SGW is dying....

Forum for all general ingame discussion.
User avatar
Legendary Apophis
Forum History
Posts: 13681
Joined: Tue Jun 14, 2005 12:54 pm
Alliance: Generations
Race: System Lord
ID: 7889
Alternate name(s): Apophis the Great
Location: Ha'TaK

Re: SGW is dying....

reborn wrote:
Apophis The Great wrote:I know nothing sure! :roll:
I never played this game before I came last week asking why I couldn't get a 200mil army by the end of month to make it be fair and equal, as "everyone" had it 8) .
I really wonder why almost all of CIA accounts were on vacation? Because most didnt play ascension isn't it? Oh but why didn't we play (if we didn't, which is infact, very wrong and false) and why now everyone comes in ascension? There should be a reason, isn't it, that noone played before? Wouldn't it be total control of ascension by a little group of players that was before the big war?
I was in the CIA side and I KNOW that wasn't only inactive accounts which were descended, there was also quite active accounts who were working the war on ascended which were descended. But, I know nothing, I was just logging every day on a forum none of you CoPs had access at to get all infos of what was going on and what will be planned lol so indeed I knew nothing what was going on! :roll: I even wonder how we descend someone, oh yes easy you must use destroy button untill person has no mothership or defence then click ascendedattack button each four hours and make sure you have more LF than the one you descend considering personal abilities like attack power/skill, def power/skill and all those features to bounce back energy at attacker and rank modifier as well! Indeed, I know NOTHING and I'm proud of it! :)

As for 25mil army size thing, of course if the account has 10 attack planets with 100+bil powers each and uses ascended blessing that can work, unless you have bigger defense planets than his strike planets. And you can still sabb the account while it masses you as him getting assassins would be too costy for his army to kill your spies while massing you...and you have as well ascended blessing lol...oh and I forgot that iff you have 10x size of your attacker then probably your bank will be a LITTLE BIT bigger than his, eventually because you have done more PPTs, have more lifers...ooops but I know nothing how did I manage to say it? :shock: :?

I agree on a point, I don't know yet the frustation of loosing UP each day, but considering you must have a nice covert level 33 the "small" ones attacking you wouldn't be a problem to sabotage their strike...considering they need alot of troops in offense and can't put alot in spies..their covert is smaller!

This will be surely my lost post here because this topic isn't interesting at all...sgw is not dying and I'll start to back what DB said about locking all those threads with always same subject if it continues! :-D

In past we had little people "moaning" how all was unfair, big players laughed at them and massed them to laugh even more, now it looks like the unsatisfied ones changed, isn't it time to throw back words thrown by "big ones" in past?


as i said u dont, let me point the bits out for ya

u want to know y the almost all the cia went vact mode thats because they didnt want to lose what they did have, u want to know y cop was so powerfull at that time well thats because most if not all only ascendd for the bouns if u infact read threw most well even tell u thats infact what they did if for and some r still doing it,

u want to know how to deascend something ? what ever your doing is wrong do some more testing i infact aint telling u that one. U DONT need to do any of this
I even wonder how we descend someone, oh yes easy you must use destroy button untill person has no mothership or defence
so as i said get back to testing
beeing at 25 mil army size u dont need 10 attack planets and the dont need to b 100 bil to mass a 20mil ss and 20 mil mercs in defence as i said u need no planet and u can still mass that defence and have almost have your army still, so pls as i said doing some testing
now something your forgetting or maybe u just dont know because well it very clear u know NOTHING the attacker is infact favoured with blessings than the defeneder.
and u just didnt read what ive been putting have u it leads to a one stat game something u have even put yourself if u infact read what u put.
ones attacking you wouldn't be a problem to sabotage their strike...considering they need alot of troops in offense and can't put alot in spies..their covert is smaller!
but the attacker always loses a lot less that what the deefnce does and because hes just doing a one stat game all he does his sells his strike when hes done so there is nothing to sab.

so i will leave on this note once again DO SOME TESTING BECAUSE U INFACT NO NOTHING

To descend properly an account you need to mass it now or having 10x bigger attack than the def, as it's required to have 10x strike of his def. Of course destroy is not always usefull when the player has no def or anything standing, no need to destroy, otherwise, yes, because it's more fun to mass first, simply...unless there's to big gap of size and rank won't let do any attack aside of ascendedattack.

