easy to get to where i am now after this update, and it even has me saying it made it to easy for us, sure the growth will be boosted way up, we wont catch them guys at the top, but it def did make it to easy and took all the skill out of the game, and anyone who disagrees just wanted/wants an easy ride in ascension.
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Re: changes in ascension/main going to production

My heart bleeds to all of you complaining about your 80+million army sizes in main. Whats that 300bill naq a day minimum? Buy youself some dmu if your going to fall so far behind. My belief was that from day dot in main, forum intended that you lose everything and start over from scratch by ascending. That was the point of ascention. You start again with a shell. You weren't meant to start with a 140million army. You were never meant to keep your units, naq and turns and Supporter Status unintentionally gave you a way around that. Forum has even blessed you with a way to kill of lifers so you don't have an account consisting only of lifers.

The loss of the ability to trade is IMO partly to stop people accumulating 400-500-600million army sizes quickly without feeling the effects of the plague. Its a neccesay evil that everyone high up has to deal with. It is not designed to stop ascending. I can't remember who said it before but the ascend button is still there and no one is stopping anyone from using it.
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Re: changes in ascension/main going to production

Gandalf the White wrote:Buy youself some dmu if your going to fall so far behind.


Poeple who bought dmu got screwed over teh most out of everyone, trust me on that.

Gandalf the White wrote:The loss of the ability to trade is IMO partly to stop people accumulating 400-500-600million army sizes quickly without feeling the effects of the plague. Its a neccesay evil that everyone high up has to deal with. It is not designed to stop ascending. I can't remember who said it before but the ascend button is still there and no one is stopping anyone from using it.


How about losing 80milm odd uu? Which is 4 or 5 times your current army size. I dont think you are in any position to say that its not bad for us to give that up. Because we shouldnt have too.
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GeneralChaos
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Re: changes in ascension/main going to production

Just talking with a friend here, and they said that when ascending if you way over the limits needed to ascend, you should beable to type in what you want to send above the limits,

UU
NAQ
etc etc

Anything else is just left in your account, id hate to try to ascend with 120mill+ army.
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Re: changes in ascension/main going to production

It may be bad for you Phoenix to give that up but I have given up 90% of my army every time i've ascended. My last ascention was 470000 APP. I'd like to see you get that with an army size of less than 3 million. Thats right 3 million. So don't talk to me about sacrificing accounts. I don't spend all day and night playing this game and i get regularly farmed too. I don't have a powerful alliance to mass anyone who dares to raise a finger at me You can't tell me with a straight face you're going to struggle with 75million. I just don't accept that argument.
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Re: changes in ascension/main going to production

Its relative, personally I wouldnt of ascended with a 3mil army at this stage, when ascended first came out tho I had 550k total army and lost 1/2 of it ascending, and taht army was one of the highest at that point.

Im not saying you're wrong. You're just missing my point. 75mil or not I shouldnt HAVE to ascend again and lose THAT much. Relativly you lose a higher % yes, but I lose what 70% of the game doesnt even have. And I can tell you now, its easier to get 10% bigger at ur stage then at my stage lol.

Still... its not just me and some guys under 80mil army have been screwed over. Point sitll stands though, shouldnt HAVE to ascend again when no1 else did anyting. The whole game is now absically based on how big ur last ascension was.
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Re: changes in ascension/main going to production

RobinInDaHood wrote:
~Phoenix~ wrote:Grow up. Seems you dont even know what the problem is. You've screwed people out of their time playing YOUR game because you didn't think of all the angles.


A friendly piece of advice. Trying to gain credibility with someone in a discussion by leading with a weak insult directed at age or maturity isn't going to get you far. In my 37 years of life, I have found that the only people that play the age card are those that are insecure about their own age or maturity level. Adults don't generally tell each other to "grow up". :?

Mojo Rising wrote:Valuable life lessons learned, namely hard work, time, and effort mean nothing in the grand scheme of things.


That's a pro? :shock:

How do you justify it, logically, that a Daimon can receive ascended bonuses and have access to ascended weaponry without actually being ascended?


If someone ascended 20 times, even if by doing it at basic minimums, they would still be sacrificing significant resources on main to do so. A lot of time would go into it as well since at a maximum they would be waiting for G&R for each ascension (~21 days per ascension x 10 = 210 days/30 weeks/7 months). Granted, this could be "sped up" by training huge amounts of resources to push themselves into the top .02% and gain 5 G&R per turn but that makes the sacrifice even larger.

They should be entitled to something for that kind of time and resources. Now, if you don't want to call it "ascended" weaponry or "ascended" bonuses, fine. Call it "sacrifice" weaponry and "sacrifice" bonuses. Whatever. Either way, the net result is the same and it's just an issue of semantics.

As an aside, what do you think is fair for someone to have as a bonus to their account if they actually ascended 20 times, even minimally?


