I may be reading this totally wrong, but
As many of u know DDE are at war with EoB however when we declare war it tells us that Warlords of Briton war score ( before a single attack ) was 46 trill, ( which was DDE's total alliance power ) and that DDE's war score was 680bill, ( warlords score ) surely this is wrong, if thats the case and it swaps them, every alliance that ever goes to war with a bigger one will be the winner, as they are getting that alliance power as there score.
Or did i miss something completely
Allince battle
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Allince battle
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.
You're pretty sure she said "Drink it! What's the worst that can happen?"
You're pretty sure she said "Drink it! What's the worst that can happen?"
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PsychoticTendencies
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Re: Allince battle
Same thing happened in the KoT vs HC/HA war. we outperformed them on every level and still they were declared winner. now they brag, something needs to be done here, pleeze 
here is how it goes, the war starts as described above, then when the war is over each alliances war score is equal to what power the other alliance lost.
ex: kot lost 10 tril power which was 29% of beginning power (note: we fought 2 alliances simultaneously) HC lost 5 tril which was 76% of their beginning power. HA lost 5 tril which was 71% of their beginning power.
2 separate wars fought simultaneously, KoT wins but is declared loser on both because war score calculations are screwed up.
in case you are wondering, damage calculations had us beating HA by 1.3tril to 400 bil
and beating HC by 1.4 tril to 800 bil
we killed more units on both counts
we raided more units on both counts
in the case of HA we stole more naq and sabbed a higher value of weaps
there is a bug in the HC logs that indicates we killed -5 tril def mercs, aside from that they stole 250 bil more naq than we did, and sabbed about 2 bil worth of weaps more
i've said my peace. lets hope this bug is fixed. at the very least remove that particular page from the game
here is how it goes, the war starts as described above, then when the war is over each alliances war score is equal to what power the other alliance lost.
ex: kot lost 10 tril power which was 29% of beginning power (note: we fought 2 alliances simultaneously) HC lost 5 tril which was 76% of their beginning power. HA lost 5 tril which was 71% of their beginning power.
2 separate wars fought simultaneously, KoT wins but is declared loser on both because war score calculations are screwed up.
in case you are wondering, damage calculations had us beating HA by 1.3tril to 400 bil
and beating HC by 1.4 tril to 800 bil
we killed more units on both counts
we raided more units on both counts
in the case of HA we stole more naq and sabbed a higher value of weaps
there is a bug in the HC logs that indicates we killed -5 tril def mercs, aside from that they stole 250 bil more naq than we did, and sabbed about 2 bil worth of weaps more
i've said my peace. lets hope this bug is fixed. at the very least remove that particular page from the game
Last edited by PsychoticTendencies on Mon Dec 24, 2007 2:51 am, edited 1 time in total.
A man of many minds has naught for himself
Mojo Rising wrote: Too many laws, regulations, warning labels protecting the stupid people who should be removed from the gene pool.
REK wrote:Soldier of the Dominium you shall always be...
- kvarga
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Re: Allince battle
Yeah, it's a bit weird. We take down 1T+ defences, while you massed only our smaller ones. That counts I think. On the other side, you built back almost immediately, we cant. So this alliance battle feature should contain spare resources too!
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PsychoticTendencies
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Re: Allince battle
we massed every one of your defenses that had enough courage to come off of ppt or stay out of perg. and i know this is a "bug" forum feel free to delete my post but take his along with it please.
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Mojo Rising wrote: Too many laws, regulations, warning labels protecting the stupid people who should be removed from the gene pool.
REK wrote:Soldier of the Dominium you shall always be...
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Lore
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Honours and Awards
Re: Allince battle
All you got to do is wait till the last seconds of thew war and do a massive stat boost to all your accounts.
Admin's damage counter has been screwed from the start. It means absolutely nothing. Never has and never will. The second biggest waste of time he ever did.
Admin's damage counter has been screwed from the start. It means absolutely nothing. Never has and never will. The second biggest waste of time he ever did.

schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
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PsychoticTendencies
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Re: Allince battle
Here is how it is intended to work (copied directly from the Update page ingame):
4) Alliance War Winners. Using the military experience as a comparator, an alliance war winner is determined by which of the 2 sides gains more military experience (aka does more damage on the other). ONLY the battles between the 2 alliances are counted, of course. You can see your history by clicking the 'alliance attack logs' link off the main page, then clicking the 'alliance wars' button.