Not all were doing it for bonuses, I myself played it before the war, at least logged once a day, and believe me, I wouldn't have lasted very long in an ascended battle against your side, and I wasn't that very low ranked or "inactive" account. Just that I hadn't extra 20mil LF over my LF max...making me vulnerable.

As for the defence...of course if you are offline, other one will manage to repair and buy back mercs and do some farming then mass again until success. But I mentionned planets because they haven't to be repaired so they both help the attacker & the defender, if they both have proper ones to the action, and well built of course. Massing a def 2x or 3x your attack size is very costy and needs alot of repairing naq, a matter of trillions in the current case. Having a big covert level helps, as less spies are needed, so less will die with ACing. So there's at least something bad for masser who will have less spies to kill. I know that massing a def 3x your attack army size isn't worth the move! I agree numbers I given were a bit too "small" (lol) but a def made of 1/3 of your army size will not be easy at all to mass for anyone who hasn't at least 75mil army. So in this case yes 30mil army can't do sh#t! Because you can't attack 4x your strike, as I highly doubt any 30mil army account is made of 20mil attack troops...
What I meant by not being massable is, not being impossible to do so, but not worth to do so (better let someone who has bigger army so bigger bank and better uu pool to get back to normal army size). I know nothing is impossible in this game, but you will have to put a hell of efforts, discouraging most of people, thus making your def unattractive to mass, for vast majority.
Don't forget that even if it's possible, most of people will give up, even if it's "technically" possible!!
People don't always want to spend hours to mass a defence, there are who do it, but not many!
Image
Image
Spoiler

Incarnate - LG - LG1 - LG2 - LG3 - LG4 - AG - EAG ~ AGoL - Completed
Spoiler
<Dmonix> Damnit Jim how come every conversation with you always ends up discussing something deep and meaningful?
<Dmonix> We always end up discussing male/female differences or politics or football
<Dmonix> All the really important issues in life
reborn
Forum Elite
Posts: 1585
Joined: Sat Jul 02, 2005 7:49 am
ID: 0

Re: SGW is dying....

Apophis The Great wrote:To descend properly an account you need to mass it now or having 10x bigger attack than the def, as it's required to have 10x strike of his def. Of course destroy is not always usefull when the player has no def or anything standing, no need to destroy, otherwise, yes, because it's more fun to mass first, simply...unless there's to big gap of size and rank won't let do any attack aside of ascendedattack.




lol yep thats right i dont know anything about ascension and u r right, lol, NOT as i said do some testing u DONT need to b 10 times there defence in strike, and no i havent deascended someone in the last few weeks to find this out, oh wait yes i did, infact i can deascend ppl with 0 strike, and yes i tested that one aswell, now as i said go do some testing yourself young one because every post u make just making u look dumb as u clearly have no idea

aslo to help u out if u infact mass the account its going to lose planets that way its going to drop rank this infacts means it may put it out of your reach with an ascended attack, but if u can still do it the more ranks its lose the less damage u infact do to the target, so when infact u know how to use things come back but the way u keep going on like u know everything when u dont going to b a very long time
Image x2 :smt081
Spoiler
teesdale wrote:im going to start calling you Mathod man... because i swear to god your as dense as Mathlord is when it comes to arguing.

Ignore valid points from everyone else and believe your own verbal diarrhea, the pair of you.
i just accidently abandoned that planet i just took
[02:02] Scott - Harch - :

<<< **Filtered** MY LIFEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
gooseman the first
Forum Intermediate
Posts: 796
Joined: Thu Mar 09, 2006 9:12 am
ID: 55105
Location: Dublin, working on a thing called 'humour'

Re: SGW is dying....

