changes in ascension/main going to production

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Hells__Angel
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Re: changes in ascension/main going to production

My cache isnt filling up, only my reserves?
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Mordack
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Re: changes in ascension/main going to production

Hells__Angel wrote:My cache isnt filling up, only my reserves?


From what I can tell, LF > Reserves > Cache is the order in which they fill themselves.
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Re: changes in ascension/main going to production

That would explain it, since my reserves are full to.
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Funky White Boy
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Re: changes in ascension/main going to production

Spare a thought for those who really do have no options at the moment those who ascended some time back and then deleted their main account because they only wanted to play one server. I did this and found out I had to return to main to keep up. I still managed rank 75 through gameplay before I realised it was fruitless unless I had more ascensions under my belt! When people started buying DMU and when the server became more active I fell back to the 110+ ranks

Visentinel
Laird

These are 2 players I know of who will have been right royally done over by the update. Hence my suggestion that somehow these accounts should have the ability to generate a mortal shell if you have an unlinked ascended account.
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Clarkey
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Re: changes in ascension/main going to production

Hmm, maybe I got confused then.... i'll see what happens when my LF is at max!
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Mukasa
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Re: changes in ascension/main going to production

~Phoenix~,

tell me one thing...would u consider ascending again IF caps would be raised,basicly dynamic cap came..or..if u could buy uu's to 75-80m army and raid to 100-110m army?

would u ascend then? i know it's SciFi but nothing is impossible..i would ask admin to start thinking of raising army cap ASAP.why' a lot of players are dissapointed...i know that everything can't be perfect..but...u've done updates that "helped" smaller ones on ascention..now....raise cap's so bigger ones can grow easier and ascend again maybe? let's say that players like phoenix ascend again now,there won't be that big gap between em and those that are weaker like it was..it will be more interesting as he will still be ahead if he is able to ascend,but he won't be that much ahead of others...

now to those who will say: "no,don't raise cap's...there will be even bigger gaps,main will be unbalanced..bla bla"...well STHU! you had like how much time to get behind "bigger" ones..so those who intend to whine bout cap's..please STHU.

now i hope my post was beneficial for smaller AND bigger players....
admin ur updates were like a "reset" to the ascention server,which isn't that bad lol,but now,raise cap's so bigger ones can maybe ascend again...please....just raise cap's already
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SVaRuN
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Re: changes in ascension/main going to production

Forum wrote:may be a great suggestion, but too complicated, too late...
pick one, and push for it :)

SVaRuN wrote:A suggestion for DAEMONDS for you Admin

Daemons are ppl who used to be ascended and therfor have obtained some of the knowledge that they used to posses while being ascended and with them deascending themselves they actually can use some of that knowledge in main.

So once it happens DAEMON could get an option to chose from (which of the knowledge will he obtain options being )

( mind only numbers I have considered reasonable are put here if Admin sees some better ones he can easily changes them)

~ 15% Attack boost
~ 15% Defence Boost
~ 10% MS Bonus (fleets inculded)
~ 20% Covert/AC Bonus
~ 5% Income Bonus
~ 5% UP Bonus

Now this is what Daemon could obtain but he could choose only one of the above options and the option would disply under Technology as an additional TECH. (Call it ascension TECH or whatever)

Now as we wanted to have a two-edged sword and since it would be unfair to just reward ppl who stop playing ascension with Bonuses the following would be possible.

Since Daemon has deascended himself and is a way like banished from Ascesion plane he could suffer an effect called (lets just call it this way so we have a term to use in this example LoL) Ascended PLAGUE.
Every time DAEMOND would attack he would RISK ASCENEDED plagues and it the chance of it happening would be EXACTLY the same as the chance of getting ascended blessing (it would in a way replace it). When this PLAGUE would "strike" the DAEMOND would lose 2% of worth of his original attack in units. To explain if Daimond would have:

1,2 mils of Super soldiers
2,2 mils of attack mercs
= 3,4 mils of total in units
being a total of about 440 bils attack (just incase you wonder)
When PLAGUE would strike he would lose 2% of his units in attack = 68k of units but he wouldnt lose them in attack. Nope that could easily be abused (he just gets the 15% attack bonus and would gain more then with losing some random attack units)... he would lose his miners...

So in some massing this guy would lose like 500k UUs + just because of this blessing (and the % can even be set higher)

In this way the guy couldnt warfare with some alliances and doing guerilla like tactics well he could but he would be loosing whats dear to him and thats miners...
If this daimond would be a peacefull player he wouldnt lose units with raiding and stuff like that...since his attack when he raids is surely small ;)
But thats not all there is one more thing!

Every time the market would reset (so once weekly) this guy would lose (now here are two possibilities you Admin pick)
His daily UP (whatever the figure) or a fixed amount of units (suggestion 500k)

This way daimonds would have a rough time warfaring with ppl knowing they cant be touched in ascension. Especially as we all know ppls defences will jsut be getting bigger and to mass tehm ppl like daemond will just need 1 trill+ attack and losses he will have then will just be huge!
Also Any peaceloving Daemond who thinks he ll just have his up bonus or income one and use it to get pass the limit of 75 and others will have in future think again you ll lose quite some units weekly (if you ll farm for naq even some more) so Daemond will have even a harder time to egt pass the limits.