Here is what is happening:
KoT=initiator HA=Target
Initiator Percent of Initial Power: 71 Percent (Initiator Initial Power: 37,362,229,221,061. Initator Ending Power: 26,881,013,098,263 )
Target Percent of Initial Power: 29 Percent (Target Initial Power: 7,932,164,753,021. Target Ending Power: 2,333,468,891,391 )
Alliance power difference from start to end
KoT= 10,485,948,389,658 or a 29% loss
HA= 5,609,250,219,230 or a 71% loss
KoT=initiator HC=target
Initiator Percent of Initial Power: 71 Percent (Initiator Initial Power: 37,403,629,221,061. Initator Ending Power: 26,881,013,098,263 )
Target Percent of Initial Power: 24 Percent (Target Initial Power: 7,713,827,607,369. Target Ending Power: 1,913,146,893,491 )
Alliance power difference from start to end
KoT= 10,536,263,594,927 or (again) a 29% loss
HC= 5,707,820,293,335 or a 76% loss
it is being calculated using Alliance total power differences from start to finish of the war and not damage done as it should, as the update clearly states it should.
here are the damage #'s from the war:
damage done by initiator(KoT) to target(HA) 1,318,425,980,232,024
damage done to initiator(KoT) by target (HA) 405,182,812,453,905
damage done by intitiator(KoT) to target(HC) 1,463,633,311,593,071
damage done to initiator(KoT) by target(HA) 813,218,976,227,639
furthermore, since we were having both wars simultaneously, both of the alliances were credited for the 10 tril power KoT lost as though together they had taken 20 tril power from us, this is clearly not the case. if it had split the power loss, as it should have, they would each have recieved 5.25 tril credit and this would have fallen short of the alliance power we removed from each of them.
this post has purposely been made to be impersonal, as my intent here is to correct a problem with the game, and not appear to be flaming against those who may not understand as i do.
Sorry Lore, but i promised kvarga an explination and, as you know, i am a man of my word.
4) Alliance War Winners. Using the military experience as a comparator, an alliance war winner is determined by which of the 2 sides gains more military experience (aka does more damage on the other). ONLY the battles between the 2 alliances are counted, of course. You can see your history by clicking the 'alliance attack logs' link off the main page, then clicking the 'alliance wars' button.
Here is what is happening:
KoT=initiator HA=Target
Initiator Percent of Initial Power: 71 Percent (Initiator Initial Power: 37,362,229,221,061. Initator Ending Power: 26,881,013,098,263 )
Target Percent of Initial Power: 29 Percent (Target Initial Power: 7,932,164,753,021. Target Ending Power: 2,333,468,891,391 )
Alliance power difference from start to end
KoT= 10,485,948,389,658 or a 29% loss
HA= 5,609,250,219,230 or a 71% loss
KoT=initiator HC=target
Initiator Percent of Initial Power: 71 Percent (Initiator Initial Power: 37,403,629,221,061. Initator Ending Power: 26,881,013,098,263 )
Target Percent of Initial Power: 24 Percent (Target Initial Power: 7,713,827,607,369. Target Ending Power: 1,913,146,893,491 )
Alliance power difference from start to end
KoT= 10,536,263,594,927 or (again) a 29% loss
HC= 5,707,820,293,335 or a 76% loss
it is being calculated using Alliance total power differences from start to finish of the war and not damage done as it should, as the update clearly states it should.
here are the damage #'s from the war:
damage done by initiator(KoT) to target(HA) 1,318,425,980,232,024
damage done to initiator(KoT) by target (HA) 405,182,812,453,905
damage done by intitiator(KoT) to target(HC) 1,463,633,311,593,071
damage done to initiator(KoT) by target(HA) 813,218,976,227,639
furthermore, since we were having both wars simultaneously, both of the alliances were credited for the 10 tril power KoT lost as though together they had taken 20 tril power from us, this is clearly not the case. if it had split the power loss, as it should have, they would each have recieved 5.25 tril credit and this would have fallen short of the alliance power we removed from each of them.
this post has purposely been made to be impersonal, as my intent here is to correct a problem with the game, and not appear to be flaming against those who may not understand as i do.
Sorry Lore, but i promised kvarga an explination and, as you know, i am a man of my word.
A man of many minds has naught for himself
Mojo Rising wrote: Too many laws, regulations, warning labels protecting the stupid people who should be removed from the gene pool.
REK wrote:Soldier of the Dominium you shall always be...
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Lore
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Re: Allince battle
I know mate
My whole point is if one alliances has 1 trill power, and wars with one having 10 trill power, by admins calculations the smaller alliance will ALWAYS win. Its a BS way to gage a winner to a war.
An alliance can sell out, do a stat drop, start a war, strike first doing massive damage, turtle shell during the war, and in the last minutes do a massive stat boost and be declared winner. Foolishness.
My whole point is if one alliances has 1 trill power, and wars with one having 10 trill power, by admins calculations the smaller alliance will ALWAYS win. Its a BS way to gage a winner to a war.
An alliance can sell out, do a stat drop, start a war, strike first doing massive damage, turtle shell during the war, and in the last minutes do a massive stat boost and be declared winner. Foolishness.

schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