CaPrIcA jb wrote:despite id like for mojo rising to be wrong. but he isnt... the cap update.. only makes it even harder for the normal to small players get higher. all the super huge people... are buying up all the uu and AT making the prices even worse then before. and if you notice. all the players that make this game intresting are leaving. just notice the insane amount of people quiting and selling accounts.

the only update so far that actually made the
game better was the ascencion one. other then that... its getting worse and worse. every time i login to msn or ingame. i se more people quiting because the game is going to stuff.

what ways do you guys think we could make this game better? fix some of the crap thats been done. i enjoy this to much for me to quit. but there isnt anything to make other players want to stay....


Bez -=- Am I allowed to have fun yet? -=- says:
but, do i really want to spend like $5-15k for an account in a dying game?
Caprica is BUYING UU! says:
i wouldnt
Bez -=- Am I allowed to have fun yet? -=- says:
which, it is doing
Caprica is BUYING UU! says:
yep it is..


too lazy to read 13 pages so heres my 2 cents, appologies if said before.

couple of ways to fix this:
1)get the admins to read the suggestions more and maby implament the more popular ones. (my suggestion seems to be liked hinthint)
2)nuke the HUGE players (sure they wont be happy but lets just keep it as a lastlastlasterthanthat last resort)
3)lower the caps or double up for newbies (0days-3months)
Byrne
Forum Newbie
Posts: 27
Joined: Fri Nov 02, 2007 11:26 am
ID: 0
Location: Up the road ffrom Spartan 300

Re: SGW is dying....

How about we wait for 50 years until the good players all get sick and tired of the game and quit and then we take over... or maybe just launch one massive attack on all the 100 plus players
Image
User avatar
Legendary Apophis
Forum History
Posts: 13681
Joined: Tue Jun 14, 2005 12:54 pm
Alliance: Generations
Race: System Lord
ID: 7889
Alternate name(s): Apophis the Great
Location: Ha'TaK

Re: SGW is dying....

reborn wrote:
Apophis The Great wrote:To descend properly an account you need to mass it now or having 10x bigger attack than the def, as it's required to have 10x strike of his def. Of course destroy is not always usefull when the player has no def or anything standing, no need to destroy, otherwise, yes, because it's more fun to mass first, simply...unless there's to big gap of size and rank won't let do any attack aside of ascendedattack.




lol yep thats right i dont know anything about ascension and u r right, lol, NOT as i said do some testing u DONT need to b 10 times there defence in strike, and no i havent deascended someone in the last few weeks to find this out, oh wait yes i did, infact i can deascend ppl with 0 strike, and yes i tested that one aswell, now as i said go do some testing yourself young one because every post u make just making u look dumb as u clearly have no idea

aslo to help u out if u infact mass the account its going to lose planets that way its going to drop rank this infacts means it may put it out of your reach with an ascended attack, but if u can still do it the more ranks its lose the less damage u infact do to the target, so when infact u know how to use things come back but the way u keep going on like u know everything when u dont going to b a very long time

It's an update that came this week you need 10x strike of the target's defence to descend it.
If you can pass threw it now there's something wrong.
And "young one because every post u make just making u look dumb as u clearly have no idea", all I can say to that part is LOOL. :-D :-D Especially to "young one" and "making u look dumb". I didn't know being ingame since 2.5 years was being young..and also I didn't know having different point of view on something made people look dumb :lol: :roll: ...Damn I wonder between stat builders, warmongers and middleside who are "dumb" ones and who are not, as apparently there's only "one way to think, one way to act"...

