Now that the server is balanced......

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Mojo Rising
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Now that the server is balanced......

......there is no more need for rank modifiers and damage caps, eh Jason? Since everyone should have roughly equal stats, seeing as how you gave them the equivalent of 2.5 quadrillion DMU, I think it is time to take the chains off and let the tigers prowl.
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TheRook
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Re: Now that the server is balanced......

yea do it for the next 5 days to trial it then put it back on..
/double checks ppt time

yep go for it!

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blahh
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Re: Now that the server is balanced......

attack modifiers maybe, but damage cap in ascended attacks must remain, else a 1 hit descension is posible :)

edit: i dont know where you come up with the no thoug, i only got 100k app wich was about 120mil lf so... check your figures again :P
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MackTheKnife
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Re: Now that the server is balanced......

Mojo Rising wrote:......there is no more need for rank modifiers and damage caps, eh Jason? Since everyone should have roughly equal stats, seeing as how you gave them the equivalent of 2.5 quadrillion DMU, I think it is time to take the chains off and let the tigers prowl.


No.

Everyone has roughly equal stats? Since when?

I've been reading about people who just added more millions to their "multi-millions of planets a day" stat, and others who were able to BECOME "multi-millions of planets a day" accounts, and I'm stuck on 160k planets a day, thanks to ascending along time ago and only get 900k APP (was worse before the extra 800k).

Each new "fleet" gives me an extra 66 planets a day at my charisma level, so to get up to just a million, I'd have to increase my fleet level by 12,594, which would cost 12 entire days of DMU production (without being able to spend a single DMU on something else like training planets, and this is just taking 12,594 and multiplying by the current cost, ie not including the additional cost for each level, for all I know it could take months.), whilst others are going ahead by MILLIONS of planets a day. I know people who were only at their 2nd or 3rd ascension level and have 5-8 times as many planets a day now than I do thanks to their previous ascension being recent.

The server is not balanced.

It's just been titled towards people who ascended recently, used a comparatively smaller amount of their accounts than people like I used, and got a tonne more APP out of it.

I'm simply hoping Daimon's end up being viable, because I'll be in the 3rd class citizens in this game, I did not have millions and millions of planets by shifting around super weapons or whatever, and I ascended some time ago which gave me minimum points recently, whilst others got huge boosts, I know many people in a similar situation, unless forum fixes it for people like me, I'll have no point in playing, I'll just be watching random priors or whatever blazing past me with millions of planets a day.
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Nostradamus
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Re: Now that the server is balanced......

I'll sell you the dmu needed for you to get to 100k fleets :P
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Funky White Boy
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Re: Now that the server is balanced......

If the server is now balanced I will eat my hat.
1,492,464,454(24,814,682) Planets is an account that most of us can currently see and it is not the top one either.
21,012,460(2,874,751) Planets is my account within the top 100
This account is 71 times the size of me

If the same was true in main my account of 6,481,487 Units would give him a main account of 460+ Million.

Whilst I totally and utterly agree with Mojo about the slightly unsettling aspect of this update ( for me the fact that other players will now out ascend me easily now, having quite a bit of time working on my account in ascended at the detriment of my pathetic main account)

I cannot agree with the complete removal of the cap, weaken it yes and make it proportional to the actual planet count. So for instance if attacking downwards the example I would give would be to make it say 10% of the differential in account sizes.

An account 70 times the size would have its strike reduced to 1/7 = 14.2% of damage gets through (10% of 70 is 7). This could mean that the top accounts could still attack the smaller accounts although they would have to have proportionally higher strikes to do so.

I would propose the amount they take from those accounts is similarly reduced. That way you could attack an account 1000 times smaller than you but you would have to accept that the damage you do is 1%. This would stop anyone hiding under an artificial cap
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Re: Now that the server is balanced......

Id like the atk weaknessess lowered too. its a pain int he butt not being able to descend someone easily..

Afterall.. gotta give bigger guys SOME kind of advantage..
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TheRook
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Re: Now that the server is balanced......

the 100+million life force reserves that they have to stop descension isnt much huh... :P
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12agnar0k
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Re: Now that the server is balanced......

Growth rates of all but big guys have been increased the gap is significantly reduced and will continue to get smaller and smaller.

So yes the server is balanced, if you suck , you will always suck you arent going to be given 1 bil planets for free, you will have to work to catch up, but now there is a possibility of doing so where before there was none.

Thus rank mods and caps e.t.c e.t.c are no longer nessecary as they were only put in to stop players who has a massive advantage from using it too extensively, now they dont have the advantage, shouldnt need the restrictions or such harsh restrictions.
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Re: Now that the server is balanced......

rank mods and caps should be taken off. Remember, raiding is a thing of the past too.
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Hensenshi
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Re: Now that the server is balanced......

Funky White Boy wrote:If the server is now balanced I will eat my hat.
1,492,464,454(24,814,682) Planets is an account that most of us can currently see and it is not the top one either.
21,012,460(2,874,751) Planets is my account within the top 100
This account is 71 times the size of me

153,243,448
vs
17,359,971

Those are two army sizes from the top 100 of main. The first is a first page player, the second, somewhere only a little lower. Explain to me how the gap is any different, since in ascended you're not making I'd guess at a million planets a day. In main, that first army size isn't even making one million UU per day, and the later is most likely making about 200k UU a day. Yet main doesn't have a rank mod...
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TheRook
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Re: Now that the server is balanced......

Hensenshi wrote:
Funky White Boy wrote:If the server is now balanced I will eat my hat.
1,492,464,454(24,814,682) Planets is an account that most of us can currently see and it is not the top one either.
21,012,460(2,874,751) Planets is my account within the top 100
This account is 71 times the size of me

153,243,448
vs
17,359,971

Those are two army sizes from the top 100 of main. The first is a first page player, the second, somewhere only a little lower. Explain to me how the gap is any different, since in ascended you're not making I'd guess at a million planets a day. In main, that first army size isn't even making one million UU per day, and the later is most likely making about 200k UU a day. Yet main doesn't have a rank mod...


very true henny... but there is a difference betwenn 21million and 1.4(1.5)BILLION armysize...

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Timmy
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Re: Now that the server is balanced......

i'd say that the maximum hit of 1/3 of the defenders reserves stay

the rest can go
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Funky White Boy
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Re: Now that the server is balanced......

I just like to point out that 10% would give a massive advantage to the larger player in fact 10x relative advantage. Also Cap is removed...
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High Empty
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Re: Now that the server is balanced......

LOL guys you missed something major.

What's your relative UP % now!
since my up hasn't increase on ascension cause i was already near the cap. Where as your has gone up what 10x, 100x, 1000x.

So yeah now that i think about it rank mods should be gone!.
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