If they ascend 20 times and want to REMAIN on ascension and suffer the risks of being in ascension, then they should get the rewards in main. However, if those bonuses cannot be removed (no matter how remote the chance) or halved (if they go on vacation), then there is a definite problem. Here is the way it should be handled. Being a DAIMON is like being on permanent vacation mode (because let's face it, nobody who chooses to go DAIMON is ever going to go back to ascension and Jason is NEVER going to implement an update where it is possible to transfer resources back to main) so just make it like a permanent vacation: half bonuses, no ascended blessing, and NO double damage. What I would like to see (both as DAIMON AND on vacation mode) is half (or at least reduced) damage from ascended weaponry. And even in some alternate universe, Jason does decide to allow resources to go back and forth, hey, it would be the same as if, oh, someone decided to do six slow measured ascensions and then told 2.5 years later that his careful plan to protect his main account using his ascension account was all for naught and that everyone would be able to catch up with absolutely no effort.
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Re: changes in ascension/main going to production

Note: When your total realm size exceeds 2 billion planets, your rate of growth slows...
You are currently growing at 57.54 percent of full capacity...This affects just new planet finds, not current planets.

OUCH!@
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Re: changes in ascension/main going to production

High Empty wrote:Note: When your total realm size exceeds 2 billion planets, your rate of growth slows...
You are currently growing at 57.54 percent of full capacity...This affects just new planet finds, not current planets.

OUCH!@


Woohoo! Thanks Jason! Nail in the coffin! Fantastic update! Thanks for negating 2.5 years of hard work and dedication.
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Re: changes in ascension/main going to production

Was a little miffed to see that either I did not get a AP bonus with everyone else or my AP that I was currently saving was overwritten with the same amnesty bonus everyone else got. Had I know that I would have spent it before hand, thus getting a shot at spending the same AP twice.

Hehe but then so would everyone else. So far Im loving the changes I would still like to see more cross references between main and ascend. I recommend before that our main ascend blessing be based of an x% of our ascended energy attack. However I was quickly dismissed by the ney sayers with the standard "that will be to hard to code blah bluh bluh blah"

My only gripe about the updates the trade page is a bit confusing, but then theres so much info kind of need to be that way until most people get used to it.
Last edited by Hntrchan on Sat Sep 29, 2007 10:09 pm, edited 1 time in total.
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Re: changes in ascension/main going to production

ohhh whiners...... :lol:
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Re: changes in ascension/main going to production

~Phoenix~ wrote:And you put months of work into single ascensions?


I'm nowhere near a force in either main or ascended, but I put months of work into the 3 ascensions I've done so far. A friend of mine, who's been playing roughly the same time and ascended as much as me, now has over 1mil UP in ascended. To me, thats huge, I only managed to go from 10k to 150k. But I'm not complaining. He's been playing ascended for less time than me, and now has the advantage.

Instead of whining about how everyone's going to pass you, why not look at it from the perspective that you'll have a goal to achieve now? It must get cold up there on that high and mighty pedestal you've been blasting at everyone from.
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Re: changes in ascension/main going to production

JOS wrote:
~Phoenix~ wrote:And you put months of work into single ascensions?


I'm nowhere near a force in either main or ascended, but I put months of work into the 3 ascensions I've done so far. A friend of mine, who's been playing roughly the same time and ascended as much as me, now has over 1mil UP in ascended. To me, thats huge, I only managed to go from 10k to 150k. But I'm not complaining. He's been playing ascended for less time than me, and now has the advantage.

Instead of whining about how everyone's going to pass you, why not look at it from the perspective that you'll have a goal to achieve now? It must get cold up there on that high and mighty pedestal you've been blasting at everyone from.


Hey JOS,

How many times have I hit you in ascension? Seriously. In the past, oh six months to a year have you found me in your attack logs? I don't "blast everyone from my mighty pedestal". I climbed the mountain, I did the time, I put the work in. Now the rest of you are getting a helicopter ride to the top. It's not fair and it's not sitting well with those of us who had to sacrifice our main accounts for no reason now. So before you criticize folks for "whining", make sure that you know what you are talking about.
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Re: changes in ascension/main going to production

Mojo, the main reason I spoke up is the fact that there are so many big players complaining about how they've been screwed over, when if they played this correctly they could still keep and concievably increase their lead. I cant see why some of you cant take this like STI has.

And I'm sure I would have been payed a visit by you eventually, everyone who reaches a certain size in ascended seems to get a 'visit'.

And about the whole putting the work in thing. I put in work to be better than my friend, who's now 4x ahead of me because of this update. For my tiny main account, it was a huge amount of resources for me to sacrifice each time, with my last ascension profiting me only 300k APP. Instead of complaining that its not fair how he's gotten so far ahead of me, I've taken it like a man (to coin a phrase) and am already working on catching and passing him if I can.
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Re: changes in ascension/main going to production

GeneralChaos wrote:The descending yourself option as i understand sets you to a new race, you should not be allowed to re-ascend when do this, you should lose all favor of the ascended gods and they will no longer worship your realm into become an ascended being again,


No glory = no ascension.
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