I'll leave this topic to people who think game is/was/will be unfair, and go somewhere else with different opinions :)
Image
Image
Spoiler

Incarnate - LG - LG1 - LG2 - LG3 - LG4 - AG - EAG ~ AGoL - Completed
Spoiler
<Dmonix> Damnit Jim how come every conversation with you always ends up discussing something deep and meaningful?
<Dmonix> We always end up discussing male/female differences or politics or football
<Dmonix> All the really important issues in life
User avatar
Wolf359
The Big Bad Admin
Posts: 5208
Joined: Sat Feb 19, 2005 2:40 am
Alliance: EPA
Race: Tauri
ID: 0
Location: Omnipresent
Contact:

Honours and Awards

Re: SGW is dying....

reborn wrote:just because the last view posts changed doesnt change the fact i have kept with the topic infact instead of going back a couple posts y not go back a page or two
so would u also agree that a player can build a strike on ascension and only strike and they can hit u, which u can hit them back for dmu only, u cant sabbed them u cant untrain thiers planets and u cant use assassins on that account, in other words u cant do nothing to them

the point is having a total cap means u cant put extra onto your stats because your growth is going down to a point were a brand knew player makes more than u

now im srry wolf if u cant c were im going with this let me point out some things i can c happening and have seen some off them already

bceause now on ascension its becoming a one stat game were ppl just do one and theres nothing u can do back to them as u r now making less than them and u also have a total cap, meaning u have to untrain your money men or planets to go onto stats so in the end they just pick away at your size u dont go below 2 bil but u never go much higher either of then again u could just keep training your planets and have your account wiped out by a person doing just one stat

no on main the same thing is happening u get to a certain point and thats if , comes down to just one stat players

now if u think its right that a person can lose just 25 mil weapons and 25 mil men to someone that only loses 7 mil men in attacking this is not encluding the spies is right then thats were we have a problem because u r infact aggreeing to ppl with just one stat, because who the hell wants to build bigger defences when it can b taken out so easily

now i can go on about almost every update one after another after another but i think that would take up a page itself

now u might have only missed a few things and u say u have been here for all the updates but i for one go to the max on all the updates,
now has any of your friends gone over the old plauge?
have they gone over the new plauge?
have any of your friend over tha plauge on ascension?
have any of your friends lost 25 mil men on defence to an attacker that lost under 6?
have u had a planet/planets been massed were u infact spent a hell of a lot more on only just defence to the person fleets?
is any of your friends going to b at 0% growth soon and r left with the fact u have nothing to spend your income on because it makes no difference what u spend it on?
have u reported bugs sent emails to admin to only have it 10 days later where on the forum he says he didnt know nothing about it even though we sent him about 5 message about it?
have u sent him message after message about mutis and nothing is done about it?
u seem to b looking at the small things like at tunrs , maybe get rid of the damm mutis and thats slows down a few things
dont like ppl seling there stuff then let us spend r naq on something were it infact does something
u want an account to b able to b destroy so do we infact for asension get rid of the rank mod and that we can attack ppls with anything that r able to attack us
but with that being said just whats happing on ascension leads to one thing and thats strike and just that and if u cant c that maybe u should think a bit harder about it
because if u can destroy someones defence so easy and then r able to destroy untrained units, whats left to put your units, and that leaves only strike ie u want a one stat game so before u or others u say like your point of view infact think about what u r infact saying or maybe thats your point u do infact just want a one stat game

what im saying to u though wolf u dont know what some of the updates mean infact quite a lot of ppl dont until it affects them and tbh the way things r going its not going to b long, and then everyone is going to b the same size no matter what your u,p is


Yes to all the things you asked me about have you done this and have you done that, or has this happened to you.

I can't really see a) why your arguing with me, and b) why you're launching a personal attack, because I haven't and don't disagree with what you said. And, if you'd care to check again - I said that I don't like the caps - so what's your point? And, if you'd actually care to read what I'd posted you'd see that it is definately not about having a one stat game. But I'm sick of reiterating things only for people to ignore it and argue about something I never said.
Image
Severian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
Mod Speak
User avatar
GAME0VER
Fledgling Forumer
Posts: 210
Joined: Fri Sep 08, 2006 8:24 am
Race: messenger4God
ID: 0
Location: U.S.A

Re: SGW is dying....

sorry i edit something
<marquee direction="left" bgcolor="#E0FFFF">DDE=JOKE</marquee>
<br /><br />
Lord_Zeus
Forum Regular
Posts: 705
Joined: Tue Mar 22, 2005 3:28 am
ID: 0
Location: Where the world is better...