Never the less it will all be possible also bonuses will be interesting and new thing so quite some ppl may decide to be daemond but they certanly wont have it EASY...

Thats my suggestion at least ADMIN (Jason) it can be altered so it fits even more but the main idea is to keep the two edged sword, to keep daemond as an interesting part of gameplay and to add a bit of SG in it and make it fitting with the things we know.


Best Regards: Blue


A shorten suggestion for DAIMONS Admin

Daimons are ppl who used to be ascended and therefor have obtained some of the knowledge that they used to posses while being ascended and with them deascending themselves they actually can use some of that knowledge in main.

So once it happens DAIMON could get an option to chose from (which of the knowledge will he obtain options being )

( mind only numbers I have considered reasonable are put here if Admin sees some better ones he can easily changes them)

~ 15% Attack boost
~ 15% Defence Boost
~ 10% MS Bonus (fleets inculded)
~ 20% Covert/AC Bonus
~ 5% Income Bonus
~ 5% UP Bonus

Since DAIMON has deascended himself and is a way like banished from Ascesion plane he could suffer an effect called (lets just call it this way so we have a term to use in this example LoL) Ascended PLAGUE.
Every time DAIMON would attack he would RISK ASCENEDED plagues and it the chance of it happening would be EXACTLY the same as the chance of getting ascended blessing (it would in a way replace it). When this PLAGUE would "strike" the DAIMON would lose 2% of worth of his original attack in units (units being miners...that way preventing the use of guerilla like tactics for DAIMONS)

Shorten it now (numbers are all theoretical so they can be adjusted just the TWO EDGED sword idea stays if not okie dokie I ll try to come up with something else)



P.S. Damions should be ( imo ) somewhat dangerous in main since they posses ascension knowledge still since this is a game and not SG they get the negative effect for using those powers too ;)


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Cole
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Re: changes in ascension/main going to production

Do people over 10 ascensions in coming future be called Ancient Gods or something else?
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Mukasa
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Re: changes in ascension/main going to production

Apophis ™ wrote:Do people over 10 ascensions in coming future be called Ancient Gods or something else?


i guess something else...who knows...hmm..ppl..how much time u think it will take for 1st one to ascend 20 times?
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Re: changes in ascension/main going to production

Mukasa wrote:
Apophis ™ wrote:Do people over 10 ascensions in coming future be called Ancient Gods or something else?


i guess something else...who knows...hmm..ppl..how much time u think it will take for 1st one to ascend 20 times?


Well, considering there's now a two week limit between ascensions, it's going to be at least five months or so.
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Re: changes in ascension/main going to production

Apophis ™ wrote:Do people over 10 ascensions in coming future be called Ancient Gods or something else?


I suspect it will go AG+1 like the LG did, maybe up until AG+5 then change or AG+10 would become something different.

I would like the title to actually show the +1 though.
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Re: changes in ascension/main going to production

Admin has already promised me that when I get to 20, he's going to give me the title "The Great And Powerful Oz".
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Clarkey
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Re: changes in ascension/main going to production

Not Ruler of Sherwood then????

Oracle is a good title.... but is AG already higher than that?
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Re: changes in ascension/main going to production

The blue "proposed" update is still poor. I don't think the admin is looking to change the daimon idea that drastically. Your updates would stop anyone from using it.
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SVaRuN
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Re: changes in ascension/main going to production

Why is that mate

First of all numbers can be changed
Secondly That would only mean like that when I would be massing as a Daimon I would have 1,15 trills of an attack instead of 1 trill. (lets say I have 5 mils supers in attack that just means 100k gets killed in a blessing...
Lets say he needs 100 attacks to mass someone every 5th attack is a plague or smth, that means 20times plague(in the entire massing), would mean he would lose like 800k+ units because he is a daimon while massing an equally large defence...but who knows how much would he save with having a bigger attack in the first place and he probably used it for farming also..

Not to mention this daimon guy could just pick income bonus and get instead of 16 bils per turn 16,8 and he loses nothing cause he aint attacking...or instad of his total 600k UP he has a 630k one again he may choose not to attack ppl and he gets 210k free units every week.

Meaning he obtained some knowledge from ascension he benefits from it...only when he tries to interfear (attacking) he loses smth.
Knowing that, knowing that numbers I proposed can easily be changed (to better or worse for a Daimon) and knowing Admin wants a TWO edged sword I really fail to see how exactly have I "hurt" daimon and why no one would want to be one since we know that means you dont have to play ascension server (saves you some time and nerves)



P.S. I hope you actually read it before replying to it and sure never said its the best solution and if some arguments are given that its not a good one and if admin says next I ll try to come up with something else in fact already have it in mind and its quite diffrent from this...


Blue
Last edited by SVaRuN on Sun Sep 30, 2007 9:16 am, edited 1 time in total.
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