Re: SGW is dying....

"Only so many times i can explain that limiting what players need to gather extra UU's or naq, AT's, doesn't hurt the big players (they are already at the cap which stops them raiding/buying UU) and stops anyone under the caps continuing to grow. You just don't seem to be able to add up 2+2 and make 4...

Now if you and Wolf want to tell me exactly how someone who starts the game now can gain a 75 mill army size without being able to aquire additional At's to raid and farm with i'm all ears.

You keep banging on about it being a bad thing and yet i've not had a single sensible argument from either of you that explains exactly how unlimited AT's lets players above the raiding caps grow faster than someone under the caps.

It's simple, players need AT's to attack with, without atacking they don't gain naq or UU except via UP and miners, something which players already over the cap have FAR, FAR more."

Ok, imagine the collective resources of the innactive sgw players as a big pie. This pie consists of uu and naq and its constantly being fed additional resources.

It doesn't matter how many people you throw at this pie to eat it(Think of people as AT), there is only so much pie there to eat. All it means is you are getting less pie for each person (Per at).

The more there are, the less per at you get (Overall you still get the same amount...) But you simply have to spend more time at the computer - which prevents this game from being a casual game and wastes a lot of peoples time... (I can certainly think of 300 things I'd rather do than raid)

Oh and as well as this the ridiculous massing for 2-3 hits on an alliance stops as its simply too expensive.


"Say we all get 500 AT's per week with no way to gain anymore regardless of army size, who will gain the most? the people with 200 mill army sizes or the people with 20 mill? Simple maths tells me the guy or girl with 200 mill is making at least 10x the income assuming they have proportionally the same number of miners based on army size and matching ascention levels. "

You buy at - I am not against the selling of at, simply the ridiculous amount that is artificially produced. Yes At prices will be higher... but there will Always be a profit to be made. Of course the larger players will make more... thats the nature of the game. But at least from this you wont have to spend hours of your time just to keep up. We're open to suggestions to improve the game? But unlimited at... and with this the ridiculous amount of time spent on the game need to go in the process.



Either way... at least the game will stop being whoever has the most time to waste goes the best... come on, who wants that?
Power corrupts, absolute power corrupts absolutely.

Stickin it to the man!
User avatar
Wolf359
The Big Bad Admin
Posts: 5208
Joined: Sat Feb 19, 2005 2:40 am
Alliance: EPA
Race: Tauri
ID: 0
Location: Omnipresent
Contact:

Honours and Awards

Re: SGW is dying....

Now if you and Wolf want to tell me exactly how someone who starts the game now can gain a 75 mill army size without being able to aquire additional At's to raid and farm with i'm all ears.


I must add that I did post a possible solution of rescaling everybody's armies, with naq compensation given for every unit lost during the rescale, in order to reduce the insurmountable gap that would occur on AT removal. Everyone would keep their army size 'rank' and the naq compensation given could be used to either buy UU or AT.

Like I have said several times now in this thread - read what I post and don't take all of these things as isolated - they're not.
Image
Severian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
Mod Speak
Reaperman
Forum Intermediate
Posts: 801
Joined: Thu Nov 24, 2005 1:46 pm

Re: SGW is dying....

As a player of over 2 years previous and having just returned I hjave to dissagree with this thread.

The game is NOT dying just because a few old time players have left.

Games like these (even one as great as SGW) has a lifespan and the players leaving have simply gotten bored of it.

I still have a lot of good freinds in this game and am still meeting new people on a regular basis. Given a month or 2 to build up my account gain I expect I'll have a lot of fun again too :-D

To all who say the game is dying I would reply that it's not the game but simply your will to continue.

Quit for a while and then come back... it worked for me :-D
market mod speaking
User avatar
Wolf359
The Big Bad Admin
Posts: 5208
Joined: Sat Feb 19, 2005 2:40 am
Alliance: EPA
Race: Tauri
ID: 0
Location: Omnipresent
Contact:

Honours and Awards

Re: SGW is dying....

I did, and I have, but since I have I have noticed there are still a few things that need changing, not for the good of all the players, but for the good of the game.

You're right in that it probably isn't dying - there are always some people who can easily resign themselves to the monotony simply because they have nothing better to do - but some things do need changing.
Image
Severian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
Mod Speak
Reaperman
Forum Intermediate
Posts: 801
Joined: Thu Nov 24, 2005 1:46 pm

Re: SGW is dying....

ok, have backread the first few pages of this thread and re-state my last comment.

The game is not dying but your interest for it is.

I have seen whining about imbalance, about planets, about raid and all the rest and sggestions on how to rectify this.

A few I will take appart are these.

1. reduce everything but army size by 10% (suggestion by caprica)

How is this going to help anything? think it over for a second. If you reduce everything by 10% you are reducing the smaller players as well as the larger players. The actual numbers dont matter cos your playing with percentages so it effects everyone the same.

2. Increase cost of everything (weaps, att's etc)

This would only hurt the smaller players.

3. get rid of Empires.

I actually like this one but you will never be able to enforce it.

The only real idea here that has any possibility of practical application or that has any chance of success is this:

dullitis wrote:
so my point of this is - make atack borders between armysizes - what respect to game can be gotten that (example) i get massed by 20mil army or worth - 70mil army - i cant even scrach back. only if i have some good contacts, but thats not giving glory to me...

make borders like:
0-100k untachable
100k-1mil
1mil-5mil
5mil-15mil
15mil-25mil
25mil-50mil
50mil-300mil (as sgw have it)


This seems ok. Similar was tried before but did not work because it was based on rank but if based on army size I think this could work (although bigger players would probably just pay a n00b to do their massing for them if you annoy them ;) )

Of course. The ultimate solution is for those complaining about inbalance simply band together and do something about it (slaughter the armies of those with huge accounts)

simple fact of SGW is the more you have the more you will lose if you dont get in first strike and sel off your def/spies.
market mod speaking
User avatar
Wolf359
The Big Bad Admin
Posts: 5208
Joined: Sat Feb 19, 2005 2:40 am
Alliance: EPA
Race: Tauri
ID: 0
Location: Omnipresent
Contact:

Honours and Awards

Re: SGW is dying....

The interest didn't die, it was taken away.
Image
Severian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
Mod Speak
User avatar
Silver Neccho
Forum Irregular
Posts: 356
Joined: Fri May 12, 2006 8:29 pm
Alliance: Shadow Dominium
Race: Alteran
Location: On This Planet
Contact:

Re: SGW is dying....

How about we stop saying SGW is dying. If someone has cancer you do not repeatedly tell them they are dieing, you tell them that they are going to make it. Maintain a positive attitude about the game or the game will surely fail. Its the power of thought, if you say something enough, its going to happen.
User avatar
Legendary Apophis
Forum History
Posts: 13681
Joined: Tue Jun 14, 2005 12:54 pm
Alliance: Generations
Race: System Lord
ID: 7889
Alternate name(s): Apophis the Great
Location: Ha'TaK

Re: SGW is dying....

~Alterans~ wrote:How about we stop saying SGW is dying. If someone has cancer you do not repeatedly tell them they are dieing, you tell them that they are going to make it. Maintain a positive attitude about the game or the game will surely fail. Its the power of thought, if you say something enough, its going to happen.

True!
Image
Image
Spoiler

Incarnate - LG - LG1 - LG2 - LG3 - LG4 - AG - EAG ~ AGoL - Completed
Spoiler
<Dmonix> Damnit Jim how come every conversation with you always ends up discussing something deep and meaningful?
<Dmonix> We always end up discussing male/female differences or politics or football
<Dmonix> All the really important issues in life
Post Reply

Return to “StarGateWars General”